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Game Simulation Programmer Jobs in Florida (NOW HIRING)

As a OneArc Customer Success Engineer, you will ensure customers achieve success with OneArc ... simulation gaming. * Communication & Presentations: Excellent overall communication skills ...

As a OneArc Customer Success Engineer, you will ensure customers achieve success with OneArc ... simulation gaming. * Communication & Presentations: Excellent overall communication skills ...

Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of ... integrating simulation-based training, serious gaming, technical services, training and other ...

Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of ... integrating simulation-based training, serious gaming, technical services, training and other ...

Day to day, you will design simulation environments, produce large volumes of labeled synthetic ... RSL-RL, RL-Games, skrl, or Stable-Baselines3. * Strong Python and the deep learning stack, such as ...

Day to day, you will design simulation environments, produce large volumes of labeled synthetic ... RSL-RL, RL-Games, skrl, or Stable-Baselines3. * Strong Python and the deep learning stack, such as ...

DevOps Engineer

Orlando, FL · On-site

$49.25 - $67.50/hr

... integrating simulation-based training, serious gaming, technical services, training and other ... Ensure the DevOps environment facilitates designing, implementing, deploying, and executing ...

DevOps Engineer

Orlando, FL · On-site

$49.25 - $67.50/hr

... integrating simulation-based training, serious gaming, technical services, training and other ... Ensure the DevOps environment facilitates designing, implementing, deploying, and executing ...

Showing results 41-60

Game Simulation Programmer information

See Florida salary details

$8.2K

$69.2K

$129.7K

How much do game simulation programmer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for game simulation programmer in Florida is $69,226.00, according to ZipRecruiter salary data. Most workers in this role earn between $17,900.00 and $108,700.00 per year, depending on experience, location, and employer.

What is a game simulation programmer?

A Game Simulation Programmer develops and implements complex systems that simulate real-world physics, AI behaviors, and game mechanics. They work with game designers to create realistic interactions, from character movement to environmental effects. This role requires strong programming skills, typically in languages like C++ or Python, and knowledge of mathematics, physics, and algorithms. They ensure that game simulations run efficiently and accurately, contributing to an immersive player experience.

What are some common challenges faced by game simulation programmers in their day-to-day work?

Game Simulation Programmers often tackle the challenge of balancing realism with game performance, as accurately simulating physics, AI, or complex game systems can be computationally demanding. Debugging and optimizing large-scale simulations to run smoothly across multiple platforms is a frequent and rewarding part of the role. Additionally, close collaboration with designers and other developers is necessary to ensure game mechanics integrate seamlessly with the simulations. These challenges make the work dynamic and intellectually stimulating, while also contributing directly to the player’s overall experience.

What are the key skills and qualifications needed to thrive as a game simulation programmer, and why are they important?

To thrive as a Game Simulation Programmer, you need strong proficiency in programming languages like C++ or C#, a solid grasp of mathematics and physics concepts, and often a bachelor’s degree in computer science or a related field. Experience with game engines such as Unity or Unreal Engine, as well as familiarity with version control systems and occasionally certifications in software development, are commonly required. Effective problem-solving skills, teamwork, and the ability to communicate complex technical concepts clearly are key soft skills for this role. These capabilities ensure that simulation systems are both robust and realistic, supporting the overall quality and innovation of game development projects.

What are the most commonly searched types of Game Simulation Programmer jobs in Florida?

The most popular types of Game Simulation Programmer jobs in Florida are:

What are popular job titles related to Game Simulation Programmer jobs in Florida?

For Game Simulation Programmer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Game Simulation Programmer jobs in Florida look for?

The top searched job categories for Game Simulation Programmer jobs in Florida are:

What cities in Florida are hiring for Game Simulation Programmer jobs?

Cities in Florida with the most Game Simulation Programmer job openings:

Infographic showing various Game Simulation Programmer job openings in Florida as of August 2026, with employment types broken down into 68% Full Time, 22% Part Time, 1% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $69,226 per year, or $33.3 per hour.

ATC Scenario Scripter

Orlando, FL

Science Applications International Corporation
IT Services • 10K+ employees

Full-time

Re-posted 17 days ago


SAIC rating

7.7

Company rating: 7.7 out of 10

Based on 82 frontline employees who took The Breakroom Quiz


Job description

The ATC Training Scenario Scripter is an entry-to-mid-level technical role responsible for supporting the development, modification, validation, and maintenance of Air Traffic Control (ATC) training scenarios for the FAA Tower Simulation System Enhancement 2 (TSS E2). Working under the direction of a senior ATC Training Scenario Developer, this individual transforms operational concepts, training objectives, and FAA-provided scripts into executable simulation scenarios.

This position focuses on implementing the senior Scenario Developer's vision by configuring aircraft, vehicles, weather, communications, operational events, and instructor actions within the simulation environment. The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences.

Key Responsibilities

Scenario Development:

  • Build and modify ATC training scenarios using simulation authoring tools under the guidance of senior Scenario Developers.
  • Configure aircraft, ground vehicles, weather, runway configurations, communications, and operational events.
  • Implement traffic flows and sequencing based on FAA-provided scripts and training objectives.
  • Configure instructor-triggered events including emergencies, equipment failures, runway closures, and abnormal operations.
  • Support development of scenarios for Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and automated controller positions.

Scenario Scripting:

  • Configure aircraft routes, schedules, callsigns, aircraft types, and behavioral parameters.
  • Build scenario timelines, event triggers, conditional logic, and scripted sequences.
  • Configure weather transitions, visibility, runway changes, and operational conditions.
  • Implement instructor controls and configurable scenario options.
  • Support rapid modification of existing scenarios in response to customer requests.

Quality Assurance Support:

  • Execute scenarios to verify proper sequencing, timing, and operational behavior.
  • Identify and correct scripting errors, traffic conflicts, communication issues, and logic defects.
  • Participate in scenario reviews with senior developers and subject matter experts.
  • Document test results and support scenario validation activities.

Repository & Configuration Support:

  • Maintain scenario files within the program configuration management system.
  • Follow version control procedures for all scenario updates.
  • Maintain organized documentation of scenario configurations and revisions.
  • Support packaging and release of approved scenarios.

Collaboration:

  • Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems engineers.
  • Participate in Agile sprint planning, backlog refinement, and technical reviews.
  • Support rapid implementation of scenario updates and demonstration requests.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Aviation
    • Computer Science
    • Software Engineering
    • Game Development
    • Simulation Technology
    • Aerospace Science
    • Instructional Design
    • A related technical discipline
  • An Associate's degree, technical certification, military experience, strong portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or personal project work in one or more of the following areas:

    • Flight simulation or air traffic control simulation
    • Game development or gameplay scripting
    • Mission design or scenario creation
    • Software scripting or automation
    • Aviation operations or flight planning
    • Simulation authoring tools or game engines
  • A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Microsoft Flight Simulator, X-Plane, Prepar3D, or DCS mission or scenery development
  • Unreal Engine or Unity development
  • Game scripting, mission design, or mod development
  • Aviation knowledge including airport operations and ATC procedures
  • Familiarity with FAA phraseology and controller operations
  • Experience with configuration management and version control systems
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Strong interest in aviation, simulation, and interactive training systems
  • Ability to translate operational concepts into executable simulation scenarios
  • Basic scripting or programming experience
  • Strong analytical and problem-solving skills
  • Excellent attention to detail and logical thinking
  • Ability to rapidly implement review feedback and scenario revisions
  • Strong written and verbal communication skills
  • Collaborative team player capable of working with Scenario Developers, VDB Developers, software engineers, systems engineers, and aviation subject matter experts

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