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Game Server Engineer Jobs in Oklahoma (NOW HIRING)

At Aristocrat, we compose world-class gaming experiences that entertain millions of players ... Familiarity with clustered servers, containers (e.g., Kubernetes), and SAN environments is a plus.

Field Engineer I

Lawton, OK · On-site +1

$45K - $84K/yr

At Aristocrat, we compose world-class gaming experiences that entertain millions of players ... Familiarity with clustered servers, containers (e.g., Kubernetes), and SAN environments is a plus.

Our team is an incredibly hard working group, balanced with plenty of Xbox, board games and beer ... Linux Server command-line skills * Proven ability to design and build novel projects * Good ...

Our team is an incredibly hard working group, balanced with plenty of Xbox, board games and beer ... Linux Server command-line skills * Proven ability to design and build novel projects * Good ...

... servers, and related software. This position is operationally responsible for ensuring the ... Must be able to obtain and maintain Osage Nation Gaming License. * Tribal preference and Native ...

Game Server Engineer information

See Oklahoma salary details

$43.9K

$93.9K

$134.8K

How much do game server engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for game server engineer in Oklahoma is $93,908.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,100.00 and $108,500.00 per year, depending on experience, location, and employer.

How does a game server engineer typically collaborate with game designers and client developers during the development process?

Game Server Engineers work closely with both game designers and client developers to ensure seamless integration between server-side logic and client-side gameplay. They regularly participate in cross-functional meetings to discuss game mechanics, network protocols, and synchronization requirements. Effective communication with designers helps translate gameplay ideas into robust server features, while collaboration with client developers ensures data consistency and smooth player experiences. This teamwork is crucial for maintaining game stability and delivering new features efficiently.

What is a game server engineer?

Game Server Engineers are specialized software developers responsible for designing, building, and maintaining the backend infrastructure that powers multiplayer and online features in video games. They work on server-side logic, networking, scalability, and security to ensure smooth gameplay experiences for players worldwide. Their role often involves collaborating with game developers, network engineers, and QA teams to implement features like matchmaking, leaderboards, and real-time multiplayer interactions. Game Server Engineers are crucial for ensuring stability, low latency, and the ability to handle large numbers of concurrent users.

What are the key skills and qualifications needed to thrive as a game server engineer, and why are they important?

To thrive as a Game Server Engineer, you need strong programming skills—typically in languages like C++, C#, or Java—along with a solid understanding of network protocols and real-time multiplayer systems, often supported by a degree in computer science or related fields. Familiarity with cloud platforms (e.g., AWS, Azure), database management, version control systems, and experience with game engines or dedicated server frameworks are common technical requirements. Excellent problem-solving, teamwork, and communication skills help you efficiently diagnose issues and collaborate with cross-functional teams. These competencies are crucial for building scalable, reliable, and engaging online gaming experiences.

What is the difference between Game Server Engineer vs Network Engineer?

AspectGame Server EngineerNetwork Engineer
Required CredentialsBachelor's in Computer Science, networking, or related field; experience with server management and game protocolsBachelor's in Computer Science, Networking, or related; certifications like CCNA or CompTIA Network+
Work EnvironmentGame development studios, online gaming companies, cloud serversIT departments, telecom companies, data centers
Industry UsagePrimarily in gaming and entertainmentBroad across IT, telecommunications, and enterprise networks
Common Search/ComparisonYesYes

While both roles involve network infrastructure, a Game Server Engineer specializes in designing, maintaining, and optimizing servers specifically for online gaming platforms. In contrast, a Network Engineer manages broader network systems across various industries. The roles share similar credentials and work environments but focus on different end-user applications and network types.

What are popular job titles related to Game Server Engineer jobs in Oklahoma?

For Game Server Engineer jobs in Oklahoma, the most frequently searched job titles are:

What job categories do people searching Game Server Engineer jobs in Oklahoma look for?

The top searched job categories for Game Server Engineer jobs in Oklahoma are:

What cities in Oklahoma are hiring for Game Server Engineer jobs?

Cities in Oklahoma with the most Game Server Engineer job openings:

Senior Test Automation Backend Engineer

Charged Monkey

Prague, OK • On-site

$100 - $130/hr

Other

Posted 8 days ago


Job description

AtCharged Monkey, we are a team of talented and experienced game makers. Our ambitions are huge, and only a world‑class team could achieve them. To date, we’ve built a team of incredibly talented individuals from all over the world, who together are bringing industry‑defining games to life.

We embrace AI‑forward development practices and expect our engineers to be curious and pragmatic about how these tools can raise the bar.

In partnership with SCOPELY, one of the biggest gaming studios worldwide (known for IPs like StarTrek™Fleet Command, MONOPOLY GO!, etc.), we are in the early stages of development on an ambitious, unannounced, cross‑platform Strategy/MMO title.

Do you want to be a part of talented and passionate game makers to join us on this exciting journey?

We are seeking an experienced Senior TEST AUTOMATION Backend Engineer to join our team focused on core server technology, based in Prague / Bratislava on a hybrid or remote basis.

What will you do?
  • Work in a cross‑functional agile team and be responsible for designing, developing, and evolving systems that validate and improve the performance, scalability, and reliability of backend services running on AWS
  • Design and implement performance and reliability strategies for our core backend systems, including defining service‑level expectations (latency, throughput, error rates) and validating them under realistic conditions
  • Build frameworks and tooling to simulate real‑world production scenarios, including multi‑service interactions, high concurrency, and network variability
  • Develop and maintain load, stress, and endurance testing systems, integrated into CI/CD pipelines to detect regressions before production
  • Analyze system behavior using metrics, logs, and distributed tracing, identifying bottlenecks and driving improvements across services
  • Define and drive the adoption of a comprehensive testing strategy across backend services, including unit tests, integration tests (leveraging test containers), and clear guidelines for when and how each layer should be applied
  • Enable a shift‑left quality culture by building tooling, patterns, and best practices that allow teams to detect regressions early
  • Collaborate with feature teams to improve system design, resilience, and scalability, acting as a force multiplier across backend engineering
  • Leverage AI tools and agentic workflows in your daily work — from tech planning, code generation and review to exploring novel solutions.
What we’re looking for?
  • 5+ years experience as a software engineer working on backend systems, distributed systems (operating in the Public Cloud), or other relevant areas with a strong passion for testing and performance testing
  • Professional experience building and operating highly available, scalable backend systems, such as MMO game servers, high‑traffic services, or real‑time applications
  • Experience with Python and its ecosystem, including familiarity with asynchronous programming, concurrency, and performance considerations
  • Solid understanding of distributed systems, including:
    • Service‑to‑service communication, including event‑driven architectures
    • Failure modes and resilience patterns
    • Stateful vs stateless architectures
  • Experience designing and implementing highly scalable and low‑latency systems, including use of Redis, DynamoDB, or similar technologies
  • Strong understanding of API design (REST/gRPC) and ability to write efficient, low‑latency code
  • Experience working in cloud environments (AWS) and familiarity with containerized deployments (Docker)
  • Familiarity with CI/CD pipelines, automated testing, and infrastructure automation
  • Experience using observability tools (Datadog, logs, tracing) to analyze and debug system behavior
  • Hands‑on experience working with AI‑assisted development tools (e.g. GitHub Copilot, Codex, Claude Code) and an understanding of how agentic workflows can augment engineering productivity.
Bonus Points
  • Experience with load testing frameworks like K6, Locust
  • Understanding of SRE concepts like: SLA, SLO, error budgets
  • Experience with load testing messaging systems such as NATS;
  • Experience with relational databases like MySQL.
  • Familiarity with Infrastructure-as-Code (preferred Terraform) for managing infrastructure deployment
  • Understanding of network infrastructure and cloud networking concepts, such as VPC, Subnet, Security Groups, and Load Balancing
  • Understanding modern observability stacks like Kibana / Datadog to perform log querying and dashboards

We’d love to hear from you! Please contact us via this online form here.

Important Note

Candidates from other countries are also welcome. However relocation to one of our employing entities is required. At this time, we are only able to consider candidates who are already authorized to work in the EU and do not require visa or work permit sponsorship.

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