1

Game Scripting Jobs in Texas (NOW HIRING)

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... gaming engines, to support humanoid robot development. • Implement and optimize kinematic and ... scripting, data processing, and pipeline automation. • A results-oriented mindset with an ...

... in game content. What You'll Do * Break up intros, cut scenes, and full videos providing a shot list from the script provided * Film scripted, story driven, long form, content in many styles and ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... gaming engines, to support humanoid robot development. • Implement and optimize kinematic and ... scripting, data processing, and pipeline automation • A results-oriented mindset with an ...

Cinematographer

Austin, TX · On-site

$60K - $65K/yr

... in game content. What You'll Do * Break up intros, cut scenes, and full videos providing a shot list from the script provided * Film scripted, story driven, long form, content in many styles and ...

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Experience with scripting or programming languages. * Post production mix experience. Gearbox ...

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Experience with scripting or programming languages. * Post production mix experience. Gearbox ...

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... Executes operational procedures, scripted tasks, and server-level administrative functions to ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated ... Expertise in Python for scripting, data processing, and pipeline automation. * A results-oriented ...

DevOps Engineer

Frisco, TX · Remote

$49.25 - $67.50/hr

GAME) is a cutting-edge media, entertainment, and technology company transforming how brands and ... Strong scripting or automation mindset (Python, Bash, or similar) * Comfortable with CI/CD and ...

... gaming and server platforms. What you'll be doing: * Collaborate across the company to guide the ... C/C++, Verilog, ARM assembly and Python/Perl scripting * The ability to work in a dynamic customer ...

Senior Accounting Manager

Dallas, TX · On-site +1

$120K - $190K/yr

... scripting skills (e.g., Python) with the ability to build simple automations, analyze data, and ... gym, games room (ping pong table, video game consoles, board games, etc), multiple collaborative ...

Showing results 41-60

Game Scripting information

What is the difference between Game Scripting vs Game Programming?

AspectGame ScriptingGame Programming
Required SkillsScripting languages (e.g., Lua, Python), logic designProgramming languages (e.g., C++, C#), system architecture
Work EnvironmentGame engines, scripting tools, level designEngine development, core game systems, performance optimization
Industry UsageUsed by designers and scripters within game studiosDevelopers and engineers focusing on engine and core systems

Game Scripting involves creating in-game events and behaviors using scripting languages within game engines, often by designers or scripters. Game Programming encompasses developing the core game systems and engine features, requiring more advanced programming skills. Both roles are essential in game development but differ in scope and technical depth.

What are the key skills and qualifications needed to thrive as a game scripter?

To thrive as a Game Scripter, you need proficiency in programming languages (such as C#, Python, or Lua), strong problem-solving skills, and a solid understanding of game design principles. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is typically required, and relevant certifications in game development can be advantageous. Creativity, collaboration, and effective communication are essential soft skills that help integrate gameplay features and work closely with multidisciplinary teams. These skills ensure that gameplay mechanics are implemented smoothly, enhance player experience, and support the successful completion of game projects.

How does a game scripting professional typically collaborate with designers and artists during development?

Game scripting professionals often work closely with designers and artists to implement gameplay features and interactive sequences. While designers outline the intended player experience and artists create visual assets, scripters translate these ideas into functional in-game events by writing and integrating scripts. Regular communication is essential to ensure scripts align with design intent and visual elements, and scripters may participate in team meetings, review feedback, and adjust scripts based on playtesting results. This collaborative workflow helps create a seamless and engaging player experience.

What is game scripting?

Game scripting refers to the process of writing code that controls the behavior and events within a video game. Scripting is often used to implement gameplay mechanics, character actions, and interactive sequences using scripting languages like Lua, Python, or proprietary engines' scripting tools. Unlike core engine programming, scripting allows designers to adjust and prototype features more easily. This enables rapid iteration and creative flexibility without needing deep software engineering knowledge. Game scripting is essential for bringing a game's world and story to life.
What job categories do people searching Game Scripting jobs in Texas look for? The top searched job categories for Game Scripting jobs in Texas are:
What cities in Texas are hiring for Game Scripting jobs? Cities in Texas with the most Game Scripting job openings:

Software Engineer - Human Motion Data

Apptronik

Austin, TX • On-site

$113K - $136K/yr

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Summary:
Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. The Software Engineer - Human Motion Data will build crucial links between human data and reinforcement learning pipelines, architecting robust motion data pipelines and integrating diverse sources to generate accurate human motion trajectories.
Responsibilities:
• Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development.
• Implement and optimize kinematic and dynamic retargeting pipelines to accurately map human demonstrations onto the robot's specific physical constraints, mass distributions, and joint limits.
• Develop tools and scripts to process and clean raw human demonstration data, and apply state-of-the-art retargeting libraries (e.g., GMR, Omni-retarget) to synthesize and filter new behaviors.
• Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation.
• Generate high-volume, high-quality trajectory datasets required for training whole-body reinforcement learning policies.
• Write robust, automated pipelines to streamline data flow between human demonstration sources, generative motion models, game engines, and the RL training infrastructure.
• Collaborate closely with the Reinforcement Learning and Controls teams to iterate on data requirements, understand failure modes, and ensure the generated trajectories are physically viable on hardware.
Qualifications:
Required:
• Strong theoretical and practical understanding of robot kinematics (FK/IK), coordinate transformations, and rigid body dynamics.
• Experience building or maintaining pipelines for spatial data, including motion capture, teleoperation tracking, or AI-driven motion generation.
• Expertise in Python for scripting, data processing, and pipeline automation.
• A results-oriented mindset with an eagerness to bridge the gap between human motion data and real-world robotic control algorithms.
• High adaptability and a willingness to explore new tools, moving seamlessly across different layers of the robotics software stack as project needs evolve.
• A BS or MS degree in Robotics, Mechanical Engineering, Computer Science, or a related highly technical field.
• 2+ years of industry or applied research experience in robotics, motion planning, sim-to-real pipelines, or technical animation data generation.
• A proven track record of processing large amounts of spatial or motion data to drive robotic or simulated systems.
Preferred:
• Hands-on experience with state-of-the-art motion generation models and open-source retargeting libraries (e.g., GMR, Omni-retarget).
• Proficiency in C++ is highly valued to help integrate with our broader robotics software stack.
• Familiarity and hands-on experience utilizing 3D game engines (Unreal Engine or Unity) or advanced physics simulators for robotics data generation or simulation.
• Hardware (HW) experience, particularly working directly with physical robotic platforms.
• A strong portfolio showcasing relevant robotics, sim-to-real, or motion generation projects.
Company:
Apptronik is a robotics company that designs and builds humanoid robots for various real-world applications. Founded in 2016, the company is headquartered in Austin, USA, with a team of 201-500 employees. The company is currently Growth Stage.