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Game Scripting Jobs in Texas (NOW HIRING)

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... Scripting - Automation via Bash, PowerShell, Ansible, etc. EDUCATION AND EXPERIENCE PHYSICAL ...

Contract Production Artist

Austin, TX ยท On-site

$23 - $25/hr

Visit our YouTube Channels Aphmau Gaming Aphmau Shuki Aphmau Fantasy Visit our websites Aphmau ... This role involves the creative and efficient execution of scripted video content with The ideal ...

Contract Production Artist

Austin, TX ยท On-site

$23 - $25/hr

Visit our YouTube Channels Aphmau Gaming Aphmau Shuki Aphmau Fantasy Visit our websites Aphmau ... This role involves the creative and efficient execution of scripted video content with The ideal ...

Partner closely with Product, Engineering, and Support teams to troubleshoot complex game-state ... modern scripting languages. * CI/CD Mastery: Deep understanding of continuous integration ...

Pitch and complete recurring series, trend-based concepts, and reactive social ideas that resonate with gaming audiences. * Own the production pipeline end-to-end, from ideation, scripting, filming ...

Senior Technical Artist

Frisco, TX ยท On-site

$118K - $142K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Working knowledge of Python scripting or another programming language. * Ability to create ...

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Working knowledge of Python scripting or another programming language. * Ability to create ...

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... Basic scripting experience with PowerShell and familiarity with Bash, Python, Ansible, or similar ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated ... Expertise in Python for scripting, data processing, and pipeline automation. * A results-oriented ...

Lead Security Architect

Austin, TX ยท On-site

$54.75 - $75/hr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... Comfort with scripting and automation (e.g. PowerShell, Bash, Docker, Terraform, HashiCorp Stack ...

Lead Security Architect

Austin, TX ยท On-site

$54.75 - $75/hr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... Comfort with scripting and automation (e.g. PowerShell, Bash, Docker, Terraform, HashiCorp Stack ...

Showing results 21-40

Game Scripting information

What is the difference between Game Scripting vs Game Programming?

AspectGame ScriptingGame Programming
Required SkillsScripting languages (e.g., Lua, Python), logic designProgramming languages (e.g., C++, C#), system architecture
Work EnvironmentGame engines, scripting tools, level designEngine development, core game systems, performance optimization
Industry UsageUsed by designers and scripters within game studiosDevelopers and engineers focusing on engine and core systems

Game Scripting involves creating in-game events and behaviors using scripting languages within game engines, often by designers or scripters. Game Programming encompasses developing the core game systems and engine features, requiring more advanced programming skills. Both roles are essential in game development but differ in scope and technical depth.

What are the key skills and qualifications needed to thrive as a game scripter?

To thrive as a Game Scripter, you need proficiency in programming languages (such as C#, Python, or Lua), strong problem-solving skills, and a solid understanding of game design principles. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is typically required, and relevant certifications in game development can be advantageous. Creativity, collaboration, and effective communication are essential soft skills that help integrate gameplay features and work closely with multidisciplinary teams. These skills ensure that gameplay mechanics are implemented smoothly, enhance player experience, and support the successful completion of game projects.

How does a game scripting professional typically collaborate with designers and artists during development?

Game scripting professionals often work closely with designers and artists to implement gameplay features and interactive sequences. While designers outline the intended player experience and artists create visual assets, scripters translate these ideas into functional in-game events by writing and integrating scripts. Regular communication is essential to ensure scripts align with design intent and visual elements, and scripters may participate in team meetings, review feedback, and adjust scripts based on playtesting results. This collaborative workflow helps create a seamless and engaging player experience.

What is game scripting?

Game scripting refers to the process of writing code that controls the behavior and events within a video game. Scripting is often used to implement gameplay mechanics, character actions, and interactive sequences using scripting languages like Lua, Python, or proprietary engines' scripting tools. Unlike core engine programming, scripting allows designers to adjust and prototype features more easily. This enables rapid iteration and creative flexibility without needing deep software engineering knowledge. Game scripting is essential for bringing a game's world and story to life.
What job categories do people searching Game Scripting jobs in Texas look for? The top searched job categories for Game Scripting jobs in Texas are:
What cities in Texas are hiring for Game Scripting jobs? Cities in Texas with the most Game Scripting job openings:

Instructor Digital Gaming and Simulation (Programming) - Adjunct Pool

Houston Community College

Houston, TX โ€ข On-site

Part-time

Re-posted 2 days ago


Job description

We are looking for an Instructor Digital Gaming and Simulation who will advance the institution's proud tradition of excellence in academics, student life and community service. Come be a part of the Mosaic of HCC.
Teach variety of courses focusing on Digital gaming & simulation for programmers, and/or artists. These include 2D, 3D, AR/VR game development with professional experience in programming and/or scripting languages in C and C#.
Software knowledge include:
  1. Unreal Engine
  2. Unity
  3. Maxon zBrush
  4. Autodesk Maya
  5. Microsoft Visual Studio

The ideal candidate will have strong team building and management skills, knowledge of game design fundamentals and best practices, and experience using a variety of game creation tools.
  1. Lecture and teach across multiple modalities, online and in-person.
  2. Provide quality feedback while mentoring students in industry related skills and expectations.
  3. Mentor students in a workforce environment in developing their portfolio

SUMMARY
Provide the expertise and knowledge that support the college curriculum and programs. Establish courses following accepted higher education standards, teach students using a variety of effective methodologies and provide engagement and support activities that encourage student learning. The role of the Instructional Faculty encompasses teaching and learning, academic advising, professional development and institutional and community service.
The incumbent will teach a maximum load of (See Faculty Workload Guidelines) contact hours each semester in area(s) of competency and participate as a part-time instructor in the activities of the department, division, and college. Faculty may be assigned to teach in the modalities of face-to-face, hybrid, online (synchronous or asynchronous), or any combination of modalities.
ESSENTIAL DUTIES AND RESPONSIBILITIES include the following. Other duties may be assigned.
  1. Teaching:
  1. Demonstrate skill and/or knowledge in teaching discipline.
  2. Make continuous efforts to improve the quality of instruction by reviewing and utilizing innovative methodologies, techniques, and delivery methods.
  3. Develop and use a syllabus for each course or laboratory within college, discipline, and departmental guidelines and submit one copy to the department chair.
  4. Plan, develop, and use a variety of teaching methods and materials that assist students in meeting course objectives and which are appropriate for students with differing educational and experiential backgrounds and learning styles.
  5. Evaluate students to measure their progress toward achievement of stated course objectives and inform them of their progress in the course in a timely manner.
  6. Keep accurate student records and submit related reports and forms within requested timelines.
  7. Review, evaluate, and recommend student textbooks and learning materials.
  8. Teach courses at a variety of times and locations in response to institutional needs.
  9. Use equipment and facilities responsibly and courteously. Where appropriate, assist the chair with the routine maintenance of instructional laboratories.
  10. Demonstrate competence and interest in the use of technology in the classroom and willingness to explore new instructional methodologies.
  1. Academic Advising:
  1. Maintain professional relationships with students, colleagues, and the community.
  2. Provide access to students through posted office hours, electronic communication, and other appropriate methods. Provide advice and assistance to students regarding instructional or program-specific issues.
  3. Make presentations on a particular academic field or program - its subject matter, objectives, opportunities for further study (transfer opportunities), and opportunities for work (co-ops, part-time, work-study) and careers, special clubs and activities available, support services, scholarships, etc.
  4. Create and maintain a website dedicated to the types of information as specified by the college and chair of the department.
  5. Work with Chair to take on appropriate academic advising activities as needed by the College and Department. (For examples, please refer to the HCC Faculty Workload Guidelines).
  1. Professional Development:
  1. Establish annual objectives for professional growth in consultation with the department chair.
  2. Keep pace with developments in the discipline.
  3. Learn technologies that support student learning.
  4. Participate in the evaluation process for self, department, and college.
  1. Institutional and Community Service:
  1. Participate in scheduled institutional service activities including opening week events, conference days, and commencement exercises.
  2. Participate in discipline committee or program meetings and activities
  3. Actively participate in department, college or system meetings and/ or committees.
  4. Be familiar with and adhere to all policies and procedures of HCCS.
  5. Participate in college-related activities such as student activities, selection of faculty, community education, recruitment of students, and/or special programs.
  6. Participate in business and/or student activities and/or community activities that foster goodwill and promote the mission of HCCS.
  7. Participate in activities required to maintain program and college accreditation standards.
  8. Participate in the HCCS planning process by assisting in the formulation of departmental objectives and goals and in establishing budget priorities.
  9. Review, evaluate, and revise program curricula and practices to assure compliance with professional standards, state-mandated guidelines and requirements of business/ industry, and higher education.
  10. Assist in the articulation of courses and programs with secondary and post-secondary institutions.

QUALIFICATIONS
To perform this job successfully, an individual must be able to perform the essential duties and responsibilities listed above. The qualifications listed below are representative of the education, experience, knowledge, skills, and/or abilities required.
EDUCATION
Associate degree in Gaming or related field required.
Bachelor's degree or higher preferred.
Copy of transcript conferring required degree and certifications must accompany application
EXPERIENCE
3 years working experience in gaming software development, as a game designer, artist, and/or programmer required.
Portfolio required.
KNOWLEDGE, SKILLS AND ABILITIES
1. Possess the ability to work in a diverse work environment
2. Willing and able to teach day or evening classes at several sites around the city
3. Knowledge and skill in a variety of computer usage and software are required
4. Excellent interpersonal skills and the ability to communicate effectively with a diverse professional, community, and student population
5. Possess good organizational and planning skills
6. Demonstrate sensitivity to students with diverse academic, socio-economic, cultural, and ethnic backgrounds and students with disabilities.
7. Demonstrated ability to inspire and motivate students in a learning-centered environment
8. Proficient in the development of concept and design documents, storyboarding, level design, version control, project management, game engine, and game testing methodologies. Preferences Skill in using a virtual sculpting tool is a plus.
9. Mentor students in a workforce environment in developing their portfolio.
10. Software knowledge required:
  1. Unreal Engine
  2. Unity
  3. Maxon zBrush
  4. Autodesk Maya
  5. MS Visual Studio

11. Able to teach 2D, 3D, AR/VR game development with professional experience in programming and/or scripting languages C and C#.
12. Able to teach Mathematics and Physics for games is a plus
This job description in no way states or implies that these are the only duties to be performed by the employee occupying this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by their supervisor.
This job description may be revised upon development of other duties and changes in responsibilities.
Additional Information
EEO Statement
Houston City College does not discriminate on the bases of race, color, religion, sex, gender identity and expression, national origin, age, disability, sexual orientation or veteran's status. The following person has been designated to handle inquiries regarding the non-discrimination policies:
Sandra B. Jacobson, J.D., M.Ed., SHRM-SCP, Interim Director of EEO and Compliance & Title IX Coordinator
Office of Equal Opportunity and Title IX
PO Box 667517
Houston TX, 77266
713 718.8271 or hcc.oeotix@hccs.edu
HCC values its employees and their contributions, promotes opportunities for their professional growth and development, and provides a positive working and learning environment that encourages involvement, innovation, and creativity.
Individuals with disabilities, who require special accommodations to interview, should contact (713) 718-8565.