1

Game Qa Jobs in Oregon (NOW HIRING)

... quality assurance and producers to achieve a common goal, with adaptability for how to work in a ... game readability and balance Proven ability to build alignment and productively own feature ...

... quality assurance and producers to achieve a common goal, with adaptability for how to work in a ... game design tools to unlock player expression, content variety, and execution speed Strong ...

Producer (CONTRACT)

OR · On-site +1

Coordinate the development of game features and content across several cross-discipline and/or ... Surface discipline-specific support needs (design, art, engineering, QA) for feature teams, and ...

New

Enforce rigorous QA standards over simulation inputs, platforms, and output results; design, track ... Direct experience in Autonomous Vehicles, Robotics, Aerospace, or Gaming simulation environments.

OR · On-site

$110K - $136K/yr

... gaming, sports and entertainment, foodservice, education, healthcare and financial services ... Administer and maintain Snowflake accounts across development, QA, UAT, production, and disaster ...

Level Designer

Eugene, OR · On-site

$70 - $92/hr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Level Designer

Eugene, OR · On-site +1

$109K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support intended player behaviors and challenge. * Collaborate with design, engineering, art, production, QA, ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Work with QA and development teams to identify, reproduce, prioritize, and resolve content-related ... Ability to work as part of a game team. Nice-To-Have Skills Understanding of 3D art. Understanding ...

New

... QA to manage bug assignment, priority-setting, and progress towards resolution Provide regular ... gaming industry as a whole, and other PW projects Able to maintain composure and poise in a ...

New

... game development. Our technology powers innovation at some of the world's leading research ... Work collaboratively with software, hardware, and QA engineers to build high-performance, real-time ...

... game development. Our technology powers innovation at some of the world's leading research ... Work collaboratively with software, hardware, and QA engineers to build high-performance, real-time ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... content quality. • Support the integration of art assets into the game and help ensure they ... with QA and development teams to identify, reproduce, prioritize, and resolve content-related ...

New

... software, hardware, and QA engineers to build high-performance, real-time applications. · ... game engines such as Unreal Engine, Unity, or others. · Experience working on real-time or high ...

... and QA engineers to build high-performance, real-time applications. • Contribute to internal ... game engines such as Unreal Engine, Unity, or others. • Experience working on real-time or high ...

Production Artist

Beaverton, OR · On-site

$25 - $35/hr

Exceptional attention to detail with a commitment to accuracy and quality assurance. * Strong ... artistry of the game. Known for exceptional quality, distinctive design, and authentic ...

next page

Showing results 1-20

Game Qa information

See Oregon salary details

$14

$19

$23

How much do game qa jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for game qa in Oregon is $19.34, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $21.11 per hour, depending on experience, location, and employer.

What is a Game QA?

Game QA testers, or Quality Assurance testers, are professionals who play video games in development to identify bugs, glitches, and other issues. They work closely with game developers to ensure the final product is free of errors and provides a good user experience. Game QA testers document problems, reproduce bugs, and help prioritize fixes to improve the overall quality of the game before release.

What skills and qualifications are needed to thrive as a Game QA?

To thrive as a Game QA, you need a strong understanding of game mechanics, attention to detail, and basic knowledge of software testing principles, often supported by a relevant degree or experience. Familiarity with bug tracking tools like JIRA, test case management systems, and various gaming platforms is typically required. Strong communication, analytical thinking, and problem-solving abilities help Game QA professionals effectively report issues and collaborate with development teams. These skills are crucial to ensure the delivery of high-quality, bug-free gaming experiences to end-users.

What are common challenges faced by Game QA testers during the game development cycle?

Game QA testers often encounter challenges such as tight deadlines, rapidly changing builds, and the need to thoroughly test complex game mechanics across multiple platforms. Testers must adapt quickly to frequent updates and communicate bugs clearly to developers, sometimes balancing multiple projects simultaneously. Attention to detail and strong collaboration skills are essential, as testers work closely with designers, programmers, and artists to ensure a high-quality player experience.

What is the difference between Game Qa vs Game Tester?

AspectGame QaGame Tester
CredentialsTypically requires basic gaming knowledge, sometimes certifications in quality assuranceOften entry-level, may require gaming experience but fewer formal credentials
Work EnvironmentCollaborative, involves testing, reporting bugs, and working with development teamsPrimarily testing games, identifying bugs, and providing feedback
Industry UsageUsed across gaming companies for quality assurance and process improvementCommonly used for initial testing roles, sometimes interchangeable with Game Qa

Game Qa and Game Tester roles overlap significantly, with both focusing on testing and bug reporting. However, Game Qa often involves a broader scope, including quality assurance processes and collaboration with development teams, while Game Testers typically focus on identifying bugs during specific testing phases. Both roles are essential in the game development lifecycle and require similar skills and knowledge.

What are the most commonly searched types of Game Qa jobs in Oregon?

The most popular types of Game Qa jobs in Oregon are:

What cities in Oregon are hiring for Game Qa jobs?

Cities in Oregon with the most Game Qa job openings:

Infographic showing various Game Qa job openings in Oregon as of August 2026, with employment types broken down into 64% Full Time, 26% Part Time, 1% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $40,218 per year, or $19.3 per hour.

Senior Gameplay Designer (Combat & AI)

OR • On-site, Remote

Full-time

Re-posted 13 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES

An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization

Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades

Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies

Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles

Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players

REQUIRED SKILLS

Intuitive understanding of how second-to-second action games work and why people play them

Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential

Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance

Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors

Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity

Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations

Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter

Outstanding oral and written communication skills

PREFERRED EXPERIENCE

Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems

Experience delegating work or ownership of an area to multi-disciplinary peers

Knowledge and perspective from playing competitive team games