1

Game Programmer Intern Jobs in Michigan (NOW HIRING)

As a Graphic Designer Intern, you will be responsible for a variety of digital products based in ... the game engine, as well, and work closely with our Software Engineers to ensure this. This ...

As a Graphic Designer Intern, you will be responsible for a variety of digital products based in ... the game engine, as well, and work closely with our Software Engineers to ensure this. This ...

Game Programmer Intern information

See Michigan salary details

$9.6K

$80.7K

$151.2K

How much do game programmer intern jobs pay per year?

As of Jun 21, 2026, the average yearly pay for game programmer intern in Michigan is $80,741.00, according to ZipRecruiter salary data. Most workers in this role earn between $20,900.00 and $126,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Game Programmer Intern position, and why are they important?

To thrive as a Game Programmer Intern, you need a solid understanding of programming languages such as C++ or C#, foundational knowledge of computer science principles, and a strong interest in game development. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and basic debugging tools is highly beneficial. Effective problem-solving, teamwork, creativity, and good communication are important soft skills in this role. These skills and qualities are vital for meaningful contribution to development teams, learning on the job, and successfully collaborating in fast-paced game studio environments.

What types of projects or tasks can I expect to work on as a Game Programmer Intern?

As a Game Programmer Intern, you'll typically be assigned to small-scale features, bug fixes, or tools that support the main development team. You may work on tasks such as implementing gameplay mechanics, optimizing code, fixing bugs, or writing support scripts under the guidance of experienced programmers. Most internships involve close mentorship and regular feedback, ensuring you gain a solid understanding of game development workflows and collaborative practices. This hands-on experience allows you to build your technical skills, contribute to real projects, and prepare for a full-time role in the industry.

What is a Game Programmer Intern job?

A Game Programmer Intern is an entry-level position where you assist in developing and optimizing game code under the guidance of experienced programmers. Responsibilities may include coding gameplay mechanics, fixing bugs, and collaborating with designers and artists. Interns often work with game engines like Unity or Unreal Engine and use programming languages such as C++ or C#. This role provides hands-on experience in the game development process and helps build a strong foundation for a career in the industry.

What are the most commonly searched types of Game Programmer jobs in Michigan? The most popular types of Game Programmer jobs in Michigan are:
What job categories do people searching Game Programmer Intern jobs in Michigan look for? The top searched job categories for Game Programmer Intern jobs in Michigan are:
What cities in Michigan are hiring for Game Programmer Intern jobs? Cities in Michigan with the most Game Programmer Intern job openings:
Infographic showing various Game Programmer Intern job openings in Michigan as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $80,741 per year, or $38.8 per hour.

Graphic Artist Internship

SoarTech

Ann Arbor, MI • On-site

$17 - $20/hr

Full-time

Posted 4 days ago


Job description

Accelint is a mission-driven technology company focused on strengthening national security and supporting critical industries. We build the technologies that help operators and organizations see what's happening, make faster and better decisions, take action with confidence, and stay ready for what comes next. Our work includes advanced sensors, autonomous systems, mission command and control software, AI-enabled training and simulation, and tools that improve logistics, maintenance, and overall readiness.
For nearly 30 years we have supported military and civilian agencies across the Department of Defense, U.S. allies and partners, and essential industries. When you join Accelint, your work directly contributes to protecting national security and strengthening the systems our society depends on.
Accelint brings together the talents of Hypergiant, Forward Slope, Systems Innovation Engineering, SoarTech, and Highbury Defense Group under one mission, with each entity contributing deep expertise in its domain. This role is part of our Systems Innovation Engineering (SIE) division, which specializes in readiness and logistics, autonomous platforms, and sensor technologies. SIE develops resilient, integrated systems that enhance situational awareness, sustain mission readiness, and deliver reliable performance across air, ground, and maritime environments.
As a Graphic Designer Intern, you will be responsible for a variety of digital products based in Captivate and the Unity game engine. You will work with highly skilled and motivated delivery teams made of Instructional Systems Designers (ISDs), Software Engineers, 3D Artists, and Tech Leads to design, develop, test, build, and deploy customer training software - and have a blast doing it!
Accelint's ideal candidate is responsible for supporting all kinds of design efforts of these digital products, validating their efforts with the program Creative Leadership and other Creative Operations team members regularly to accomplish this. They are responsible for the accurate implementation of their eventual designs into the game engine, as well, and work closely with our Software Engineers to ensure this. This position will workshop their efforts with the Creative Director and Creative Operations team weekly to ensure their designs and implementations are cohesive. They're open to critique and can pick up brand standards and iterate on them easily.
Our ideal candidate also has a portfolio that demonstrates the core competencies of a graphic designer and should submit an online portfolio and/or website of your work with your application. While the best Graphic Designer portfolios typically display a proficiency in general graphic design, other efforts in motion graphics, branding, and logomark design, collaborations with others, and video work are all acceptable. We also recommend galleries demonstrating an understanding of typography and principles of design.
Duties & Responsibilities
  • Craft motion graphics and ensure implementation by software engineers is solid.
  • Design for desktop-based and/or tablet-based UIs.
  • Gather and evaluate user requirements in collaboration with software engineers and other stakeholders.
  • Illustrate design ideas to product stakeholders using mockups as needed.
  • Provide feedback to software engineers as designs are implemented to ensure user experience is cohesive and accurate.
  • Regularly workshop efforts with the Creative Director and the Creative Operations team to maintain a cohesive design and user experience of the digital product.
  • Leverage design thinking and questioning techniques to develop strategies where pathways are not clear.
  • Performs other duties as assigned.

Required Qualifications
  • Bachelors' Degree (or currently enrolled and working towards one) in Graphic Design or related field. Additional years of experience may be substituted for degree.
  • Working knowledge and skill in design tools, for example, Photoshop, Illustrator, XD, After Effects, and/or other Adobe Creative Suite products, as well as optional (but not required; see Preferred below) prototyping tool like Sketch, Figma, Balsamic, etc.
  • Excellent communication skills, including the ability to present complex concepts clearly and persuasively across audiences at various levels of understanding.
  • Attention to detail and exceptional organizational skills.
  • Ability to work with other designers and developers to implement new ideas.
  • Currently holds an active U.S. national security clearance or be able to receive and maintain one.

Preferred Qualifications (Not Required)
  • Familiarity with Adobe Captivate authoring tool.
  • Previous experience in collaboration with system and software engineers on UI implementation.
  • Working knowledge and/or understanding of prototyping tools like Sketch, Figma, Balsamic, etc.
  • Experience outside of 2D production that demonstrates a variability of design skills.
  • Understanding and appreciation of standard user interface design concepts.
  • Understanding of foundational design principles and practices, typography and color, and multi-device usability standards.
  • Active-duty military experience.

Physical Requirements
  • Prolonged periods sitting at a desk and working on a computer.
  • Must be able to lift up to 15 pounds at times.
  • This position typically requires working in a lab or office setting with some exposure to manufacturing and testing environments.

Clearance Requirements
Some positions will require access to U.S. National Security information. Positions that require this access will be required to receive and maintain a U.S. government personnel security clearance (PCL). In order to qualify for this position, the candidate must be a US Citizen and either currently possess this National Security eligibility or be able to complete the investigation application process with a favorable determination and maintain that eligibility throughout their employment.
Pay Scales
The listed pay scale reflects the broad, minimum to maximum, pay scale for this position for the location for which it has been posted and is not a guarantee of compensation or salary. Other compensation considerations may include, but are not limited to, job responsibilities, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, or other applicable factors.
The pay range for this role is:
17 - 20 USD per hour (Orlando, FL)