Work on game physics: data models, simulation loops, solver strategies, and integration points across engine and simulation systems. * Focus on core physics features: Collision detection ...
Quick apply
Work on game physics: data models, simulation loops, solver strategies, and integration points across engine and simulation systems. * Focus on core physics features: Collision detection ...
Quick apply
Work on game physics: data models, simulation loops, solver strategies, and integration points across engine and simulation systems. * Focus on core physics features: Collision detection ...
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... The Principal Game Engine Engineer will participate in the design, implementation, and optimization ...
Quick apply
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... The Principal Game Engine Engineer will participate in the design, implementation, and optimization ...
$117K - $160K/yr
Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity ... Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ...
Quick apply
$117K - $160K/yr
Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity ... Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ...
Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity ... Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ...
Quick apply
Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity ... Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ...
Redmond, WA · On-site
$2.4K - $10K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Physics Department Chair The Physics Department at DigiPen Institute of Technology invites ...
Redmond, WA · On-site
$2.4K - $10K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Physics Department Chair The Physics Department at DigiPen Institute of Technology invites ...
Redmond, WA · On-site
$2.4K - $10K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Physics Department Chair The Physics Department at DigiPen Institute of Technology invites ...
Redmond, WA · On-site
$2.4K - $10K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Physics Department Chair The Physics Department at DigiPen Institute of Technology invites ...
$75K - $97K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Worldscape is looking for a passionate and motivated Game Developer to join its expanding team.
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$75K - $97K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Worldscape is looking for a passionate and motivated Game Developer to join its expanding team.
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Worldscape is seeking an experienced Game Engine Programmer who thrives in a rapid development ...
Quick apply
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Worldscape is seeking an experienced Game Engine Programmer who thrives in a rapid development ...
Issaquah, WA · On-site +1
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our ... Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
Issaquah, WA · On-site +1
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our ... Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
Senior Unity Game Engineer Our Games: Narrative-centric RPG videogames set in an alternate history ... Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
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Senior Unity Game Engineer Our Games: Narrative-centric RPG videogames set in an alternate history ... Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
Issaquah, WA · Remote
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our ... Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
Issaquah, WA · Remote
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our ... Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
Bellevue, WA · On-site
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Bellevue, WA · On-site
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Bellevue, WA · On-site
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Quick apply
Bellevue, WA · On-site
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Redmond, WA · On-site
$114K - $151K/yr
They are seeking a Lead Engineer for their Game Data Framework to design, implement, and optimize ... or real-time physics systems. • Experience scaling and optimizing engines for cloud or ...
Redmond, WA · On-site
$114K - $151K/yr
They are seeking a Lead Engineer for their Game Data Framework to design, implement, and optimize ... or real-time physics systems. • Experience scaling and optimizing engines for cloud or ...
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Quick apply
We are now building our first fully in-house title, a competitive PVP action game focused on ... Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing ...
Seattle, WA · On-site +1
Candidates must have hands-on background in robotics, autonomy systems, or game engines-we need ... physics models, and many more * Work with other platform teams at Anduril to ensure our service ...
Seattle, WA · On-site +1
Candidates must have hands-on background in robotics, autonomy systems, or game engines-we need ... physics models, and many more * Work with other platform teams at Anduril to ensure our service ...
... enhance game engine components tailored for mixed reality applications • Optimize rendering pipelines, physics simulations, and real-time interactions to deliver high-performance immersive ...
... enhance game engine components tailored for mixed reality applications • Optimize rendering pipelines, physics simulations, and real-time interactions to deliver high-performance immersive ...
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Experience with 3D simulations or games development. * Strong background in DevOps practices ...
Quick apply
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Experience with 3D simulations or games development. * Strong background in DevOps practices ...
$195K - $231K/yr
Design, development, and enhance game engine components tailored for mixed reality applications * Optimize rendering pipelines, physics simulations, and real-time interactions to deliver high ...
$195K - $231K/yr
Design, development, and enhance game engine components tailored for mixed reality applications * Optimize rendering pipelines, physics simulations, and real-time interactions to deliver high ...
$12.4K - $20.9K
0% of jobs
$20.9K - $29.4K
14% of jobs
$29.4K - $38K
0% of jobs
$38K - $46.5K
4% of jobs
$50.5K is the 25th percentile. Wages below this are outliers.
$46.5K - $55.1K
16% of jobs
The median wage is $61.3K / yr.
$55.1K - $63.6K
23% of jobs
$70.6K is the 75th percentile. Wages above this are outliers.
$63.6K - $72.1K
23% of jobs
$72.1K - $80.7K
11% of jobs
$80.7K - $89.2K
5% of jobs
$89.2K - $97.8K
3% of jobs
$97.8K - $106.3K
1% of jobs
$12.4K
$68.8K
$106.3K
| Aspect | Game Physics | Game Programmer |
|---|---|---|
| Primary Focus | Simulating physical behaviors and interactions in games | Writing code for game mechanics, systems, and features |
| Required Skills | Physics principles, mathematics, simulation techniques | Programming languages, software development, system design |
| Work Environment | Game development teams, physics engines, simulation tools | Game studios, software development environments |
| Common Certifications | Physics or computer science degrees, specialized physics certifications | Computer science degrees, programming certifications |
Game Physics specialists focus on creating realistic physical interactions within games, while Game Programmers develop the underlying code and systems that make the game function. Both roles often collaborate closely but have distinct skill sets and responsibilities.

Full-time
Posted 18 days ago
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.