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Game Physics Jobs in Virginia (NOW HIRING)

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Blender Tutor

Charlottesville, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Salem, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Richmond, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Leesburg, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Norfolk, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Alexandria, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Virginia Beach, VA · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

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Game Physics information

What is the difference between Game Physics vs Game Programmer?

AspectGame PhysicsGame Programmer
Primary FocusSimulating physical behaviors and interactions in gamesWriting code for game mechanics, systems, and features
Required SkillsPhysics principles, mathematics, simulation techniquesProgramming languages, software development, system design
Work EnvironmentGame development teams, physics engines, simulation toolsGame studios, software development environments
Common CertificationsPhysics or computer science degrees, specialized physics certificationsComputer science degrees, programming certifications

Game Physics specialists focus on creating realistic physical interactions within games, while Game Programmers develop the underlying code and systems that make the game function. Both roles often collaborate closely but have distinct skill sets and responsibilities.

What are the key skills and qualifications needed to thrive as a game physics programmer, and why are they important?

To thrive as a Game Physics Programmer, you need a strong background in computer science, mathematics (especially linear algebra and calculus), and experience with physics simulations, often supported by a relevant degree. Proficiency with game engines like Unity or Unreal Engine, C++ or C# programming, and familiarity with physics middleware such as NVIDIA PhysX is typically required. Analytical thinking, problem-solving, and effective teamwork are key soft skills that help address complex technical challenges and collaborate with designers and artists. These skills and qualities are crucial for creating realistic, performant, and engaging in-game physics that enhance the player's experience.

What is game physics?

Game physics refers to the simulation of physical systems and behaviors within video games. It involves using mathematical models and algorithms to replicate real-world phenomena such as gravity, collisions, movement, and object interactions in a virtual environment. Game physics enhances realism and gameplay by making actions like jumping, falling, and crashing look and feel believable. Developers often use specialized physics engines to handle these complex calculations efficiently.

How does a game physics engineer typically collaborate with other departments during game development?

Game Physics Engineers work closely with gameplay programmers, animators, and designers to ensure that physical simulations integrate seamlessly into the game experience. They often participate in cross-functional meetings to discuss technical constraints, optimize performance, and troubleshoot issues related to collisions, character movement, or environmental interactions. Effective communication and iterative problem-solving are key, as adjustments to physics systems may impact gameplay balance or artistic vision. This collaborative environment offers valuable opportunities to learn from other disciplines and contribute directly to the game's feel and realism.
What job categories do people searching Game Physics jobs in Virginia look for? The top searched job categories for Game Physics jobs in Virginia are:
What cities in Virginia are hiring for Game Physics jobs? Cities in Virginia with the most Game Physics job openings:

Software Simulation Developer with Security Clearance

Zachary Piper Solutions, LLC

Quantico, VA • On-site

$130K - $190K/yr

Contractor

Medical, Dental, Vision, Retirement, PTO

Re-posted 12 days ago


Job description

Zachary Piper Solutions is seeking a motivated, career and customer-oriented Software Simulation Developer to join our team supporting a mission engineering modeling sim and analysis customer in Quantico, VA. Core Work:
Core work encompasses developing simulations comprised of weapon systems capabilities, event scenarios, adversarial models, environmental variables, and wargaming tests. These simulations will help the customer define studies that may lead to the acquisition of solutions to mission critical needs. Location: Quantico, VA (This is an on-site position) Responsibilities: • Design, develop, and sustain simulation models and environments using a variety of programming languages, tools, and data sources  • Integrate simulations into larger system architectures and supports Naval Capabilities Integration Process (NCIP) efforts for interoperability testing  • Collaborate with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy  • Implement new features, conduct model testing and validation, and troubleshoot issues across evolving simulation platforms  • Lead and support planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking 
Minimum Qualifications:  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field  • Minimum of 2-10 years of software development experience focused on simulation or game-based environments  • Proficiency in programming languages such as C++, C#, Python, or Java  • Experience with simulation platforms or gaming engines such as AFSIM, Next Generation Threat Simulation (NGTS), Unity, Unreal Engine, Simio, or Arena  • Familiarity with version control systems and collaborative software development workflows 
Preferred Qualifications:   • Knowledge of modeling and simulation principles in military or operational contexts  • Familiarity with the Naval Capabilities Integration Process (NCIP) and military systems  • Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)  • Experience applying Agile or Scrum development methodologies in simulation projects  • Strong communication, analytical, and cross-functional collaboration skills 
Clearance Requirements:  • Must possess a current/active DoD Secret Clearance (Preferred: DoD Top Secret (TS) clearance with eligibility for SCI and SAP access)
Compensation: • $130,000 - $190,000 (Based on years of relevant experience)
Benefits:  • Comprehensive benefits package including medical, dental, vision, 401k, 15-20 days of paid time off, 11 federal holidays, and sick leave • Relocation assistance can be provided