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Game Optimization Engineer Jobs (NOW HIRING)

EDA Workflow Optimization Engineer

Westford, MA · Hybrid

$115K - $136K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Durham, NC · Hybrid

$107K - $127K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Austin, TX · Hybrid

$110K - $130K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Santa Clara, CA · Hybrid

$130K - $154K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Austin, TX · Hybrid

$110K - $130K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Westford, MA · Hybrid

$115K - $136K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Durham, NC · Hybrid

$107K - $127K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

EDA Workflow Optimization Engineer

Santa Clara, CA · Hybrid

$130K - $154K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game ... Performance Optimization * Optimize rendering performance across CPU, GPU, memory, and ...

... ML engineers on best-practices for optimal resource usage. - Create and improve tooling and ... World-class facility that includes a gym, games room (ping pong table, video game consoles, board ...

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Game Optimization Engineer information

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How much do game optimization engineer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for game optimization engineer in the United States is $59.65, according to ZipRecruiter salary data. Most workers in this role earn between $43.27 and $73.56 per hour, depending on experience, location, and employer.

What does a game optimization engineer do?

A Game Optimization Engineer is responsible for improving the performance, efficiency, and quality of video games. They analyze game code and graphics to identify bottlenecks, then implement solutions to ensure smooth gameplay across various hardware and platforms. These engineers often work closely with developers and artists to optimize assets, reduce load times, and maintain high frame rates. They also test games on different devices to ensure consistent performance and a positive user experience.

What are some common performance bottlenecks a game optimization engineer encounters, and how are they typically addressed?

As a Game Optimization Engineer, you’ll often face performance bottlenecks such as inefficient rendering, high memory usage, or slow asset loading times. These challenges are usually addressed by profiling the game to identify problem areas, optimizing code and shaders, and collaborating closely with artists and developers to streamline assets. Regular communication with cross-functional teams is essential to ensure that optimizations don’t impact game quality. Staying updated on the latest hardware and engine advancements also helps you implement efficient solutions.

What are the key skills and qualifications needed to thrive as a game optimization engineer, and why are they important?

To thrive as a Game Optimization Engineer, you need strong programming skills (C++/C#), a solid understanding of computer graphics, and experience with profiling and debugging tools, often supported by a degree in computer science or a related field. Familiarity with industry-standard engines like Unity or Unreal Engine, along with tools such as PIX, RenderDoc, and performance profilers, is typically required. Attention to detail, problem-solving abilities, and effective communication are critical soft skills for collaborating with developers and resolving complex performance issues. These competencies ensure games run efficiently and smoothly across platforms, creating a better player experience and meeting technical requirements.

What is the difference between Game Optimization Engineer vs Game Developer?

AspectGame Optimization EngineerGame Developer
Primary FocusOptimizing game performance, reducing load times, improving frame ratesDesigning, coding, and developing game features and mechanics
Skills & CertificationsKnowledge of graphics APIs, performance profiling, programming languages like C++/C#, experience with game enginesProficiency in programming, game design, scripting, and software development
Work EnvironmentGame studios, tech companies, focus on technical performanceGame studios, independent developers, focus on game creation

While both roles work within the game industry, a Game Optimization Engineer specializes in enhancing game performance and technical efficiency, whereas a Game Developer focuses on creating and implementing game content and mechanics. Both roles often collaborate but have distinct technical focuses.

What are popular job titles related to Game Optimization Engineer jobs?

For Game Optimization Engineer jobs, the most frequently searched job titles are:

Infographic showing various Game Optimization Engineer job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $124,067 per year, or $59.6 per hour.

EDA Workflow Optimization Engineer

Santa Clara, CA • On-site

Nvidia Corporation
Computer and Electronic Product Manufacturing • 10K+ employees

$130K - $154K/yr

Full-time

Re-posted 19 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
NVIDIA reinvented itself over two decades, inventing the GPU in 1999 to reshape PC gaming and modern computer graphics. As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering teams worldwide. You will understand workflows covering the full chip design process from inception through study, architecture, design, verification, emulation, layout, packaging, power-on and production. You will then guide teams to improve, and sometimes re-invent those flows. You will enable our engineers to have the best tools on the planet to make the most innovative chips in the world. You will perform investigations to understand flaws and opportunities, construct metrics to continuously measure performance of our flows and services, and other infrastructure. You will work with your team of EDA and software experts to build new infrastructure in an agile, production software environment. You will continuously innovate and enhance scalable, reliable, high performance systems and tools to enable the next generation of chips!
What you'll be doing:
  • Work in a diverse team performing fast paced investigations to empower our engineers to develop at the speed of light.
  • Participate in the full life-cycle of tool development, test, and deployment.
  • Work closely with other team members and chip engineers to understand and optimize how workflows use the compute and storage environments.
  • Build metrics that are reliable and easy to use by hundreds of engineers around the world.
  • Continuously improve our chip development process.
  • Directly contribute to the overall quality and time to market for our next generation chips.

What we need to see:
  • Strong experience investigating and debugging complex, multi-discipline problems in a UNIX engineering environment.
  • Hands-on experience with architectural decisions in technologies (storage, networking, compute) our chip engineers depend on.
  • Experience with ASIC, VLSI, CAD/EDA or mixed signal design workflow environments.
  • Hands-on experience with EDA tools.
  • Experienced in UNIX Systems programming and automation using Python and/or Shell.
  • Authoritative level usage of UNIX and UNIX utilities.
  • Excellent planning and communication skills.
  • Experience in applying data analysis principles and influencing data-driven decisions.
  • Flexibility/adaptability working in a dynamic environment with changing requirements.
  • BS in Computer Science or equivalent experience; MS (preferred).
  • 5+yrs of relevant experience.

Ways to stand out from the crowd:
  • Experience with job schedulers (in particular IBM Spectrum LSF and/or SLURM).
  • Hands-on experience running GPU-based workloads in a batch computing environment and a deep understanding of distributed system principles.
  • Strong programming and debugging skills with C/C++, Python, and Perl on UNIX.
  • A passion for improving engineering productivity and efficiency via data-driven philosophy.

#LI-Hybrid
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until September 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US