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Game Operations Jobs in Seattle, WA (NOW HIRING)

About this Opportunity The Director of Operations reports to the Head Men's Rowing Coach and ... Develop a plan for all pre-season and pre-game meals in collaboration with ICA nutrition staff.

Income Audit Supervisor

Fife, WA

$111K - $146K/yr

Provide audit procedural support by review and interpretation of accounting policies, gaming regulations and internal controls for gaming and non-gaming operations. * Comply with internal controls ...

Income Audit Supervisor

Fife, WA · On-site

$111K - $146K/yr

Provide audit procedural support by review and interpretation of accounting policies, gaming regulations and internal controls for gaming and non-gaming operations. * Comply with internal controls ...

Showing results 41-60

Game Operations information

See Seattle, WA salary details

$11

$27

$56

How much do game operations jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for game operations in Seattle, WA is $27.49, according to ZipRecruiter salary data. Most workers in this role earn between $17.50 and $31.44 per hour, depending on experience, location, and employer.

What is a game operations?

A Game Operations job involves managing the in-game experience for fans, players, and staff during live sporting events. This includes coordinating entertainment elements such as music, graphics, promotions, and on-field activities to enhance fan engagement. Game Operations staff ensure smooth execution of logistics, troubleshoot issues, and create an exciting atmosphere. They work closely with production teams, announcers, and sponsors to deliver a seamless event. This role requires strong organizational skills, attention to detail, and the ability to adapt quickly in a fast-paced environment.

What are the typical responsibilities of game operations during events?

Game Operations professionals are responsible for coordinating all aspects of live events, including pre-game setup, in-game activities, halftime entertainment, and post-event breakdown. They work closely with teams, venue staff, technical crews, and security to ensure everything runs according to schedule. Daily tasks may include managing scripts, troubleshooting technical issues, coordinating promotions or contests, and communicating with key stakeholders. The ability to stay organized and respond quickly to unexpected challenges is crucial to maintaining a smooth event experience for fans, athletes, and staff alike.

What are the key skills and qualifications needed to thrive in game operations, and why are they important?

To thrive in Game Operations, you need strong organizational skills, a solid understanding of sports or live gaming environments, and experience with event coordination or management. Familiarity with industry-standard event management software, ticketing systems, and audio/visual equipment is often required. Excellent communication, problem-solving abilities, and adaptability help you excel in dynamic and fast-paced situations. These competencies ensure seamless game-day execution, effective team collaboration, and a positive experience for attendees and participants.

What job categories do people searching Game Operations jobs in Seattle, WA look for?

The top searched job categories for Game Operations jobs in Seattle, WA are:

Infographic showing various Game Operations job openings in Seattle, WA as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 12% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $57,173 per year, or $27.5 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo of America Inc

Redmond, WA • On-site

$31 - $47/hr

Contractor

Medical

Re-posted 15 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 246 rated software companies


Job description

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. DESCRIPTION OF DUTIES Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume Implements design specifications into playable prototypes using various software tools. Able to quickly revise implementation based on changes required to continue iterating on design concepts. Assists in designing prototypes to iterate concepts into a more complete idea. Assists and maintains game play mechanics within a game. Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above. Communicates ideas with various product development personnel to solicit feedback and ensure support during product development. Within a team, provides input into defining creative vision and technical specifications for assigned project. Writes and maintains assigned design documentation Works closely with senior designers and above to attain constructive feedback and direction. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF REQUIREMENTS 0-2 years of level design for video games or relevant experience. Understanding of interactive software methodologies, production pipelines and Nintendo quality standards. Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.) Basic PC skills (Word, Excel, PowerPoint). Undergraduate degree in Game Design, Computer Science or equivalent Studies in music, art, films, television / broadcasting, and multimedia a plus. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay range: $31-$47 USD
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