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Game Music Intern Jobs (NOW HIRING)

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How much do game music intern jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for game music intern in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What does a game music intern do?

As a Game Music Intern, your typical day might involve composing original music cues, editing audio files, and assisting senior composers or sound designers with implementing music into gameplay. You may spend time collaborating with game designers, programmers, and other audio team members to ensure the music fits project requirements and enhances the player's experience. Interns often attend meetings to review feedback, participate in brainstorming sessions, and sometimes help with administrative tasks related to music asset management. This diverse and hands-on experience provides excellent exposure to the workflow of professional game audio teams.

What are the key skills and qualifications needed to thrive as a game music intern?

To thrive as a Game Music Intern, you need a solid foundation in music composition, audio editing, and a basic understanding of interactive and adaptive audio concepts, often supported by coursework in music or audio production. Familiarity with digital audio workstations (DAWs) such as Logic Pro, Ableton Live, or FL Studio, as well as audio middleware like FMOD or Wwise, is highly valuable. Strong communication, creativity, and the ability to take constructive feedback make an intern stand out in this collaborative role. These skills and qualities are essential for contributing effectively to game development teams and producing engaging, high-quality music that enhances gameplay experiences.

What is a game music intern?

A Game Music Intern assists with the creation and implementation of music for video games. Responsibilities may include composing tracks, editing audio, organizing sound assets, and collaborating with sound designers and developers. Interns often use digital audio workstations (DAWs) and middleware like FMOD or Wwise. This role provides hands-on experience in game audio production and can be a stepping stone to a career in game music composition.

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What cities are hiring for Game Music Intern jobs? Cities with the most Game Music Intern job openings:
What states have the most Game Music Intern jobs? States with the most job openings for Game Music Intern jobs include:
Infographic showing various Game Music Intern job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Research Intern on Generative and Protective AI for Content Creation

Sony

Ann Arbor, MI โ€ข On-site

$50/hr

Other

Posted 6 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

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