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Game Map Artist Jobs in Florida (NOW HIRING)

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture

Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture

... the ArcGIS Maps SDK for Unreal Engine or similar geospatial game-engine plugins. - Strong ... 3D artists, developers, and project managers. - Experience managing and mentoring junior team ...

... the ArcGIS Maps SDK for Unreal Engine or similar geospatial game-engine plugins. - Strong ... 3D artists, developers, and project managers. - Experience managing and mentoring junior team ...

$145K - $168K/yr

All the while, we also serve as a bridge to the publishing organization to align game technical ... Central Technology, studio engineering teams, tools teams, artists and content creators, QA, ...

$145K - $168K/yr

All the while, we also serve as a bridge to the publishing organization to align game technical ... Central Technology, studio engineering teams, tools teams, artists and content creators, QA, ...

... artists, athletes, and fans that we host; reach beyond traditional boundaries to support the ... If you want to be challenged to up your game and make a difference, then join us in giving the ...

... artists, athletes, and fans that we host; reach beyond traditional boundaries to support the ... If you want to be challenged to up your game and make a difference, then join us in giving the ...

... artists, athletes, and fans that we host; reach beyond traditional boundaries to support the ... If you want to be challenged to up your game and make a difference, then join us in giving the ...

Game Map Artist information

See Florida salary details

$27.6K

$92K

$146.5K

How much do game map artist jobs pay per year?

As of Aug 27, 2026, the average yearly pay for game map artist in Florida is $92,019.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,000.00 and $127,400.00 per year, depending on experience, location, and employer.

What is a game map artist?

A Game Map Artist is responsible for designing and creating detailed maps for video games. They work closely with game designers and level designers to ensure maps are visually appealing, functional, and immersive. Their job includes creating terrain, structures, textures, and environmental details that enhance gameplay and storytelling. Using tools like Photoshop, Blender, or game engines such as Unreal Engine or Unity, they bring game worlds to life.

What are the typical daily responsibilities of a game map artist?

As a Game Map Artist, your daily work often involves designing and creating immersive game environments by modeling terrain, placing assets, and refining the visual layout of maps. You’ll collaborate closely with level designers, game designers, and other artists to ensure that maps are both visually appealing and functionally sound for gameplay. Throughout the week, you may participate in team meetings, review feedback, and iteratively refine your maps based on testing and player experience goals. The role also involves keeping up to date with the latest tools and techniques to continuously improve your workflow and creative output.

What are the key skills and qualifications needed to thrive in the game map artist position, and why are they important?

To thrive as a Game Map Artist, you need strong skills in environment design, spatial awareness, and digital art, often supported by a relevant degree or equivalent experience. Proficiency with industry-standard tools such as Unreal Engine, Unity, Photoshop, and 3D modeling software like Blender or Maya is typically required. Creativity, teamwork, and an ability to incorporate feedback are crucial soft skills in this collaborative creative role. These competencies enable you to create visually engaging and technically sound game environments that enhance player immersion and support overall gameplay.

Infographic showing various Game Map Artist job openings in Florida as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 2% Temporary, and 8% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $92,019 per year, or $44.2 per hour.

3D Environment Artist - Talent Pool (N Americas)

Fort Lauderdale, FL

Contractor

Posted 10 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc