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Game Environment Artist Jobs in Virginia (NOW HIRING)

Game Master

Virginia Beach, VA · On-site

$13 - $14/hr

Reset rooms for the next escape artists * Speak with guests in-person and over the phone * Perform ... Our business model is simple - provide a great environment for a group of friends, family, or ...

... arts and crafts, singing, and games in the Child Activity Center.Monitors and interacts with children to maintain a safe and healthy environment with respect to the toys, equipment, other children ...

... organized arts and crafts, singing, and games in the Child Activity Center. * Monitors and interacts with children to maintain a safe and healthy environment with respect to the toys, equipment ...

Child Center Team Member

Ashburn, VA · On-site

$75K - $100K/yr

... organized arts and crafts, singing, and games in the Child Activity Center. * Monitors and interacts with children to maintain a safe and healthy environment with respect to the toys, equipment ...

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Game Environment Artist information

See Virginia salary details

$36.7K

$122.1K

$194.3K

How much do game environment artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game environment artist in Virginia is $122,080.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,300.00 and $169,000.00 per year, depending on experience, location, and employer.

What is a game environment artist?

A Game Environment Artist is responsible for creating the visual environments in video games, including landscapes, buildings, and props. They use 3D modeling, texturing, and lighting techniques to bring immersive worlds to life. This role requires artistic skills, technical proficiency in software like Blender, Maya, or Unreal Engine, and an understanding of game design principles. Environment Artists collaborate closely with level designers and other artists to ensure a cohesive and visually appealing game world.

What are the key skills and qualifications needed to thrive as a game environment artist?

To thrive as a Game Environment Artist, you need strong artistic ability, proficiency in 3D modeling and texturing, and a solid understanding of environmental storytelling, usually backed by a degree in game art or a related field. Expertise with industry-standard tools such as Autodesk Maya, Blender, Substance Painter, and Unreal Engine, as well as knowledge of PBR workflows, is highly regarded. Excellent collaboration skills, creative problem-solving, and attention to detail help artists work effectively within a larger development team. These skills and qualities are crucial for creating immersive, visually compelling game worlds that enhance the player experience.

What are the typical challenges a game environment artist faces on a day-to-day basis?

Game Environment Artists often face the challenge of balancing high-quality visuals with strict technical constraints, such as polygon budgets and performance optimization for different platforms. They must frequently iterate on their work based on feedback from art directors, level designers, and technical artists to ensure that environments not only look impressive but also support gameplay mechanics and narrative. Time management is important, as development timelines can be tight, and collaboration with other team members is essential for cohesive world-building. Developing strong communication skills and an adaptable workflow will help you overcome these challenges and contribute effectively to the team's creative vision.

What are the most commonly searched types of Game Environment Artist jobs in Virginia?

The most popular types of Game Environment Artist jobs in Virginia are:

What are popular job titles related to Game Environment Artist jobs in Virginia?

For Game Environment Artist jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Game Environment Artist jobs in Virginia look for?

The top searched job categories for Game Environment Artist jobs in Virginia are:

Infographic showing various Game Environment Artist job openings in Virginia as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 24% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $122,080 per year, or $58.7 per hour.

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Full-time

Re-posted 22 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

126th of 619 rated colleges and universities


Job description

Department: Col of Visual and Performing Arts
Classification: 9-month Instructional Faculty
Job Category: Instructional Faculty
Job Type: Full-Time
Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Location: Fairfax, VA
Workplace Type: Hybrid Eligible
Salary: Salary commensurate with education and experience
Criminal Background Check: Yes
About the Department:
The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:
  • Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  • Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  • Supports a cohesive faculty and staff to carry out objectives 1 and 2.

  • About the Position:
    The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
    Responsibilities:
    • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
    • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

    Required Qualifications:
    • Bachelor's degree in related field, or equivalent combination of education and experience;
    • Master's degree in related field, or 5+ years experience in Game Design or related industry;
    • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
    • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
    • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
    • Knowledge of sound design and game music composition software utilized in the industry;
    • Knowledge of workflow in multi-platform game production and publication;
    • Excellent interpersonal and presentation skills;
    • Proven critical thinking, problem-solving, and judgment skills;
    • Ability to successfully interact with the industry business and governmental communities;
    • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
    • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

    Preferred Qualifications:
    • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
    • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

    Instructions to Applicants:
    For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.
    Posting Open Date: November 1, 2025
    For Full Consideration, Apply by: January 31, 2026
    Open Until Filled: Yes
    Mason Ad Statement
    George Mason University is a nationally ranked R1 research university committed to creating a more just, free, and prosperous world. With 40,000 enrolled students, George Mason is the largest and most diverse public research university in Virginia, offering degree programs at the master's, doctoral, and professional level, along with certificates and credentials.
    George Mason fosters an All Together Different environment for students, faculty, and staff, driven by our core beliefs. We believe in inclusivity over exclusivity; we believe in advancing our mission by being willing to take risks, not avoiding them; and we believe our best work is possible when we apply our diversity of origin, identity, circumstance, and thought.
    Equity Statement
    George Mason University is an equal opportunity/affirmative action employer, committed to promoting inclusion and equity in its community. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any characteristic protected by law.
    Campus Safety Information
    Mason's Annual Security and Fire Safety Report is available at http://police.gmu.edu/annual-security-report/

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