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Game Engine Programmer Jobs in Redmond, WA (NOW HIRING)

As a Staff Software Engineer on our gaming AI team, you will be responsible for leading the ... U] is the world's leading game engine, powering play for more than 3 billion consumers each month.

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... engine upgrades that support massive open-world gameplay. * Profile GPU performance and resolve ...

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... engine upgrades that support massive open-world gameplay. * Profile GPU performance and resolve ...

Manager, Software Engineering

Seattle, WA · On-site

$172K - $258K/yr

We are looking for a Software Engineering Manager to lead a new team delivering Unity platform ... U] is the world's leading game engine, powering play for more than 3 billion consumers each month.

Senior Environment Artist

Bellevue, WA · On-site

$143K - $171K/yr

Work with engineers and level designers to ensure seamless asset integration into the game engine. * Stay up to date with industry trends and push the boundaries of game environment art. A Typical ...

Showing results 21-40

Game Engine Programmer information

See Redmond, WA salary details

$12.3K

$103.7K

$194.3K

How much do game engine programmer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for game engine programmer in Redmond, WA is $103,748.00, according to ZipRecruiter salary data. Most workers in this role earn between $26,900.00 and $163,000.00 per year, depending on experience, location, and employer.

What is a game engine programmer?

A Game Engine Programmer is responsible for developing and optimizing the core technology that powers video games. They work on rendering, physics, memory management, and other low-level systems to ensure the engine runs efficiently. Their job involves writing and maintaining engine code, debugging performance issues, and implementing new features to support game development. They often collaborate with other programmers, artists, and designers to ensure the engine meets the technical and creative needs of the project.

What are the key skills and qualifications needed to thrive as a game engine programmer?

To thrive as a Game Engine Programmer, you need strong skills in C++ or C#, computer graphics, mathematics, and a bachelor's degree in computer science or a related field. Familiarity with industry-standard engines like Unreal or Unity, version control systems (e.g., Git), and sometimes specialized certifications in game development tools are highly beneficial. Effective problem-solving, teamwork, and the ability to communicate complex technical concepts clearly are standout soft skills in this role. These competencies are critical for building robust and efficient game engines that support creative teams and deliver high-quality gaming experiences.

What are some typical challenges faced by game engine programmers, and how can they be addressed?

Game Engine Programmers often encounter challenges like optimizing for performance across multiple platforms, integrating new features without breaking existing systems, and troubleshooting complex bugs that can impact gameplay. Addressing these challenges requires a mix of strong debugging skills, continuous learning of new technologies and industry standards, and effective collaboration with other developers and artists. Open communication and regular code reviews within the team help catch issues early and promote best practices. Additionally, staying updated with the latest optimization techniques and hardware advancements ensures that the engine remains competitive and efficient. Embracing a problem-solving mindset and being proactive in seeking feedback are key to managing the ever-evolving technical landscape of game development.

What are popular job titles related to Game Engine Programmer jobs in Redmond, WA?

For Game Engine Programmer jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Game Engine Programmer jobs in Redmond, WA look for?

The top searched job categories for Game Engine Programmer jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Game Engine Programmer jobs?

Cities near Redmond, WA with the most Game Engine Programmer job openings:

Infographic showing various Game Engine Programmer job openings in Redmond, WA as of September 2026, with employment types broken down into 84% Full Time, 6% Part Time, and 10% Contract. Highlights an 68% In-person, 6% Hybrid, and 26% Remote job distribution, with an average salary of $103,748 per year, or $49.9 per hour.

Software Engineer II (NST)

Redmond, WA • On-site

Nintendo of America Inc
Arts, Entertainment, and Recreation • 5 - 10K employees

$108K - $163K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 18 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Company Overview

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we’re passionate about creating games designed to surprise and delight our customers.

Role

As a Software Engineer, you will design, develop, and own gameplay and systems features that help bring engaging player experiences to life. Partnering closely with designers, artists, and fellow engineers, you will solve complex technical challenges and contribute across multiple areas of game development. You will drive features from concept through implementation and delivery, applying strong software engineering principles to create scalable, maintainable solutions that support exceptional gameplay experiences.

For more information about NST, click here.

Description of Duties
  • Develops, writes, tests, debugs, and implements code using the relevant programming languages as part of a larger project, with some direction from senior engineers and above.
  • May program tools and utilities to support work on projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
Summary of Requirements
  • 3 or more years of software engineering experience in the relevant field, experience developing gameplay systems, game features, or core technology for shipped video games.
  • Experience designing and implementing solutions within a modern game engine using C++, C#, or similar programming languages.
  • Ability to write clear, maintainable, and portable code, supporting or owning features or technical areas from implementation through delivery, including debugging, optimization, and iteration.
  • Good understanding of interactive entertainment methodologies and production pipeline from implementation through delivery, including debugging, optimization, and iteration.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.
Eligibility and Compensation

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range: $108,796—$163,194 USD

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