1

Game Developer Jobs in Springville, UT (NOW HIRING)

Sr Lead Software Engineer

Highland, UT · On-site

$148K - $247K/yr

... as ease-of-use (developer and user experience). Applies agile and spec-driven development ... game-day rehearsals, and tenant-scoped (per-dealer) debugging aligned to a sharded architecture.

Sr Lead Software Engineer

Lehi, UT · On-site

$148K - $247K/yr

... as ease-of-use (developer and user experience). Applies agile and spec-driven development ... game-day rehearsals, and tenant-scoped (per-dealer) debugging aligned to a sharded architecture.

Sr Lead Software Engineer

Alpine, UT · On-site

$148K - $247K/yr

... as ease-of-use (developer and user experience). Applies agile and spec-driven development ... game-day rehearsals, and tenant-scoped (per-dealer) debugging aligned to a sharded architecture.

Sr Lead Software Engineer

Orem, UT · On-site

$148K - $247K/yr

... as ease-of-use (developer and user experience). Applies agile and spec-driven development ... game-day rehearsals, and tenant-scoped (per-dealer) debugging aligned to a sharded architecture.

Sr Lead Software Engineer

Cedar Hills, UT · On-site

$148K - $247K/yr

... as ease-of-use (developer and user experience). Applies agile and spec-driven development ... game-day rehearsals, and tenant-scoped (per-dealer) debugging aligned to a sharded architecture.

Are you obsessed with data, partner success, taking action, and changing the game? If you have a ... Lead software engineers to deliver innovative, high-quality products on a foundation of ...

Are you obsessed with data, partner success, taking action, and changing the game? If you have a ... Lead software engineers to deliver innovative, high-quality products on a foundation of ...

Are you obsessed with data, partner success, taking action, and changing the game? If you have a ... Lead software engineers to deliver innovative, high-quality products on a foundation of ...

As a full-stack developer, you must have a demonstrated history of proactively picking up new concepts and technologies, quickly and proficiently, and applying them to real-world solutions.

As a full-stack developer, you must have a demonstrated history of proactively picking up new concepts and technologies, quickly and proficiently, and applying them to real-world solutions.

As a full-stack developer, you must have a demonstrated history of proactively picking up new concepts and technologies, quickly and proficiently, and applying them to real-world solutions.

Senior Site Reliability Engineer

Lehi, UT · On-site

$53.50 - $71/hr

Leverage game days, chaos engineering, and resilience testing to validate system robustness and refine operational processes. What you will have * Extensive experience in distributed systems, cloud ...

Software Engineer

Provo, UT · On-site

$102K - $132K/yr

Software Engineer Join the BYU Broadcasting (BYUB) Digital Media Group and help deliver inspiring ... boxes, game consoles, and other connected devices to a global audience. * The role requires ...

They are seeking a full-stack developer to build and enhance their in-house software platform, focusing on quality management and operational systems. Responsibilities : • Own features end-to-end ...

next page

Showing results 1-20

Game Developer information

See Springville, UT salary details

$30.2K

$100.9K

$167.4K

How much do game developer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for game developer in Springville, UT is $100,881.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,800.00 and $115,300.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that approximately 80% of the game's value comes from 20% of the features or effort. Developers often focus on the most impactful features to optimize time and resources, ensuring a better player experience while managing scope and deadlines.

What are the key skills and qualifications needed to thrive as a Game Developer, and why are they important?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

Will game dev be replaced by AI?

Game developers create and design interactive entertainment, and while AI tools can assist with tasks like asset generation and coding, they are unlikely to fully replace human creativity, problem-solving, and storytelling skills essential to game development. AI can enhance productivity but requires human oversight and expertise to produce high-quality, engaging games.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What Are Game Developers?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

Is game developer in high demand?

Game developers are in high demand due to the growing gaming industry and increasing investment in mobile, console, and PC games. Skills in programming languages like C++ and Unity or Unreal Engine are highly valued, and job opportunities are expected to grow as the industry expands globally.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What cities near Springville, UT are hiring for Game Developer jobs? Cities near Springville, UT with the most Game Developer job openings:
Infographic showing various Game Developer job openings in Springville, UT as of July 2026, with employment types broken down into 81% Full Time, 9% Part Time, 1% Temporary, and 9% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $100,881 per year, or $48.5 per hour.
Sr Lead Software Engineer

Sr Lead Software Engineer

Cox Automotive

Highland, UT • On-site

$148K - $247K/yr

Full-time

PTO

This job post has expired today. Applications are no longer accepted.


Cox Automotive rating

7.7

Company rating: 7.7 out of 10

Based on 138 frontline employees who took The Breakroom Quiz

105th of 146 rated financial services


Job description

Sr Lead Software Engineer - Xtime
Leads the design, development, and evolution of secure, scalable software and cloud infrastructure supporting the Xtime Catalog & Quoting (SPI ↔ SQS) product family - the pricing nervous system of the Xtime fixed-operations platform. Works cross-functionally to understand business requirements, architecture, and technology direction, evaluate alternative approaches, and ensure software and systems are designed accordingly.
Operates across the XMM family of services (Service Pricing Integration - Catalog) and the Service Quoting Service (SQS) family - a Java / Spring Boot stack on AWS EKS with Oracle (legacy) and Aurora-style RDS persistence, S3 cache, Parquet conversion for high-throughput pricing lookups, and Terraform / Terragrunt-managed infrastructure. Incorporates modern concepts and practices to facilitate system functionality, scalability, resilience, and security, as well as ease-of-use (developer and user experience). Applies agile and spec-driven development principles with a focus on delivering business value, collaboration, continuous improvement, and sustainability, in line with the Xtime Engineering Constitution.
Primary Duties / Key Responsibilities
  • Leverages subject-matter expertise to lead the design and development of complex, technically challenging efforts across major program and product areas.
  • Defines architectural standards, tools, and methodologies to ensure technical consistency, scalability, and quality across the company's functional applications.
  • Identifies, evaluates, and applies new technologies to improve systems overall.
  • Collaborates with senior members of development and functional departments to share knowledge and identify opportunities to simplify and integrate products.
  • Works with management on the development of Software Engineering governance and performance-management processes.
  • Helps define, develop, and deliver training and education for systems users, Software Engineering colleagues, allied groups, and other stakeholders.
  • Acts as senior individual-contributor engineering owner across the Catalog (XMM / SPI) and Service Quoting Service (SQS) surfaces - including APIs, data pipelines, UI components, and supporting infrastructure. Recognizes Catalog as the load-bearing pricing source for Quoting, Schedule, Engage, Inspect, and external DMS providers, and evaluates changes with awareness of downstream impact and blast radius.
  • Leads brownfield modernization efforts across the Catalog and Quoting estate, including Oracle Aurora PostgreSQL migration paths, monolith decomposition, Parquet-cache strategy, and AI-assisted parts lookup and ACES record mapping.
  • Designs and evolves DMS-partner integrations, including contract negotiation support, SLA-aware client design, circuit breakers, and per-partner incident-response playbooks. Partners with the Synchronizers team on contract evolution and with the Catalog data-pipeline team on parquet-conversion and DDS publishing changes.
  • Owns engineering observability and resiliency for assigned services, including New Relic APM dashboards, Splunk structured JSON logging with x-correlation-id propagation, PagerDuty on-call rotations, Production Readiness Review (PRR) artifacts, game-day rehearsals, and tenant-scoped (per-dealer) debugging aligned to a sharded architecture.
  • Owns spec-driven development (SDD) design, specification, and task artifacts.
  • Mentors junior-level engineers; raises the bar on code review, design review, and PRR rigor; partners with Architecture, QE, DBA (mandatory review for production schema changes), and Product on cross-domain decisions.
  • Contributes senior IC perspective to roadmap planning, including VIN-specific pricing integration into DMS-partner workflows, Class 4-8 vehicle support, AI-generated parts lists and repair workflows, integrated shop-supply and tax estimation, and continued reduction of manual onboarding cost for Catalog setup.

Minimum Requirements
  • Bachelor's degree in a related discipline and 8 years' experience in a related field; or a different combination, such as a master's degree and 6 years' experience; a PhD and 3 years' experience in a related field; or 16 years' experience in a related field with no degree.
  • 8+ years of Java / Spring Boot experience at scale (Spring Boot 3.x); demonstrated ownership of high-throughput backend services in production.
  • 4+ years of AWS cloud-native engineering using: EKS, ECR, S3, IAM least-privilege, AWS Secrets Manager, Terraform / Terragrunt IaC with tag-pinned module refs and no manual console changes.
  • Advanced skills in analytical thinking, requirements analysis, software installation and support, system and technology integration, and technical troubleshooting.
  • Strong collaboration, innovation, and execution skills, with the ability to influence across teams.
  • Datastore breadth: Oracle (legacy XMM) plus Aurora-style RDS / Aurora PostgreSQL (target state); S3 cache and Parquet conversion for high-throughput pricing lookups.
  • API design discipline: URL-path versioning, X-Correlation-Id propagation, and third-party APIs published via the Cox API Storefront; JUnit 5 + Mockito and strong code coverage practices.
  • Observability and on-call: New Relic APM, Splunk structured JSON logging, PagerDuty rotations, PRR artifacts, and Production Incident Response Workflow.
  • Possesses CI/CD fluency: Jenkins, Harness, GitHub Enterprise, Artifactory, Veracode SAST, and SonarQube quality gates enforced in the development lifecycle.
  • Brownfield modernization track record: experience with significant data-platform or relational-engine migrations (e.g., Oracle Aurora PostgreSQL), monolith decomposition, or comparable.
  • Multi-tenant, multi-partner integration experience - including per-dealer data isolation, OEM data sources (Motor / ACES), and partner-based SLAs and incident-response processes.
  • Experience with pricing engines, catalog domains, or similarly critical data platforms, with the ability to reason about downstream consumer impact across multiple systems.
  • Ability to influence engineering decisions through ADRs and SDD artifacts rather than positional authority.
  • Experience working within structured engineering governance frameworks (e.g., Constitution-aligned, spec-driven development environments).
  • Cross-functional partnership with Product, Architecture, QE, DBA, Synchronizers (DMS integrations), and data pipeline teams.

Preferred
  • Typically 10-15 years of experience in distributed systems, with deep expertise in Java, AWS EKS, and Terraform-based infrastructure.
  • Familiarity with AI-assisted development workflows (e.g., Claude Code, constitutions, and context packs) and interest in driving adoption across teams.
  • Exposure to OEM-data ingestion (Motor / ACES) or comparable third-party data-licensing pipelines.

USD 148,500.00 - 247,500.00 per year
Compensation:
Compensation includes a base salary in the range of $148,500.00 - $247,500.00. The base salary may vary within the anticipated base pay range based on factors such as the ultimate location of the position and the selected candidate's knowledge, skills, and abilities. Position may be eligible for additional compensation that may include an incentive program.
Benefits:
The Company offers eligible employees the flexibility to take as much vacation with pay as they deem consistent with their duties, the company's needs, and its obligations; seven paid holidays throughout the calendar year; and up to 160 hours of paid wellness annually for their own wellness or that of family members. Employees are also eligible for additional paid time off in the form of bereavement leave, time off to vote, jury duty leave, volunteer time off, military leave, and parental leave.
EOE, including disability/vets

What Cox Automotive employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Cox Automotive logo

About Cox Automotive

Sourced by ZipRecruiter

At Cox Automotive, people of every background are driven by their passion for mobility, innovation and community. We transform the way the world buys, sells, owns and uses cars, accelerating the industry with global powerhouse brands like Autotrader, Kelley Blue Book, Manheim and more. What's more, we do it all with an emphasis on employee growth and happiness. Drive your future forward and join Cox Automotive today! Cox empowers employees to build a better future and has been doing so for over 120 years. With exciting investments and innovations across transportation, communications, cleantech and healthcare, our family of businesses - which includes Cox Automotive and Cox Communications - is forging a better future for us all. Ready to make your mark? Join us today! Benefits of working at Cox may include health care insurance (medical, dental, vision), retirement planning (401(k)), and paid days off (sick leave, parental leave, flexible vacation/wellness days, and/or PTO). For more details on what benefits you may be offered, visit our benefits page . Cox is an Equal Employment Opportunity employer - All qualified applicants/employees will receive consideration for employment without regard to that individual's age, race, color, religion or creed, national origin or ancestry, sex (including pregnancy), sexual orientation, gender, gender identity, physical or mental disability, veteran status, genetic information, ethnicity, citizenship, or any other characteristic protected by law. Cox provides reasonable accommodations when requested by a qualified applicant or employee with disability, unless such accommodations would cause an undue hardship. Statement to ALL Third-Party Agencies and Similar Organizations: Cox accepts resumes only from agencies with which we formally engage their services. Please do not forward resumes to our applicant tracking system, Cox employees, Cox hiring manager, or send to any Cox facility. Cox is not responsible for any fees or charges associated with unsolicited resumes.

Industry

Automobile dealers and technology, communication and media

Company size

5,001 - 10,000 Employees

Headquarters location

Atlanta, GA, US