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Game Developer Jobs in Kent, WA (NOW HIRING)

Print Production Engineer

Renton, WA

$18.50 - $22.50/hr

This role works closely with our suppliers to develop products that exceed our game developer's vision and business needs. Responsibilities include crafting manufacturing specifications, defining ...

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers to collaborate on game feature designs and monetization strategies for free-to-play mobile games. The ...

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers to collaborate on game feature designs and monetization strategies for free-to-play mobile games. The ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ...

Print Production Engineer

Renton, WA · On-site

$82K - $134K/yr

This role works closely with our suppliers to develop products that exceed our game developer's vision and business needs. Responsibilities include crafting manufacturing specifications, defining ...

Showing results 21-40

Game Developer information

See Kent, WA salary details

$36.7K

$122.5K

$203.2K

How much do game developer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for game developer in Kent, WA is $122,451.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,000.00 and $140,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What are popular job titles related to Game Developer jobs in Kent, WA? For Game Developer jobs in Kent, WA, the most frequently searched job titles are:
What job categories do people searching Game Developer jobs in Kent, WA look for? The top searched job categories for Game Developer jobs in Kent, WA are:
What cities near Kent, WA are hiring for Game Developer jobs? Cities near Kent, WA with the most Game Developer job openings:
Infographic showing various Game Developer job openings in Kent, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $122,451 per year, or $58.9 per hour.

Staff Software Engineer, Game Development (Unity & Cloud)

Scopely

Bellevue, WA • On-site

Full-time

Posted 4 days ago


Job description

Scopely Explore's Engineering team is seeking a Staff Software Engineer, Game Development to provide technical leadership across our Unity-based game clients and cloud-hosted backend services. This role is ideal for an experienced game engineer who thrives in ambiguity, drives architectural decisions, and partners closely with product, design, and game teams to deliver scalable, player-facing systems.

As a Staff Engineer, you will operate beyond individual feature ownership-setting technical direction, influencing multiple teams, and balancing near-term game development needs with long-term platform health and scalability.

Responsibilities
  • Lead the architecture and implementation of end-to-end game systems spanning Unity client development, backend services, data storage, and cloud infrastructure.
  • Drive technical vision and architectural decisions across client and server systems, balancing performance, scalability, and maintainability.
  • Partner closely with product, design, and game teams to translate high-level game concepts into concrete, scalable technical solutions.
  • Build and evolve shared game services, client frameworks, and backend components used across multiple games or features.
  • Influence technical standards, best practices, and system design across teams through design reviews, documentation, and mentorship.
  • Ensure reliability and operational excellence of live games by participating in code reviews, writing tests, and guiding troubleshooting and incident response.
  • Mentor engineers across levels and act as a trusted technical leader within cross-functional teams.
  • Required in-office presence: 3 days per week.
Qualifications
  • BS, MS, or PhD in Computer Science or a related technical field, or equivalent practical experience.
  • Significant professional experience building and shipping production game systems using Unity.
  • Strong experience designing and operating backend game services using Google Cloud Platform (GCP) or similar cloud infrastructure.
  • Proven ability to lead technical initiatives across multiple systems or teams, with a track record of influencing architecture and execution.
  • Ability to thrive in a fast-paced environment, adapt to changing priorities, and solve complex problems with limited advance context.
  • Excellent written and verbal communication skills, with experience collaborating across engineering, product, and design.
  • Must have shipped at least 3 titles on Mobile, PC/Mac, or Console
  • Must have a passion for Pokemon Go
Nice to Have
  • Experience building and operating live games at scale.
  • Experience working with geospatial data, player data, analytics pipelines, or live-ops systems.
  • Experience shaping tactical and strategic product direction as a senior technical partner.
  • Experience mentoring senior engineers and leading cross-team technical initiatives.