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Game Developer Jobs in Gorham, ME (NOW HIRING)

Software Engineer

Portland, ME · On-site

$90K - $135K/yr

Write and maintain developer documentation including build/run SOPs and troubleshooting playbooks * Diagnose and resolve production issues reported by manufacturing, field teams, and customers

... developer documentation including build/run SOPs and troubleshooting playbooks • Diagnose and resolve production issues reported by manufacturing, field teams, and customers • Follow change ...

... developer documentation including build/run SOPs and troubleshooting playbooks • Diagnose and resolve production issues reported by manufacturing, field teams, and customers • Follow change ...

Senior Software Engineer

Westbrook, ME · On-site

$124K - $164K/yr

We are seeking an experienced Machine Learning Engineer to join the Machine Learning Operations team in Client's R&D AI Center of Excellence. In this role, you will build and operate the ...

Software Engineer

Westbrook, ME · On-site

$50 - $60/hr

Python Developer Duration: 6 months 100% Remote Pay Range: $50/hr - $60/hr What you'll work on * AI assistants have made writing code dramatically faster. * They have not made writing correct code ...

Showing results 41-60

Game Developer information

See Gorham, ME salary details

$32K

$106.7K

$177K

How much do game developer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for game developer in Gorham, ME is $106,672.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,100.00 and $121,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What cities near Gorham, ME are hiring for Game Developer jobs? Cities near Gorham, ME with the most Game Developer job openings:
Infographic showing various Game Developer job openings in Gorham, ME as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $106,672 per year, or $51.3 per hour.

Full-time

Re-posted 16 days ago


Job description

This opportunity is located within our EnviroLogix business that develops and manufactures testing solutions for detecting GMOs, mycotoxins, plant pathogens, natural toxins and chemical contaminants in multiple agricultural matrices.Click here to learn more.
Job Description
General Summary:
The principal responsibility of the Software Engineer is to develop and maintain applications that support our QuickScan platform and the diagnostic tests that use them. QuickScan is a series of integrated hardware and software reader systems used to interpret lateral flow test results for operational decision-making at detection points all along the food and feed supply chain.
The Software Engineer is responsible for the development and maintenance of QuickScan software, including the addition of new features, debugging, and cross-platform support. This position will also collaborate with back-end and front-end developers to support integration of QuickScan software with the cloud-based data management system TotalHub. There may be opportunities for hardware development. The Software Engineer brings a customer-first approach to product development, investigation, and manufacturing support with internal and external users. This is a continuing growth position in software engineering and product technology with opportunities to explore and deepen enterprise-level skills on a wide variety of software and hardware systems.
Responsibilities Include:
  • Own the development and maintenance of QuickScan, including new features, refactoring, and defect resolution
  • Build and release engineering, including toolchain setup, build outputs and release management
  • Maintain project dependencies to ensure stable, repeatable builds across development environments
  • Write and maintain developer documentation including build/run SOPs and troubleshooting playbooks
  • Diagnose and resolve production issues reported by manufacturing, field teams, and customers
  • Follow change management best practices to maintain high product quality through the lifecycle
  • Collaborate with TotalHub integration partners to support workflows, data transport, and customer UX
  • Participate in formal problem solving and continuous improvement activities to reduce process waste
  • Contribute to design and troubleshooting discussions to gather voice-of-customer feedback
  • Create and maintain development documentation to preserve knowledge across the product lifecycle
  • Take ownership of communication including consistent follow-up with internal and external customers

Skills Required:
  • Strong experience building and supporting production C++ applications
  • Strong Qt experience with Qt Widgets/Qt Quick, UI tooling, and model/view patterns
  • Strong Windows native development/build experience, including MSVC toolchain and CLI builds
  • Experience with JavaScript in production environments is required
  • Strong debugging expertise, with proven ability to isolate failures across code, libraries, and dependencies
  • Superb and timely written and verbal communication with technical and non-technical stakeholders
  • Experience with Microsoft Office and collaboration tools, including Teams
  • Demonstrated ability to create clarity through standard work and documentation
  • Agility to move from feature engineering to field support without losing quality
  • Commitment to repeatable execution across build, test, and release processes
  • Experience with Agile (Plan, Sprint, Review), formal problem solving, and continuous improvement is a plus
  • Experience using modern AI-assisted tools for debugging, documentation, and test acceleration is a plus
  • Experience with cloud integrations including Amazon Web Services and client-to-cloud data flows is a plus
  • Experience with Elixir and/or React programming or troubleshooting is a plus

Qualification Requirements:
  • Bachelor's degree in CS/SE/CE/EE (or related field) preferred
  • Minimum 3 - 4 years of experience developing and supporting C++ software in production environments
  • Additional skills training and certifications are welcome but not required

Physical Requirements:
  • Ability to lift up to 25 pounds
  • Ability to work in manufacturing, office, and laboratory environments

EnviroLogix is an Equal Opportunity Employer (EOE). Qualified applicants are considered for employment without regard to race, religion, color, sex, age, disability, sexual orientation, genetic information, national origin, or veteran status.