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Game Developer Jobs in Buffalo, NY (NOW HIRING)

Front End Developer

Buffalo, NY · On-site

$90 - $120/hr

Join the TeamFront End Developer Williams Media is a full-service creative agency based in Downtown Buffalo, NY, with an office in Charlotte, NC. We're looking for a talented, passionate Front-End ...

We have engineering teams based out of Chennai and Coimbatore. We are seeking a Full stack Developer to join our dynamic team. Full stack Developer will be responsible for designing, developing, and ...

SHEQ Software Developer Tonawanda, NY, or The Woodlands, TX, United States req31148 What you will enjoy doing* * You will collaborate with business stakeholders to translate complex operational ...

Architect and lead full-stack development of large-scale operational software, owning engineering decisions and building sustainable systems * You are expected to stay current with evolving ...

Architect and lead full-stack development of large-scale operational software, owning engineering decisions and building sustainable systems * You are expected to stay current with evolving ...

... gaming tables to specified locations. 9. Assist with all engineering duties including but not limited to mechanical plumbing, heating and air conditioning. Shall assist painter and carpenter as ...

SHEQ Software Developer

Tonawanda, NY · On-site

$90 - $132/hr

Architectand lead full-stack development of large-scale operational software,owning engineering decisions and building sustainable systems * You are expected to staycurrent with evolving technologies ...

Social Media Manager

Orchard Park, NY · On-site

$65K - $75K/yr

Cover practices, games and other Bills & Highmark Stadium events * Assist with managing live ... Demonstrated success in multi-platform content programming over 3+ years * Proven history of ...

Social Media Manager

Orchard Park, NY · On-site

$65K - $75K/yr

Cover practices, games and other Bills & Highmark Stadium events * Assist with managing live ... Demonstrated success in multi-platform content programming over 3+ years * Proven history of ...

C++ Tutor

Buffalo, NY · Remote

$18 - $40/hr

Ability to explain dynamic memory allocation, virtual functions, operator overloading, and smart pointers while preparing students for systems programming, game development, and computer science ...

Social Media Manager

Orchard Park, NY · On-site

$65K - $75K/yr

Cover practices, games and other Bills & Highmark Stadium events * Assist with managing live ... Demonstrated success in multi-platform content programming over 3+ years * Proven history of ...

Showing results 21-40

Game Developer information

See Buffalo, NY salary details

$31.5K

$105.1K

$174.4K

How much do game developer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for game developer in Buffalo, NY is $105,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,900.00 and $120,100.00 per year, depending on experience, location, and employer.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

Is a game developer a good career?

A game developer creates video games and typically requires skills in programming, design, and software tools like Unity or Unreal Engine. The field offers opportunities for creativity and growth, but it can also involve long hours and competitive job markets. Overall, it can be a rewarding career for those passionate about gaming and technology.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What are the most commonly searched types of Game Developer jobs in Buffalo, NY?

The most popular types of Game Developer jobs in Buffalo, NY are:

What are popular job titles related to Game Developer jobs in Buffalo, NY?

For Game Developer jobs in Buffalo, NY, the most frequently searched job titles are:

What job categories do people searching Game Developer jobs in Buffalo, NY look for?

The top searched job categories for Game Developer jobs in Buffalo, NY are:

What cities near Buffalo, NY are hiring for Game Developer jobs?

Cities near Buffalo, NY with the most Game Developer job openings:

Infographic showing various Game Developer job openings in Buffalo, NY as of August 2026, with employment types broken down into 60% Full Time, 20% Part Time, and 20% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $105,072 per year, or $50.5 per hour.

STEM & Coding Teaching Opportunities

Concorde Education

Buffalo, NY • On-site

$50/hr

Contractor

Re-posted 24 days ago


Job description

POTENTIAL INDEPENDENT CONTRACTOR INSTRUCTIONAL ASSIGNMENTS

Program: Coding Instructor Opportunities

Location: On-site at partner schools; varies by assignment

Teaching Mode: In Person

Grade Levels: Elementary, Middle, and High School; varies by assignment

Schedule: Typically 1–4 instructional service hours per week after school

Program Length: Commonly approximately 10 weeks per assignment

Start Dates: Opportunities become available throughout the school year

Compensation: Estimated typical compensation of $50+ per completed instructional service hour, depending on assignment scope, experience, location, schedule, and agreed compensation

ABOUT THE OPPORTUNITY

Concorde Education is seeking independent instructional contractors to provide coding and computer science enrichment services for K–12 students.

This is a potential independent contractor assignment, not an employee position. Contractors may choose whether to apply for, accept, decline, or ignore available opportunities.

Assignments vary by school, grade level, schedule, curriculum, available technology, and program objectives.

Concorde may provide curriculum guidance, lesson-plan suggestions, project ideas, instructional resources, or program objectives. Contractors may use their professional judgment to adapt instruction within the assignment scope and applicable site requirements.

ASSIGNMENT SCOPE

Depending on the accepted assignment, contractors may:

• Plan and facilitate engaging, age-appropriate coding and technology sessions;

• Introduce students to foundational programming concepts through project-based learning;

• Adapt activities based on student experience levels, site requirements, available technology, and program objectives;

• Support students in creating coding projects, games, animations, websites, applications, or other final projects, where applicable;

• Maintain a safe, respectful, inclusive, and age-appropriate learning environment;

• Communicate assignment-related needs or significant concerns with Concorde and school staff, as appropriate;

• Complete a brief session completion form after each scheduled session; and

• Follow applicable site safety, visitor, technology, emergency, and student-protection procedures.

EXAMPLE PROGRAM TOPICS

Assignments may include topics such as:

• Introductory programming concepts, including sequencing, loops, and conditionals;

• Scratch or ScratchJr game and animation design;

• Beginner Python programming;

• Web development fundamentals, including HTML, CSS, and introductory JavaScript;

• Computational thinking and debugging;

• Interactive project creation; and

• Collaboration, creativity, and problem-solving.

Specific content, software platforms, and curriculum requirements vary by assignment.

QUALIFICATIONS

Preferred qualifications include:

• At least 60 college credits, where required by the applicable assignment or site;

• Experience with coding, programming, computer science, or related technology subjects;

• Experience teaching, tutoring, coaching, mentoring, or leading activities with school-age students;

• Strong communication, organization, and classroom facilitation skills;

• Availability to provide services for the accepted assignment schedule and communicate schedule issues as soon as reasonably practicable; and

• Familiarity with tools such as Scratch, Python, HTML/CSS, JavaScript, Chromebooks, or similar educational technology.

Preferred backgrounds may include educators, tutors, computer science students, software developers, engineers, STEM professionals, coding club leaders, and others with relevant instructional or technical experience.

MATERIALS AND RESOURCES

Assignments may utilize school-provided technology, web-based coding platforms, Chromebooks, curriculum resources, lesson plans, or project guidelines.

Contractors may use their own instructional methods and materials when appropriate, safe, age-appropriate, lawful, and consistent with the assignment scope and site requirements.

Purchases requiring reimbursement must be approved in writing by Concorde before they are incurred.

COMPENSATION

Compensation varies by assignment and agreed contractor terms. Many opportunities pay $50+ per completed instructional service hour with students.

Contractors may propose their desired compensation rate when applying. When proposing a rate, contractors should consider the overall assignment scope, including anticipated preparation, planning, commute, materials, schedule, and other business considerations.

Concorde may accept the proposed rate, decline the application, or provide a counteroffer based on the budget for the specific assignment.

Unless otherwise approved in writing, compensation is based on completed instructional service hours with students.

Payment for completed services is generally made by direct deposit on the fifteenth day of the month following the month in which services were completed, unless otherwise stated in the accepted assignment terms or required by applicable law.

APPLICATION AND ONBOARDING

 Applicants selected to move forward may be invited to create a contractor profile and complete any required onboarding steps.

Applying, interviewing, receiving an invitation to create a profile, creating a profile, or completing onboarding does not guarantee selection, placement, or future assignment opportunities.

Potential assignments are subject to assignment fit, agreed compensation, completion of required onboarding, applicable background-check review, Fair Chance or pre-adverse action procedures where required, site-specific clearance requirements, and final written confirmation from Concorde Education.

Some assignments may require background-check authorization, fingerprinting, agency clearance, site-specific documentation, identification badges, or other compliance steps before services may begin.

Applicants should not provide criminal-history information unless and until requested through the appropriate legally compliant process.

EQUAL OPPORTUNITY

Concorde Education considers contractor applicants without regard to any status protected by applicable federal, state, or local law and is committed to respectful, inclusive, and student-centered programming.