1

Game Designer Jobs in Springfield, IL (NOW HIRING)

Showing results 21-21

Game Designer information

See Springfield, IL salary details

$46.6K

$154.6K

How much do game designer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for game designer in Springfield, IL is $147,792.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,600.00 and $153,600.00 per year, depending on experience, location, and employer.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

Is there a high demand for game designers?

The demand for game designers is strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Other related roles include game artist, animator, sound designer, and quality assurance tester.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, proficiency in design tools like Unity or Unreal Engine, and relevant experience or education. Building a solid portfolio and networking within the industry can improve chances of employment, but entry-level positions may be accessible with the right skills and persistence.
What are popular job titles related to Game Designer jobs in Springfield, IL? For Game Designer jobs in Springfield, IL, the most frequently searched job titles are:
What job categories do people searching Game Designer jobs in Springfield, IL look for? The top searched job categories for Game Designer jobs in Springfield, IL are:
What cities near Springfield, IL are hiring for Game Designer jobs? Cities near Springfield, IL with the most Game Designer job openings:
Infographic showing various Game Designer job openings in Springfield, IL as of August 2026, with employment types broken down into 71% Full Time, 25% Part Time, and 4% Contract. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $147,792 per year, or $71.1 per hour.

Other

Re-posted 5 days ago


Job description

QUALIFICATIONS: 
 
1. Has the ability to organize and supervise a total sports program. 
 
 2. Has previous successful coaching experience in assigned sport. 
 
3. The head coach must have substantial knowledge of the technical aspects of the sport 
 
and, at the same time, must continue to examine new theories and procedures pertinent to 
 
the field. 
 
4. The head coach must serve as an appropriate role model for student athletes through 
 
his/her instructions and actions. 
 
REPORTS TO: The athletic director, who provides overall objectives and final evaluation in 
 
conjunction with the high school principals 
 
SUPERVISES: In several instances, the head coach must advise, coordinate and support a staff of 
 
high school assistant coaches and middle school coaches in conjunction with the 
 
athletic director and respective principal. 
 
JOB GOAL: To instruct athletes in the fundamental skills, strategy and physical training 
 
necessary for them to realize a degree of individual and team success. At the same 
 
time, the coach must instruct and demonstrate behaviors that lead to socially 
 
acceptable character development, self discipline, self confidence, and pride of 
 
accomplishment in the student athletes. To upgrade his/her knowledge and skills 
 
through coaching clinics, observations, consultation, etc. 
 
GENERAL: 1. The success of athletic programs has a strong influence on the community's 
 
image of the entire system. The public exposure is a considerable 
 
responsibility and community/parent pressure for winning performance is 
 
taxing, but must not override the objectives of good sportsmanship and good 
 
mental health. 
 
 2. The position includes other unusual aspect such as extended time, risk injury 
 
factor and due process predicaments. 
 
 3. It is the express intent of this job description to give sufficient guidance to 
 
function. In cases not specifically covered, it shall be assumed that a coach 
 
shall exercise common sense and good judgment. 
 
DUTIES AND RESPONSIBILITIES: 
 
1. Has a thorough knowledge of all the athletic policies approved by the North Mac 
 
Schools' Board of Education and is responsible for their implementation by the entire staff of the 
 
sports program. 
 
2. Has knowledge of existing system, state and league regulations; implements same consistently and 
 
interprets them for staff. 
 
3. Understands the proper administrative line of command and refers all requests or grievances through 
 
proper channels. Is aware of all public/staff/departmental meetings that require attendance. 
 
STAFF RESPONSIBILITIES: 
 
4. Established the fundamental philosophy, skills and techniques to be taught by staff. Designs 
 
conferences, clinics and staff meetings to insure staff awareness of overall program. 
 
5. Trains and informs staff, encourages professional growth by encouraging clinic attendance according 
 
to local clinic policy. 
 
6. Delegates specific duties, supervises implementation and, at season's end, analyzes staff 
 
effectiveness and evaluates all assistants. 
 
7. Maintains discipline, adjusts grievances and works to increase morale and cooperation. 
 
8. Performs such other duties which may be assigned by the athletic director/principal. 
 
ADMINISTRATIVE DUTIES: 
 
9. Assists the athletic director in scheduling, providing transportation and requirements for tournament 
 
and special sport events. 
 
10. Assists in the necessary preparation to hold scheduled sport events or practices and adheres to 
 
scheduled facility times. Coordinates program with maintenance and school employees. 
 
11. Provides documentation to fulfill state and system requirements concerning physical examinations, 
 
parental consent and eligibility. 
 
12. Provides proper safeguards for maintenance and protection of assigned equipment sites. 
 
13. Advises the athletic director and recommends policy, method or procedural changes. 
 
STUDENT RESPONSIBILITIES: 
 
14. Serves as a mentor to each athlete to promote the development and demonstration in student athletes 
 
the character traits of trustworthiness, respect, responsibility, fairness, caring, and citizenship. 
 
15. Gives constant attention to a student athlete's grades and conduct. 
 
16. By his/her presence at all practices games and while traveling, provides assistance, guidance and 
 
safeguards for each participant. 
 
17. Provides training rules and any other unique regulations of the sport to each athlete who is 
 
considered a participant. 
 
18. Initiates programs and policies concerning injuries, medical attention and emergencies. 
 
19. Completes paperwork on all disabling athletic injuries on proper forms and submits to athletic office 
 
within 24 hours. 
 
20. Directs student managers, assistants and statisticians. 
 
21. Determines discipline, delineates procedures concerning due process when the enforcement of 
 
discipline is necessary and contracts parents when a student is dropped or becomes ineligible. 
 
22. Assists athletes in their college or advanced educational selection. 
 
FINANCE AND EQUIPMENT: 
 
23. Participates in the budgeting function with the athletic director by establishing requirements for the 
 
next season. Recommends equipment guidelines as to type, style, color or technical specifications. 
 
Is responsible for operating within budget appropriations. 
 
24. Is accountable for all equipment and collects the cost of any equipment lost or not returned. 
 
Arranges for issuing, storing and reconditioning of equipment and submits annual inventory and 
 
current records concerning same. 
 
25. Properly marks and identifies all equipment before issuing or storing. 
 
26. Monitors equipment rooms and coaches' offices, authorizes who may enter, issue or requisition 
 
equipment. 
 
27. Permits the athletes to only be in authorized areas of the building at the appropriate times. 
 
28. Examines locker rooms before and after practices and games, checking on general cleanliness of the 
 
facility. Responsible for cleanliness and maintenance of specific sport equipment. 
 
29. Secures all doors, lights, windows and locks before leaving building if custodians are not on duty. 
 
30. Instills in each player a respect for equipment and school property, its care and proper use. 
 
PUBLIC RELATIONS: 
 
31. Organizes parents, coaches, players and guests for preseason meetings. 
 
32. Promotes the sport within the school through recruiting athletes who are not in another sports 
 
program and promotes the sport outside the school through news media, little league programs, or in 
 
any other feasible manner. 
 
33. Responsible for the quality, effectiveness and validity of any oral or written release to local media. 
 
34. Responsible for maintaining good public relations with news media, booster club, parents, officials, 
 
volunteers and fans. 
 
35. Presents information to news media concerning schedules, tournaments and results.