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Game Designer Project Manager Jobs in Bothell, WA

We are currently seeking a Project Designer to join our Seattle team. This is a full time position ... Please reply to this add with "Project Manager- Portland" in the subject line and attach a cover ...

An architecture firm that specializes in designing innovative and functional healthcare facilities is seeking a Project Manager to help them manage complex and demanding projects ranging from small ...

Project Manager

Seattle, WA · Hybrid

$150K - $200K/yr

Resource planning and management - including managing company resources assigned to the project as well as third party vendors, designers, fabricators and contractors. * Responsible for managing and ...

Project Manager

Seattle, WA · Hybrid

$150K - $200K/yr

Resource planning and management - including managing company resources assigned to the project as well as third party vendors, designers, fabricators and contractors. * Responsible for managing and ...

Project Manager

Seattle, WA · On-site

$150K - $200K/yr

Resource planning and management - including managing company resources assigned to the project as well as third party vendors, designers, fabricators and contractors. * Responsible for managing and ...

Project Manager

Seattle, WA · On-site

$85K - $127K/yr

We also give back through our volunteerism with our Designing Futures Foundation, which advances ... Job Summary The Project Manager leads medium to large architectural projects from early planning ...

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Game Designer Project Manager information

See Bothell, WA salary details

$52.5K

$174.4K

How much do game designer project manager jobs pay per year?

As of Jun 5, 2026, the average yearly pay for game designer project manager in Bothell, WA is $166,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,300.00 and $173,300.00 per year, depending on experience, location, and employer.

What is the difference between Game Designer Project Manager vs Game Developer?

AspectGame Designer Project ManagerGame Developer
Required CredentialsBachelor's in Game Design, Project Management certification often preferredBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentCollaborative teams in game studios, managing design and project timelinesProgramming and coding in development teams, focusing on game mechanics
Employer & Industry UsageUsed in game studios to oversee design projects and timelinesUsed across game development companies to build and code games
Common Search & Comparison IntentUnderstanding project management roles in game designLearning about game development and coding roles

The Game Designer Project Manager focuses on overseeing game design projects, coordinating teams, and managing timelines. In contrast, a Game Developer primarily handles coding, programming, and building the actual game mechanics. Both roles are essential in game development but differ in responsibilities, skills, and daily tasks.

How does a Game Designer Project Manager typically balance creative input with project management responsibilities?

A Game Designer Project Manager regularly faces the challenge of balancing creative vision with the practicalities of timelines, budgets, and resource allocation. In this role, you’ll often facilitate collaboration between design teams and other departments, ensuring that project milestones are met without compromising on gameplay quality or innovation. Effective communication and adaptability are key, as you’ll need to advocate for creative ideas while making decisions that keep the project on track. This dual focus helps maintain a productive and motivating environment for both creative and technical team members.

What are Game Designer Project Managers?

Game Designer Project Managers are professionals who oversee the planning, coordination, and execution of video game development projects while ensuring that the creative vision of the game design is maintained. They act as a bridge between the creative design team and other departments, managing timelines, resources, and communication to deliver a successful game. Their responsibilities include scheduling, budget management, risk assessment, and facilitating collaboration among designers, artists, programmers, and other stakeholders. By combining project management expertise with a strong understanding of game design principles, they help guide projects from concept to completion.

What are the key skills and qualifications needed to thrive as a Game Designer Project Manager, and why are they important?

To thrive as a Game Designer Project Manager, you need a solid understanding of game design principles, project management methodologies, and typically a degree in game design, computer science, or a related field. Familiarity with project management tools like Jira or Trello, game engines such as Unity or Unreal Engine, and Agile or Scrum certification is highly beneficial. Exceptional communication, leadership, and problem-solving skills set standout professionals apart in this role. These skills are crucial for coordinating multidisciplinary teams, meeting project deadlines, and delivering engaging, high-quality games.
What are popular job titles related to Game Designer Project Manager jobs in Bothell, WA? For Game Designer Project Manager jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Game Designer Project Manager jobs in Bothell, WA look for? The top searched job categories for Game Designer Project Manager jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Game Designer Project Manager jobs? Cities near Bothell, WA with the most Game Designer Project Manager job openings:
Course Author Position: Online Master's Degree in Game Development

Course Author Position: Online Master's Degree in Game Development

DigiPen Institute of Technology

Redmond, WA • On-site

$10K - $10K/mo

Part-time

Posted 13 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Adjunct Faculty - Course Author Position: Online Master's Degree in Game Development
Position Type
Adjunct Faculty as Course Authors for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners to develop / author courses in our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and contribute to a curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers.
Key Responsibilities
- Course Authoring
  • Collaborate with a professional Instructional Designer to develop engaging, high-quality online instruction in one or more game development-related courses using the Unreal Game Engine
  • Develop and update course materials, including lectures, tutorials, assignments, projects, and assessments
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment

- Course Quality & Alignment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards into curriculum
  • Provide periodic updates as necessary to keep the course material current
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts

Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects

Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models

Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing

Salary Range:
$10,000 - $10,500
Not benefits eligible.
This Course Author job may not align with the academic calendar. The duration of the position may vary, based on rate of progress and time of year, but will typically be five months from start date.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae
  • Academic Transcripts of most recently attended educational institutions (unofficial is acceptable for the application, with an official copy requested later)

The following optional materials may be included:
  • Statement of teaching philosophy
  • Copy of most recent teaching evaluations

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
Additional Notes:
All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.