1

Game Design Student Jobs in California (NOW HIRING)

$40/hr

Visual, Music Production, Graphic Design (Photgraphy), or Game Design * Grades: 9th-12th * Provide facilitation support to large groups of students within a classroom setting * Facilitators will have ...

next page

Showing results 1-20

Game Design Student information

What is a game design student?

Game Design Students are individuals enrolled in academic programs focused on learning the principles, tools, and techniques used to create video games. These students study subjects like game mechanics, storytelling, art, programming, and user experience. Their education involves both theoretical knowledge and practical projects, allowing them to design, prototype, and sometimes develop games. Game Design Students often collaborate in teams, preparing them for careers in the video game industry or related fields.

What are the key skills and qualifications needed to thrive as a game design student, and why are they important?

To thrive as a Game Design Student, you need a strong understanding of game theory, creativity, and foundational knowledge in programming or visual design, usually gained through coursework or a related degree program. Familiarity with game engines like Unity or Unreal Engine, as well as proficiency in relevant software such as Photoshop or Blender, is commonly required. Strong communication, collaboration, and problem-solving skills help students excel in team projects and adapt to feedback. These skills and qualities are vital for building a robust portfolio, succeeding in collaborative environments, and preparing for a competitive industry.

What are some common challenges game design students face when working on team projects, and how can they overcome them?

Game Design Students often encounter challenges such as coordinating ideas, balancing workloads, and integrating different skill sets when collaborating on team projects. Effective communication and clear role assignments are crucial for ensuring everyone stays aligned and project goals are met. Utilizing project management tools, setting regular check-ins, and being open to feedback can help address conflicts and keep the team on track. Embracing these collaborative experiences prepares students for the teamwork required in professional game development studios.

What is the difference between Game Design Student vs Game Designer?

AspectGame Design StudentGame Designer
CredentialsEnrolled in or pursuing a degree in game design, computer science, or related fieldTypically holds a degree or equivalent experience in game design, computer science, or related field
Work EnvironmentEducational settings, internships, or entry-level projectsProfessional studios, freelance projects, or corporate environments
Industry UsageUsed by students, educators, and entry-level job seekersUsed by professionals actively designing and developing games

The main difference is that a Game Design Student is in training or education, focusing on learning the fundamentals, while a Game Designer is a professional actively creating and managing game projects. Students are building skills, whereas designers apply those skills in real-world projects.

What are popular job titles related to Game Design Student jobs in California?

For Game Design Student jobs in California, the most frequently searched job titles are:

What job categories do people searching Game Design Student jobs in California look for?

The top searched job categories for Game Design Student jobs in California are:

What cities in California are hiring for Game Design Student jobs?

Cities in California with the most Game Design Student job openings:

Infographic showing various Game Design Student job openings in California as of August 2026, with employment types broken down into 6% Internship, 28% Full Time, 60% Part Time, and 6% Temporary. Highlights an 100% In-person job distribution.

Clinical Assistant Professor - Game Design

Los Angeles, CA • On-site


Arizona State University
Colleges, Universities, and Professional Schools • 5 - 10K employees

7.8

Company rating: 7.8 out of 10

Based on 89 frontline employees who took The Breakroom Quiz

233rd of 623 rated colleges and universities

People enjoy working here

Good employer

Recommended by students


$80K - $100K/yr

Full-time

Posted 2 days ago

New


Job description

Description
The GAME School at Arizona State University seeks three full-time, 9-month (academic-year) faculty members at the rank of Clinical Assistant Professor. These are career-track positions and include undergraduate teaching, research, and service responsibilities located at the ASU California Center-Grand building in Los Angeles, CA and may include online and hybrid instruction. We are seeking candidates with expertise in Game Design, Game Development, and Game Studio Production. The salary range for this position is $80,000-$100,000.
About ASU
Arizona State University is a new model for American higher education, an unprecedented combination of academic excellence, entrepreneurial energy and broad access. This New American University is a single, unified institution comprising four differentiated campuses positively impacting the economic, social, cultural and environmental health of the communities it serves. Its research is inspired by real world application blurring the boundaries that traditionally separate academic disciplines. In 2022, ASU was named a Hispanic-Serving Institution and in 2023, ASU joined the prestigious Association of American Universities. ASU is deeply committed to advancing in innovative ways while sustaining a welcoming, supportive and empowering environment for all members of our community.
About the Herberger Institute for Design and the Arts
The Herberger Institute for Design and the Arts at Arizona State University is one of the most comprehensive design and arts schools in the country, located within a dynamic research university focused on transformative change. Built on a unique combination of disciplines, the Herberger Institute comprises ASU FIDM and ASU FIDM Museum; the School of Art; The Design School; The Sidney Poitier New American Film School; The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger Institute is committed to redefining the 21st-century design and arts school through developing and scaling ideas that strengthen the role of designers and artists across all areas of society and culture, increasing the capacity of artists to make a difference in their communities.
About The GAME School
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University is a leading transdisciplinary school for games, arts, media and engineering. The school offers a customizable curriculum that prepares students with tangible skills in new media, AI, games, wearable tech and more. We believe the liberal arts degree for the 21st century must develop socially aware, critically thinking global citizens who pair technical fluency with the creativity and empathy needed to lead in a world shaped by emerging technologies. These abilities power innovation across industries - from storytelling and immersive experience design to the fast-evolving world of game design, where students create meaningful, culturally relevant work that pushes the boundaries of how we play, learn and connect.
Position Description and Essential Functions:
Successful candidates will teach classes in the new Game Studio Production degree in Los Angeles, CA, and may also teach in other GAME School or other Herberger Institute degrees. This position maintains an expected teaching load of at least three classes per semester, which may include in-person, online, and hybrid classes. Faculty can expect to also advise student projects, engage with departmental events, and support recruitment and retention initiatives. This is a full-time, benefits-eligible, career-track position renewable on an academic year basis contingent upon satisfactory performance, availability of resources, and the needs of the university. Candidates must reside in the Los Angeles area or be willing to relocate.
We are especially interested in applicants who are dedicated to advancing the ASU Charter and realizing ASU's Design Aspirations and the mission of the School.
Qualifications
Required qualifications:
  • Terminal degree in a relevant field by the time of appointment; or a Master's degree in a relevant field and 5 years of industry experience by the time of appointment.
  • Evidence of excellence in teaching.
  • Demonstrated skills and accomplishments in one or more of the following areas: game production, game marketing, game user acquisition, game content creation, asset creation, game animation, and indie game studio management.
Desired qualifications:
  • At least one shipped title or a high level of involvement in shipping a title.
  • Five or more years as a Game Technical Artist and/or Game Designer.
  • At least two years of full-time teaching experience in higher education.
  • Experience teaching in-person and in digital environments (asynchronously and/or synchronously).
  • Experience working in a collaborative environment and across disciplines.
  • Demonstrated success meeting the needs of underrepresented students and/or communities.

Application Instructions
Instructions to Apply:
Please submit the following materials as separate items:
• A comprehensive C.V.
• A teaching statement (up to 2 pages)
• A letter of interest addressing the position description and required qualifications)
• Names and contact information for three professional references
Application deadline:
The application deadline is September 23, 2026. Applications will continue to be accepted on a rolling basis for a reserve pool. Applications in the reserve pool may then be reviewed in the order in which they were received until the position is filled.
Applicants advancing to the second round of review may be asked to provide additional materials.


What Arizona State University employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom