... Design School leverages global resources, industry partnerships, and a collaborative academic environment. The Assistant Professor of Game Scoring and Adaptive Music will lead the development and ...
... Design School leverages global resources, industry partnerships, and a collaborative academic environment. The Assistant Professor of Game Scoring and Adaptive Music will lead the development and ...
... Design School leverages global resources, industry partnerships, and a collaborative academic environment. The Assistant Professor of Game Scoring and Adaptive Music will lead the development and ...
... Design School leverages global resources, industry partnerships, and a collaborative academic environment. The Assistant Professor of Game Scoring and Adaptive Music will lead the development and ...
... Design School leverages global resources, industry partnerships, and a collaborative academic environment. The Assistant Professor of Game Scoring and Adaptive Music will lead the development and ...
... Design School leverages global resources, industry partnerships, and a collaborative academic environment. The Assistant Professor of Game Scoring and Adaptive Music will lead the development and ...
The Game Design and Information Technology (IT) teacher introduces students to the creative ... This position has daily contact with other teachers, as well as Instructional Assistants, School ...
The Game Design and Information Technology (IT) teacher introduces students to the creative ... This position has daily contact with other teachers, as well as Instructional Assistants, School ...
The State University of New York (SUNY) College at canton invites qualified applicants for a Full-time, Visiting Assistant Professor position in the Game Design and Development/ Graphic Multimedia ...
The State University of New York (SUNY) College at canton invites qualified applicants for a Full-time, Visiting Assistant Professor position in the Game Design and Development/ Graphic Multimedia ...
Adjunct Faculty - Game Development and Production (Evergreen)
Redmond, WA · On-site
$5.4K - $13K/mo
Design Process * Digital Production * Narrative Design * Game Mechanics * 2D / 3D Game Design ... Manage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours ...
Adjunct Faculty - Game Development and Production (Evergreen)
Redmond, WA · On-site
$5.4K - $13K/mo
Design Process * Digital Production * Narrative Design * Game Mechanics * 2D / 3D Game Design ... Manage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours ...
Adjunct Faculty - Game Development and Production (Evergreen)
Redmond, WA · On-site
$5.4K - $13K/mo
Design Process * Digital Production * Narrative Design * Game Mechanics * 2D / 3D Game Design ... Manage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours ...
Adjunct Faculty - Game Development and Production (Evergreen)
Redmond, WA · On-site
$5.4K - $13K/mo
Design Process * Digital Production * Narrative Design * Game Mechanics * 2D / 3D Game Design ... Manage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours ...
Design and implement essential game functionalities and features using Cocos Creator. * Assist in optimizing game performance and stability across different devices and operating systems, focusing on ...
Design and implement essential game functionalities and features using Cocos Creator. * Assist in optimizing game performance and stability across different devices and operating systems, focusing on ...
Head of Design (Redwood City)
Redwood City, CA · On-site
$250K - $300K/yr
We are on a mission to redefine the future of gaming and are seeking a visionary Creative Director ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...
Head of Design (Redwood City)
Redwood City, CA · On-site
$250K - $300K/yr
We are on a mission to redefine the future of gaming and are seeking a visionary Creative Director ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...
Applications and nominations are currently being accepted for an Assistant Professor or Lecturer position in Game Design and Development in the Department of Computer Science and Engineering ...
Applications and nominations are currently being accepted for an Assistant Professor or Lecturer position in Game Design and Development in the Department of Computer Science and Engineering ...
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Summer Programs Teaching Assistant, Su26 - DigiPen Academy Reports to : Raymond Yan, Sr. Executive ...
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Summer Programs Teaching Assistant, Su26 - DigiPen Academy Reports to : Raymond Yan, Sr. Executive ...
Adjunct Faculty - Technical Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Technical Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - System Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - System Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - System Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - System Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Level Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Level Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Narrative Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Narrative Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - User Experience Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - User Experience Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Technical Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Technical Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - User Experience Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - User Experience Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Level Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Adjunct Faculty - Level Design Instructor (Evergreen)
Redmond, WA · On-site
$5.1K - $8.7K/mo
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Manage Student Teaching Assistants, if required; supervising their punches and reviewing their ...
Game Design Assistant information
What does a Game Design Assistant do?
What are the key skills and qualifications needed to thrive as a Game Design Assistant, and why are they important?
What are some common responsibilities for a Game Design Assistant during a typical project cycle?
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted yesterday
Job description
The Assistant Professor of Game Scoring and Adaptive Music will lead the development and delivery of curriculum focused on adaptive music for interactive media within both the Master of Fine Arts in Screen Scoring & Music Design and the corresponding Online Graduate Certificate program. This role serves as a key liaison to game arts programs at Media Design School, fostering collaboration among faculty and students across disciplines. The position reports directly to the Executive Dean.
- Lead instruction for MFA521 (Screen Scoring III: Adaptive) and MFA524 (Music Design Technology Lab), as well as related courses within the Online Graduate Certificate program
- Recruit, mentor, and supervise adjunct faculty specializing in game scoring, adaptive music, and music design technology
- Conduct ongoing research to ensure curriculum and student projects remain aligned with current industry standards, practices, and emerging trends
- Build and maintain relationships with game studios and independent developers to support program relevance and student opportunities
- Foster collaborative partnerships with Media Design School and other game design programs
- Advanced proficiency in Digital Audio Workstations (DAWs) for game music composition (e.g., Logic Pro, Cubase, Reaper, Pro Tools)
- Advanced experience with game audio implementation middleware, including Wwise and FMOD
- Demonstrated expertise with game development platforms such as Unity and Unreal Engine
- 2-3 years of professional experience in a full-time or active freelance capacity with a game development studio (e.g., Riot Games, Blizzard Entertainment, Electronic Arts, Ubisoft) or comparable organization; experience with independent (indie) developers will also be considered
- Proven experience composing adaptive music for games and interactive media
- Bachelor's degree (e.g., B.A., B.F.A., B.M., or B.Mus.) in Music Composition or a related field with a focus on screen or interactive media, or a Bachelor's degree in a related game design discipline
- Master's degree (e.g., M.A. or M.F.A.) in a relevant field preferred; equivalent professional experience may be considered in lieu of an advanced degree
Other:
- Must be able to travel occasionally should a business need arise. For most roles travel would not be common. Travel may involve plane, car or metro. In accordance with ADA policies, reasonable accommodations regarding travel limitations can be provided. Travel will be more common for roles such as Account Executives (25 - 50%), senior leaders (10 - 20%) or Capella Core Faculty (5 - 10%).
- Ability to work onsite in Corporate or Campus location (in a typical office environment) may be required based on role. If so, this would include being mobile within the office, including movement from floor-to-floor using elevators or stairs.
- If offsite or hybrid role, must have access to work in setting which enables meeting all requirements of the role (including privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
- Faculty and Federal Work Study roles require access to work in setting which enables meeting all requirements of the role (including computer, privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
- This role may require lifting, however reasonable accommodations will be provided in accordance with our ADA policies.
- Must be able to meet critical thinking and problem solving aspects aligned to job duties, as well as effectively communicating with co-workers.
- Must be able to work more than 40 hours per week when business needs warrant. Accommodations related to schedule may be considered.
- Able to access information using a computer.
- Other essential functions and marginal job functions are subject to modification.
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SEI offers a comprehensive package of benefits to employees scheduled 30 hours or more per week. In addition to medical, dental, vision, life and disability plans, SEI employees may take advantage of well-being incentives, parental leave, paid time off, certain paid holidays, tax saving accounts (FSA, HSA), 401(k) retirement benefit, Employee Stock Purchase Plan, tuition assistance as well as entertainment and retail discounts. Non-exempt employees are eligible for overtime pay, if applicable.
Careers - Our Benefits, Strategic Education, Inc
SEI is an equal opportunity employer committed to fostering an inclusive and collaborative culture where individuals can grow their careers and contribute fully. We strive to attract talent with broad experiences, skills and perspectives. We welcome applications from all. While it is not typical for an individual to be hired at or near the top end of the pay range at SEI, we offer a competitive salary. The actual base pay offered to the successful candidate may vary depending on multiple factors including, but not limited to, job-related knowledge/skills, experience, business needs, geographical location, and internal pay equity. Our Talent Acquisition Team is ready to discuss your interest in joining SEI. The expected salary range for this position is below.
If you require reasonable accommodations to complete our application process, please contact our Human Resources Department at Careers@strategiced.com.
About Strayer University
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Industry
Education
Company size
1,001 - 5,000 Employees
Headquarters location
Herndon, VA, US
Year founded
1892