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Game Capture Artist Jobs in Florida (NOW HIRING)

Creative Positions (Intern)

Fort Lauderdale, FL · On-site

$14.25 - $19/hr

... games, and online platforms. They use their artistic and technical skills to bring characters and ... Interns will utilize their technical skills and artistic vision to capture and edit footage that ...

Game Capture Artist information

See Florida salary details

$27.6K

$92K

$146.5K

How much do game capture artist jobs pay per year?

As of Aug 15, 2026, the average yearly pay for game capture artist in Florida is $92,019.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,000.00 and $127,400.00 per year, depending on experience, location, and employer.

What is a game capture artist?

A Game Capture Artist is responsible for recording high-quality gameplay footage for use in promotional materials, such as trailers, advertisements, and social media content. They use in-game tools and cinematic techniques to capture visually compelling moments that showcase the best aspects of a game. This role requires a strong understanding of camera composition, storytelling, and video editing fundamentals. Game Capture Artists often collaborate with marketing teams, video editors, and developers to create engaging content that excites players and enhances a game's brand presence.

What are the key skills and qualifications needed to thrive as a game capture artist, and why are they important?

To thrive as a Game Capture Artist, you need a deep understanding of gameplay mechanics, strong visual composition skills, and proficiency in real-time game engines, often supported by relevant creative or digital media education. Familiarity with capture software such as OBS, NVIDIA ShadowPlay, or in-game camera tools, as well as editing suites like Adobe Premiere or After Effects, is essential. Attention to detail, creativity, and the ability to collaborate and communicate effectively with cross-functional teams are important soft skills. These qualities ensure you can deliver high-quality, engaging game footage that meets project goals and marketing needs in a fast-paced production environment.

What kinds of projects and responsibilities can I expect as a game capture artist?

As a Game Capture Artist, you’ll work on projects ranging from gameplay trailers and marketing materials to in-game cinematics and social media content. Your daily tasks will often include planning and executing complex game captures, troubleshooting technical challenges, and collaborating closely with marketing, development, and creative teams to ensure footage meets visual and narrative goals. You may also be responsible for organizing and cataloging assets, making quick creative decisions on the fly, and sometimes working under tight deadlines. This role offers opportunities to develop your portfolio, gain exposure to different aspects of game production, and advance into roles like Lead Capture Artist or Video Producer.

What are the most commonly searched types of Game Capture Artist jobs in Florida?

The most popular types of Game Capture Artist jobs in Florida are:

What are popular job titles related to Game Capture Artist jobs in Florida?

For Game Capture Artist jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Game Capture Artist jobs in Florida look for?

The top searched job categories for Game Capture Artist jobs in Florida are:

Infographic showing various Game Capture Artist job openings in Florida as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 2% Temporary, and 8% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $92,019 per year, or $44.2 per hour.

Senior Director, External Development and Operations

Electronic Arts

Orlando, FL • On-site

$200 - $260/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

Locations: Orlando, Florida, United States of America

  • Redwood City
  • California
  • United States of America
  • Los Angeles - Del Rey
  • California
  • United States of America
  • Vancouver
  • British Columbia
  • Canada

Role ID

215912

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Join us at Electronic Arts (EA), a global leader in interactive entertainment, where we inspire the world to play and connect millions of players through iconic franchises like FIFA, Madden NFL, The Sims, Battlefield, and Apex Legends.

Central Development Partners (CDP) is a cross-functional group who provide world-class support for game teams inspiring the world to play. Our goal is to create high-quality content at scale in service of making EA the best place to make games. Whether it’s realizing games teams’ artistic vision through motion capture technology, creating accessible game experiences for players worldwide through localization services or ensuring that each game experience launches smoothly and with minimal interruption via QV testing, we partner directly with game teams at all stages of development.

As Senior Director, External Development and Operations, you will report to the Vice President, Development Operations and guide our global external development strategy, partner ecosystem, and operational delivery. You will lead a diverse, distributed team within the Central Development Partners group, helping us create great player experiences efficiently and sustainably across EA's portfolio.

Responsibilities:

You will develop and execute EA's global external development strategy, aligning with studio priorities and business goals to improve operational delivery for multiple franchises.

You will lead, mentor, and support a globally distributed team, promoting an inclusive and collaborative culture that empowers us to achieve our goals.

You will partner with studio leadership, Finance, Legal, Procurement, IT, and Studio Operations to forecast demand, allocate resources, and create plans that meet the needs of our game teams.

You will manage partner relationships by sourcing, negotiating, contracting, and maintaining clear reporting on vendor performance, capacity, and spend to inform strategic decisions.

Qualifications:

15+ years of experience in external development, outsourcing, or production leadership within gaming, entertainment, or technology.

8+ years leading global teams and managing senior team members in a matrixed organization.

Experience negotiating vendor contracts, managing partner relationships, and improving cost efficiencies at scale.

Experience managing external development budgets and using project management tools such as JIRA, Airtable, or PowerBI in AAA game development environments.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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