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Game Audio Jobs in Raleigh, NC (NOW HIRING)

You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows. Key Responsibilities: * Own ...

Senior Software Engineer, Audio Engine

Cary, NC · On-site

$113K - $149K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... Experience with low-level game audio engines * Experience designing and maintaining C APIs for ...

... audio, art, and other disciplines to bring features to life. * Shape the Big-Picture Vision ... Contribute to broader product and gameplay decisions by identifying opportunities, evaluating trade ...

... a live service game. • Bonus: Previous experience at a startup or on early-stage projects. Company : AGBO creates intellectual property universes spanning film, TV, audio, and interactive ...

We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put ... In this role, you'll partner closely with design leadership, art, engineering, animation, UX, audio ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

Required : • 5-8 years of professional game design experience with multiple shipped titles. • ... AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences.

Facilities Tech is responsible for providing and maintaining a quality presentation of the audio-visual experience for our theaters. Ensuring that the bowling and gaming area are operating at the ...

... audio production, graphic design, Virtual Reality, desktop PC and console gaming, streaming software, and 3D modeling. They are responsible for greeting visitors, answering questions and providing ...

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Partner with Animation, VFX, and Audio teams to ensure combat actions feel responsive and impactful

Rendering Engineer

Raleigh, NC · On-site

$136K - $168K/yr

Required : • 5-8 years of professional experience in real-time rendering engineering within games ... AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences.

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Game Audio information

See Raleigh, NC salary details

$7

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$36

How much do game audio jobs pay per hour?

As of Aug 31, 2026, the average hourly pay for game audio in Raleigh, NC is $20.36, according to ZipRecruiter salary data. Most workers in this role earn between $13.80 and $23.12 per hour, depending on experience, location, and employer.

What is game audio?

Game Audio refers to all the sound elements used in video games, including music, sound effects, voice acting, and ambient sounds. Professionals in game audio design, create, and implement these sounds to enhance gameplay, create atmosphere, and support storytelling. Game audio specialists work closely with game developers and designers to ensure the sound fits seamlessly with the game's visuals and mechanics. Their work is essential for creating an immersive and engaging player experience.

What are game audio jobs?

Game audio jobs include work designing video game sound effects, composing original scores or incidental music for games, and producing audio for games. As a sound effects artist, your duties are to assess the visual composition of the game and design and produce sounds based on the action. Composer’s responsibilities also include watching the visual output of the game, but their goal is to compose a soundtrack that fits the mood of the game. Composers may work closely with lead designers or creative directors. Producers typically work with the composer or music director and the sound engineer to ensure that they record the audio properly and program it into the game.

What are the key skills and qualifications needed to thrive as a game audio professional, and why are they important?

To thrive as a Game Audio professional, you need strong musical and sound design skills, a solid understanding of audio engineering, and often a relevant degree or portfolio showcasing your work. Familiarity with digital audio workstations (DAWs), middleware like FMOD or Wwise, and game engines such as Unity or Unreal Engine is typically required. Creative problem-solving, collaboration, and effective communication are vital soft skills for integrating audio seamlessly with other game elements. These skills ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.

How does a game audio professional typically collaborate with other departments during game development?

Game Audio professionals work closely with game designers, programmers, and artists to ensure that music, sound effects, and dialogue are integrated seamlessly into the game. Collaboration often involves attending development meetings, iterating on feedback, syncing audio assets with gameplay mechanics, and troubleshooting technical issues with the development team. Clear communication and adaptability are key, as priorities can shift quickly based on playtesting results or design changes. This teamwork ensures that the audio enhances the overall player experience and supports the game's vision.

What is the difference between Game Audio vs Sound Designer?

AspectGame AudioSound Designer
CredentialsAudio production, music, sound design certificationsAudio, music, sound design certifications
Work EnvironmentVideo game studios, interactive mediaFilm, TV, advertising, interactive media
Industry UsagePrimarily in gaming industryBroadly across entertainment and media
Search & ComparisonFocus on interactive sound for gamesFocus on sound for various media

Game Audio specialists focus on creating sound effects, music, and audio assets specifically for video games, often working within interactive environments. Sound Designers have a broader role, working on sound effects and audio for films, TV, and other media, but may also work in gaming. While both roles require similar skills and certifications, Game Audio professionals specialize in interactive sound design tailored for gameplay experiences.

Are game audio jobs in high demand?

Game audio jobs are in steady demand as the gaming industry continues to grow, requiring skilled audio designers, sound engineers, and composers. Professionals with experience in digital audio workstations, sound design, and interactive audio are sought after, especially in larger studios and independent development teams.

How to become a game audio engineer?

To become a game audio engineer, you typically need a bachelor's degree in audio engineering, music production, or a related field, along with experience in sound design, editing, and mixing. Proficiency with digital audio workstations (DAWs) and game development tools like Wwise or FMOD is essential, and building a portfolio of game audio projects can improve job prospects.

How to get a job in game audio?

To get a job in game audio, develop skills in sound design, editing, and mixing using tools like Pro Tools or Wwise. Building a portfolio of your work, gaining experience through internships or freelance projects, and understanding game development processes can improve your chances. A background in music, audio engineering, or related fields is often beneficial.

What are popular job titles related to Game Audio jobs in Raleigh, NC?

For Game Audio jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Game Audio jobs in Raleigh, NC look for?

The top searched job categories for Game Audio jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Game Audio jobs?

Cities near Raleigh, NC with the most Game Audio job openings:

Infographic showing various Game Audio job openings in Raleigh, NC as of August 2026, with employment types broken down into 69% Full Time, 20% Part Time, 1% Temporary, and 10% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $42,345 per year, or $20.4 per hour.

Audio Director

AGBO

Raleigh, NC • On-site, Remote

Full-time

Re-posted 11 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games - building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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