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Game Audio Engineer Jobs (NOW HIRING)

Prepare and deliver game-ready audio assets and stems for integration * Collaborate closely with developers and artists to implement and iterate audio based on feedback * Manage workload and ...

MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...

Business Development

San Francisco, CA · On-site

$100 - $125/hr

... , Game Audio, Datasets, and IT services -- serving console, PC, and mobile game developers, depending on end client needs. You'll be the face of our Bay Area presence, building relationships ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Implement low level systems such as windowing, controllers, rendering, audio, and networking ... in game or simulation development. * Bachelor's Degree in Computer Science, Engineering ...

Senior Software Engineer, Audio Engine

Cary, NC · On-site

$113K - $149K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of ...

Showing results 21-40

Game Audio Engineer information

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$29.5K

$84.5K

$171.5K

How much do game audio engineer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for game audio engineer in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Game Audio Engineer jobs?

For Game Audio Engineer jobs, the most frequently searched job titles are:

Infographic showing various Game Audio Engineer job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, 2% Part Time, and 4% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.

Core Audio Software Engineer, Audio & Media Technologies

Cupertino, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 29 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Apple Media Graphics Compute Technologies (MGCT) group is at the center of audio, video, and graphics in Apple's innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and Vision Pro.
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about championing the performance and user experience of audio feature and products used by millions of customers.
Description
The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS, watchOS, tvOS and visionOS. As a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications. You must be a self-starter with excellent communication skills, attention to detail and a knack for solving problems creatively. The fast-paced nature of the job requires that you be able to work well under pressure. We are seeking someone who is passionate about audio and is interested in improving the quality of audio experience for our customers and our developers
Minimum Qualifications
Extensive experience in modern C++
Knowledge in signal processing principles
Excellent debugging/troubleshooting skills
Preferred Qualifications
Experience in Swift or Objective-C
Experience in developing realtime or performance-critical applications
Experience in audio technologies

What Apple employees say

Pay

Benefits

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Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976