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Game Asset Artist Jobs in Indiana (NOW HIRING)

... art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design ...

... art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design ...

... art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design ...

... art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design ...

Game Asset Artist information

See Indiana salary details

$35.2K

$117.2K

$186.5K

How much do game asset artist jobs pay per year?

As of Aug 24, 2026, the average yearly pay for game asset artist in Indiana is $117,172.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,200.00 and $162,200.00 per year, depending on experience, location, and employer.

What does a game asset artist do?

A Game Asset Artist is responsible for creating the visual elements used in video games, such as characters, props, environments, and textures. They use specialized software to design 2D or 3D models that fit the game's artistic style and technical requirements. Their work is essential for making the game world immersive and visually appealing, and they often collaborate closely with game designers, animators, and programmers to ensure assets function correctly in the game engine.

What are the key skills and qualifications needed to thrive as a game asset artist?

To thrive as a Game Asset Artist, you need strong artistic skills in modeling, texturing, and digital sculpting, often supported by a degree in art, design, or a related field. Proficiency with industry-standard software such as Maya, Blender, ZBrush, and Substance Painter is typically required. Creativity, attention to detail, and effective collaboration make someone stand out in this position. These skills ensure the creation of high-quality, visually engaging assets that align with project requirements and enhance the overall gaming experience.

How does a game asset artist typically collaborate with other team members during game development?

Game Asset Artists work closely with game designers, programmers, and animators to ensure that visual elements fit seamlessly into the game world. They often participate in team meetings to discuss style guidelines, technical limitations, and feedback on their work. Communication is key, as they must align their assets with both the artistic vision and the functionality required by developers. Regular reviews and revisions based on team input are a common part of the workflow.

What are popular job titles related to Game Asset Artist jobs in Indiana?

For Game Asset Artist jobs in Indiana, the most frequently searched job titles are:

What cities in Indiana are hiring for Game Asset Artist jobs?

Cities in Indiana with the most Game Asset Artist job openings:

Game Development Adjunct

Huntington University

Huntington, IN • On-site

$4.0K/wk

Part-time

Re-posted 8 days ago


Job description

The department of Digital Media Arts at Huntington University is seeking an online Game Development Adjunct Faculty member to develop two courses over the Summer of 2025 and then teach one course in the fall and one course in the spring of 2026.

Develop curriculum and teach the following courses:

- DM371 Game Development Studio I

- DM381 Game Development Studio II

Minimum Requirements:

  • Bachelor's degree and five years of relevant work experience in Game Development
  • Experience with video game engines such as Unity, Unreal, Gamemaker, etc. and asset integration.
  • Must have a strong personal Christian commitment and faith in Jesus Christ and a desire to serve others.
  • Must be committed to the mission of Huntington University as a comprehensive Christian College dedicated to educating men and women to impact our world for Christ.

Develop the curriculum for the courses GD371 and GD381 for the Game Development major during the summer of 2025. Compensation is $4,000.

Expected to teach GD371 and GD381 during the 2025-2026 year. Instruction may be done remotely however expected 1 in-person visit each semester with compensated travel pay. Compensation is $6,000 for both semesters.

In total, the position will receive $10,000.

Work Schedule: This is a part-time position. Teaching is on a semester-by-semester basis as University needs arise.

General Information: Huntington University is an independent, Christian liberal arts university. Employees of Huntington University subscribe to the Statement of Faith that is identical to that of the National Association of Evangelicals. Statement of Faith

Work Schedule: This is a part-time, exempt adjunct position.

To Apply: Apply via ADP, using your personal email, and include/upload a cover letter, Curriculum Vitae should include name, email address, postal address, phone number, all academic degrees earned with institutions, years attended, conferral dates, and discipline indicated. Also, include employment since college with dates of service and other relevant experience and names, email and postal address and phone numbers of two professional references.

Questions can be emailed to Andy McKee, Director of Human Resources.