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Gait Analysis Engineer Jobs (NOW HIRING)

... the GAIT NOC Mission Coordinator. * Respond to and assist the Government in interpreting Army ... Use Strong analytical skills with the ability to examine system configurations for proper or ...

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Physical Therapist

Newport Beach, CA · On-site

$100K - $120K/yr

Deliver gait analysis and retraining, balance and vestibular rehabilitation, and falls-prevention programming * Perform functional movement screens, return-to-activity assessments, and sport ...

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Physical Therapist

Newport Beach, CA · On-site

$100K - $120K/yr

Deliver gait analysis and retraining, balance and vestibular rehabilitation, and falls-prevention programming * Perform functional movement screens, return-to-activity assessments, and sport ...

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Gait Analysis Engineer information

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$25

$53

$76

How much do gait analysis engineer jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for gait analysis engineer in the United States is $53.63, according to ZipRecruiter salary data. Most workers in this role earn between $43.27 and $62.26 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Gait Analysis Engineer, and why are they important?

To thrive as a Gait Analysis Engineer, you need a solid background in biomechanics, engineering principles, and data analysis, often supported by a degree in biomedical engineering, kinesiology, or a related field. Familiarity with motion capture systems, force plates, data processing software like MATLAB, and relevant certifications in gait analysis technologies is typically required. Strong problem-solving skills, attention to detail, and effective communication are essential soft skills for working with multidisciplinary teams and clients. These competencies ensure accurate data interpretation and the development of effective solutions for improving human movement and rehabilitation outcomes.

How does a Gait Analysis Engineer typically collaborate with clinical teams and researchers?

Gait Analysis Engineers work closely with clinicians, physical therapists, and researchers to interpret biomechanical data and deliver actionable insights. They are often involved in multidisciplinary meetings, where they present analysis results, discuss patient cases, and help tailor interventions or research protocols based on quantitative gait assessments. Effective communication and the ability to translate technical findings into practical recommendations are essential in this collaborative environment. Building strong working relationships with clinical staff ensures that the technology and methods used are both scientifically rigorous and clinically relevant.

What is a Gait Analysis Engineer?

A Gait Analysis Engineer is a professional who specializes in measuring, analyzing, and interpreting human movement, particularly walking patterns, using advanced technology and biomechanics principles. They work with tools such as motion capture systems, force plates, and wearable sensors to assess gait abnormalities, often for clinical, sports, or research purposes. Their work supports the development of rehabilitation programs, prosthetics, orthotics, and performance optimization. Gait Analysis Engineers collaborate with healthcare professionals, researchers, and product designers to improve mobility and quality of life for individuals with movement disorders.
Infographic showing various Gait Analysis Engineer job openings in the United States as of May 2026, with employment types broken down into 94% Full Time, 2% Part Time, and 4% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $111,552 per year, or $53.6 per hour.

Senior Locomotion Control Engineer

Faraday Future

El Segundo, CA • On-site

$110K - $135K/yr

Other

Medical, Dental, Vision, Retirement

Posted 9 days ago


Job description

The Company:

Faraday Future (FF) is a California-based embodied artificial intelligence ecosystem company, leveraging the latest technologies and world's best talent to realize exciting new possibilities in mobility and robotics. We're producing user-centric, technology-first vehicles and robots to establish new paradigms in human-AI interaction. We're not just seeking to change how our cars and robots work - we're seeking to change the way we drive and interact with machines. At FF, we're creating something new, something connected, and something with a true global impact.

Your Role:

We are seeking a Senior Locomotion Control Engineer to lead the design, implementation, and real-world deployment of robot motion capabilities. This role is responsible for building robust locomotion systems that work reliably across simulation and hardware, and for driving the technical direction of gait, balance, terrain adaptation, and control integration.

Responsibilities:

  • Design, implement, and optimize robot locomotion systems, including gait generation, balance control, and terrain adaptation.
  • Develop and improve locomotion controllers using MPC, whole-body control, reinforcement learning, or hybrid control approaches.
  • Own the full loop from simulation to hardware deployment, including controller tuning, regression validation, and failure analysis.
  • Improve robot stability, robustness, safety, and energy efficiency in real-world operating conditions.
  • Work closely with runtime, simulation, behavior, and hardware teams to define clean interfaces and reliable integration paths.
  • Support real-robot bring-up, debugging, performance analysis, and root-cause investigation for motion failures.
  • Contribute to control architecture decisions, testing methodology, and technical roadmap planning for motion control capabilities.

Basic Qualifications:

  • Master's degree or above in Robotics, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field.
  • 5+ years of experience developing robotics locomotion, motion control, or autonomous robotic systems.
  • 3+ years of hands-on experience supporting quadruped, humanoid, or legged robot development and deployment.
  • Strong foundation in robotics, including dynamics, kinematics, estimation, and control theory.
  • Hands-on experience with at least one locomotion approach such as MPC, whole-body control, reinforcement learning locomotion, or heuristic gait control.
  • Strong C++ skills for production robotics software development.
  • Proficiency in Python for research workflows, simulation, tooling, and analysis.
  • Experience deploying algorithms on real robots, ideally quadrupeds, humanoids, or mobile manipulation systems.
  • Prior experience deploying locomotion or control algorithms on physical robots is required.
  • Ability to diagnose real-system failures and translate observations into actionable control or systems improvements.

Preferred Qualifications:

  • Experience with RL locomotion, imitation learning, or policy-based control for physical robots.
  • Experience with sim-to-real workflows, including actuator modeling, latency compensation, domain randomization, or system identification.
  • Familiarity with MuJoCo, Isaac, RaiSim, Gazebo, or equivalent simulation platforms.
  • Experience with real-time robotics systems, ROS 2, controller scheduling, and control-runtime integration.
  • Background in contact-rich control, force control, or whole-body coordination.
  • Track record of shipping motion capabilities from prototype to robust field performance.

Annual Salary Range:

($110,000 - $135,000 DOE), plus benefits and incentive plans

 Perks + Benefits

  • Healthcare + dental + vision benefits (Free for you/discounted for family)
  • 401(k) options
  • Casual dress code + relaxed work environment
  • Culturally diverse, progressive atmosphere

Faraday Future is an equal opportunity employer and does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.