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Fulltime Software Developer Jobs in Wisconsin (NOW HIRING)

Senior Robotics Software Engineer

Suamico, WI ยท On-site

$119K - $157K/yr

RC Mowers I We're Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the ...

Senior Robotics Software Engineer

Suamico, WI ยท On-site

$119K - $157K/yr

RC Mowers I Were Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the seat.

RC Mowers I We're Hiring Senior Robotics Software Engineer Full-Time | In-Person | Suamico, WI We build full-size commercial autonomous robots that mow large properties without an operator in the ...

We are looking for experienced Python Software Engineers who will help us create products and ... Experience with Git Employment Type: FULL_TIME

Senior Software Engineer

Wausau, WI ยท Remote

$91K - $163K/yr

Solid understanding of software engineering processes: Design patterns, algorithms, data structures ... The salary for this role will range from $91,700 - $163,700 annually based on full-time employment.

Senior Software Engineer

Wausau, WI ยท On-site

$91K - $163K/yr

Solid understanding of software engineering processes: Design patterns, algorithms, data structures ... The salary for this role will range from $91,700 - $163,700 annually based on full-time employment.

As a UI/UX Software Engineer, you'll find yourself immersed in a dynamic and collaborative work ... The pay range for this full-time position is $79,230.00 - $134,700.00 and reflects the minimum and ...

UI Engineer

Beloit, WI ยท On-site

$98K - $131K/yr

AccuLynx is actively seeking smart and passionate UI Software Engineers to join our growing ... WI, and full-time remote work is not an option at this time. Applicants must be able to work ...

Job Type Full-time Description USEMCO Inc. is looking to hire a PLC Programmer to join our team. As a PLC Programmer, you play an essential role in providing project electrical engineering and design ...

As a Senior Software Engineer, your day will be filled with exciting challenges and opportunities ... The pay range for this full-time position is $97,935.00 - $195,660.00 and reflects the minimum and ...

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Fulltime Software Developer information

What are the key skills and qualifications needed to thrive as a Fulltime Software Developer, and why are they important?

To thrive as a Fulltime Software Developer, you need proficiency in programming languages (such as Java, Python, or JavaScript), problem-solving abilities, and typically a degree in computer science or a related field. Familiarity with development frameworks, version control systems like Git, and experience with tools such as IDEs and CI/CD pipelines are commonly required. Strong communication, teamwork, and adaptability are crucial soft skills that help developers collaborate effectively and respond to changing project needs. These skills ensure high-quality, maintainable code and successful project delivery in dynamic development environments.

What is the difference between Fulltime Software Developer vs Part-time Software Developer?

AspectFulltime Software DeveloperPart-time Software Developer
Work HoursTypically 35-40 hours per weekLess than 30 hours per week
Employment StatusFull-time employment with benefitsPart-time employment, often without full benefits
Project ScopeInvolved in ongoing, long-term projectsMay work on specific tasks or short-term projects
Salary & BenefitsSteady salary, health insurance, paid leaveHourly pay or fixed fee, limited or no benefits

Fulltime Software Developers work regular hours, often with benefits, focusing on long-term projects. Part-time Software Developers work fewer hours, usually on specific tasks, with limited benefits. The choice depends on your availability and career goals.

What are Fulltime Software Developers?

Fulltime Software Developers are professionals who design, build, test, and maintain software applications as their primary occupation. They work for companies or organizations on a standard full-time schedule, typically 40 hours per week. Their responsibilities can include writing code, troubleshooting issues, collaborating with other team members, and staying updated with new technologies. Fulltime roles often provide benefits such as health insurance, paid time off, and opportunities for career advancement.

What are some common challenges faced by fulltime software developers in agile teams, and how can they be addressed?

One common challenge for fulltime software developers working in agile teams is balancing the need for rapid iteration with maintaining high code quality. Developers often face tight deadlines for sprint deliverables, which can sometimes lead to technical debt if not carefully managed. Effective communication with team members, regular code reviews, and adopting automated testing practices can help mitigate these issues. Additionally, being proactive in sprint planning and retrospective meetings allows developers to voice concerns and collaboratively find solutions, making the work environment more supportive and productive.
What are popular job titles related to Fulltime Software Developer jobs in Wisconsin? For Fulltime Software Developer jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Fulltime Software Developer jobs in Wisconsin look for? The top searched job categories for Fulltime Software Developer jobs in Wisconsin are:
Infographic showing various Fulltime Software Developer job openings in Wisconsin as of July 2026, with employment types broken down into 100% Full Time. Highlights an 92% In-person, 4% Hybrid, and 4% Remote job distribution.
Senior Robotics Software Engineer

Senior Robotics Software Engineer

RC Mowers

Suamico, WI โ€ข On-site

$119K - $157K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 8 days ago


Job description

RC Mowers I We're Hiring
Senior Robotics Software Engineer
Full-Time | In-Person | Suamico, WI
We build full-size commercial autonomous robots that mow large properties without an operator in the seat. They run in real terrain - wet grass, dust, heat, GPS dropouts, unstructured environments - for municipalities, DOTs, and commercial contractors across North America.
Our machines ship today, and they work. What this category becomes over the next decade is still being written - we plan to write most of it.
We're hiring a senior ROS2 engineer to help us do it.
THE PROBLEM YOU'D OWN
The core of this job is developing in ROS2: building, extending, and shipping the software that makes our machines do what they do. New behaviors, new capabilities, better decisions in the field. That's the day-to-day.
Within that, two areas have outsized leverage on where the platform goes - and you'd help us decide where to push hardest:
The fleet problem. We're scaling toward thousands of units operating in the field. That means treating robots more like servers - telemetry, observability, OTA updates, fleet-wide health, remote diagnostics, mission orchestration, the whole stack that lets a small team operate a large fleet without things falling apart. If you've done backend or distributed systems work and want to bring that discipline to robotics, this is where it shows up.
The perception problem. LiDAR is great until it isn't. It can't tell you a dark patch is standing water, that a shirt on the ground is soft, or that the thing twenty feet ahead is a person, a deer, or a fence post - distinctions that matter when you're deciding whether to stop, slow, reroute, or proceed. Camera-based vision that complements LiDAR in unstructured outdoor environments is one of the highest-leverage problems we have. If computer vision is what gets you out of bed, there's a charter for you here.
We'd be thrilled to hire someone strong on one and curious about the other. We don't expect both at world-class depth - but we do expect deep ROS2 fluency. That's the constant.
WHAT YOU'D ACTUALLY DO
  • Develop and ship ROS2 features that enhance machine behavior and unlock new capabilities
  • Build out our fleet management layer - telemetry, OTA, remote ops, fleet-wide observability
  • Work on perception, sensor fusion, and decision-making in unstructured outdoor environments
  • Collaborate directly with mechanical, electrical, and controls engineers - and with the technicians who validate and field-test what you build
  • Make architectural calls that affect what the platform can do two and three years out
  • Help shape how we hire, review, and scale the software team as we grow

WHAT YOU BRING
  • Strong production ROS2 experience - not a class, not a side project; you've shipped and maintained ROS2 software that users depend on
  • Solid C++ and/or Python; comfort moving between them
  • Experience with at least one of: fleet management/distributed systems at scale, or computer vision and sensor fusion in real-world conditions
  • A sense of when to build, when to integrate, and when to throw something out
  • The judgment to operate as a senior IC: you scope your own work, push back when the spec is wrong, and ship without needing to be managed
  • Clear technical writing - design docs, postmortems, code review comments that move the team forward

BONUS POINTS
  • Outdoor or off-road robotics experience (agricultural, construction, defense, mining, AMR)
  • Production computer vision in unstructured environments
  • OTA update systems, fleet telemetry pipelines, remote operations tooling
  • Embedded Linux, real-time systems, or low-level controls experience
  • GPS-denied or GPS-degraded localization
  • Work that's been deployed at meaningful scale (hundreds-plus units)

ABOUT THE TEAM
The engineering team is ten people. No one is coasting.
We don't have process layers between you and the machine. Code review matters here. Design discussions are technical and direct. Decisions get made by the people closest to the work - and the company is led by an engineer who knows the difference between cheap and right. We make trade-offs deliberately, not by default.
You'll have unusual ownership for a company our size, and peers who'll push back hard when you're wrong.
We're based near Green Bay, Wisconsin. Cost of living is a fraction of what you'd pay in a coastal tech hub, the commute is ten minutes, and the work is on real robots in real terrain - not a campus parking lot.
WHAT THIS IS NOT
A research position. A role where you'll spend a year on a prototype that doesn't ship. A place where someone else writes the spec and you implement it. A team where senior means "has been here longest."
HOW TO STAND OUT
A resume helps, but tell us about something you've built or shipped. The harder, messier, and closer to production, the better.
We want to know:
  • What was the problem?
  • What did you build?
  • What broke, and how did you find it?
  • What would you do differently?
  • What did you learn that changed how you work?

Code, design docs, postmortems, talks, papers, demos - anything that shows how you think.
ABOUT RC MOWERS
We design and build autonomous and remote-operated mowing equipment for difficult environments - a growing, profitable company shipping to municipalities, DOTs, and commercial contractors across North America.
COMPENSATION & BENEFITS
Compensation commensurate with experience. Benefits include health, dental, and vision insurance, 401(k) with company match, paid vacation and sick leave, and disability, life, and accident insurance.
Hiring is subject to a pre-employment background check and drug screening. RC Mowers provides equal employment opportunities to all employees and applicants.