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Fulltime Game Developer Jobs in Arizona (NOW HIRING)

Lead DevOps Engineer

Scottsdale, AZ ยท On-site

$53.25 - $72.75/hr

Scottsdale, AZ Job Type: Full Time No C2C or Third Parties. Must be local to U.S. Sponsorship for ... Design Works Gaming is looking for a Lead DevOps Engineer to join our Scottsdale team. We operate a ...

We're passionate about improving the fan experience and providing game-changing solutions for our ... Benefits: Full-time: We offer a comprehensive benefits package that includes: medical, dental and ...

Senior SAP ABAP Developer

Casa Grande, AZ

$58.50 - $79.25/hr

You will be part of the evolution of a game changing electric vehicle manufacturer. * You will be ... This is a full-time onsite role at our Factory facility in Casa Grande, AZ. At Lucid, we dont just ...

Lead Cloud and Systems Engineering - Full Time/Exempt Department: Information Technology Reports to ... Other responsibilities include event support, game day duties at games, training camp and extended ...

Oracle CCS Integration Lead

Phoenix, AZ ยท On-site

$154K - $165K/yr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... All full-time employees enjoy a minimum of 8 Paid Holidays per year. * TRC ensures that all ...

Sr. Software Engineer - B2B

Scottsdale, AZ ยท On-site

$123K - $162K/yr

We're passionate about improving the fan experience and providing game-changing solutions for our ... Benefits: Full-time: We offer a comprehensive benefits package that includes: medical, dental and ...

Eng Sr Prin - Sys

Tucson, AZ ยท On-site

$120K - $205K/yr

We are seeking a Field Systems Engineering Integration Lead to serve as the Liaison Between BAE ... Electronic Systems (ES) is the global innovator behind BAE Systems' game-changing defense and ...

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Fulltime Game Developer information

How do you write fulltime?

To work full-time as a game developer, you typically commit to a standard schedule of around 40 hours per week, often Monday through Friday. Employers may require a consistent work schedule, and some roles may involve overtime or flexible hours depending on project deadlines. Proficiency in programming languages, game engines, and teamwork are essential for full-time employment in this field.

What is fulltime?

A fulltime game developer is a professional who works a standard workweek, typically around 35-40 hours, for a company or organization. This employment status often includes benefits such as health insurance, paid time off, and job stability. Fulltime roles usually require consistent availability and may involve collaboration with a team using tools like game engines and version control systems.

What is the meaning of the word fulltime?

For a fulltime game developer, the term 'fulltime' refers to working a standard schedule, typically around 35-40 hours per week, with ongoing employment benefits. It indicates a permanent position as opposed to part-time or freelance work, often requiring consistent availability and commitment to projects and team collaboration.

What is the difference between Fulltime Game Developer vs Part-time Game Developer?

AspectFulltime Game DeveloperPart-time Game Developer
Work HoursTypically 35-40 hours per weekFewer hours, often less than 20 hours per week
Employment StatusFull-time employment with benefitsPart-time employment, limited or no benefits
Project InvolvementLong-term projects, consistent team collaborationShort-term or freelance projects, flexible schedule
Required CredentialsUsually a degree in computer science or related field, portfolioSimilar credentials, but often more flexible in experience

Fulltime Game Developers work regular hours, often with benefits, focusing on long-term projects within a team environment. Part-time Game Developers have flexible schedules, typically work fewer hours, and may take on freelance or short-term projects. Both roles require similar skills and credentials, but differ mainly in hours, benefits, and project scope.

Is it fulltime or full time?

A fulltime game developer typically works a standard 40-hour week, often with a fixed schedule and benefits. The term 'fulltime' is commonly used as one word, but both forms are understood; however, 'full-time' with a hyphen is the most correct. Job postings usually specify whether the position is fulltime or part-time.
What cities in Arizona are hiring for Fulltime Game Developer jobs? Cities in Arizona with the most Fulltime Game Developer job openings:
Game Programming Professor - Full-Time, Part-Time, or Adjunct

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement

Posted 29 days ago


Job description

If you love game programming and have a passion for education, UAT is the place for you!
Who We Are:
University of Advancing Technology (UAT) is an elite intimate private college in Tempe, AZ focused on educating students in advancing technology who desire to innovate in the areas of emerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.
Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.
We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students' expectations.
Who You Are:
Have you ever wanted to teach others about game programming? We are searching for an addition to our astounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.
The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.
Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:
Essential Duties:
  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses

Skills and Education Required:
  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18 credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials

Key Responsibilities:
  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.

Preferred Skills & Qualifications:
Note: A combination of the following skills is preferred; not all are required.
  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus

Pedagogy:
UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.
Important Notes:
Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.
Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses
Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience
Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.
  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
  • Meal Benefit at University Cafรฉ. HANGRY? Never heard of here. Come get your lunch at the cafรฉ, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.

We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.
UAT does not sponsor foreign visa's. Thank you for your understanding.