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Fulltime 3D Rigging Artist Jobs in Florida (NOW HIRING)

Senior Real-Time Viz Artist Department: Imerza Employment Type: Full Time Location: Imerza ... We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ...

Mechanical Design Engineer III-Theme Park

Orlando, FL

$70K - $96K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...

Mechanical Design Engineer III-Theme Park

Orlando, FL · On-site

$70K - $96K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...

Professional Graphic Artist

Tampa, FL

$65K - $70K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Broadcast Motion Designer (+Emerging Tech & AI) Full Time/Regular - (Tampa, FL) Overview FOX ... A strong eye for typography, pacing, and 3D space is essential. * AI-Fluent: High proficiency in ...

Professional Graphic Artist

Tampa, FL · On-site

$65K - $70K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Broadcast Motion Designer (+Emerging Tech & AI) Full Time/Regular - (Tampa, FL) Overview FOX ... A strong eye for typography, pacing, and 3D space is essential. * AI-Fluent: High proficiency in ...

Professional Graphic Artist

Tampa, FL

$65K - $70K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Broadcast Motion Designer (+Emerging Tech & AI) Full Time/Regular - (Tampa, FL) Overview FOX ... A strong eye for typography, pacing, and 3D space is essential. * AI-Fluent: High proficiency in ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Imerza Employment Type: Full Time Location: Imerza Compensation: $100,000 - $120,000 / year ... 3D production experience * Proven experience managing and developing artist teams, required

Imerza Employment Type: Full Time Location: Imerza Reporting To: Peter Stein Description At Imerza ... Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ...

Job Type Full-time Description TRAK TECOM designs, builds, and delivers advanced RF electronic ... This position focuses on electronic packaging design, 3D modeling, engineering documentation, and ...

Multimedia Specialist, Senior

Tampa, FL · On-site

$86K - $198K/yr

  • Medical

  • Life

  • Retirement

  • PTO

You will design art assets, motion graphics, 3D models, illustrations, animations, and visual ... Experience leading teams of artists and designers to accomplish operational or strategic objectives

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Infographic showing various Fulltime 3D Rigging Artist job openings in Florida as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Senior Real-Time Viz Artist

Together Group

Sarasota, FL • On-site

$80K - $90K/yr

Full-time

Re-posted 21 days ago


Job description

Senior Real-Time Viz Artist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Scott Baumberger
Compensation: $80,000 - $90,000 / year
Description
Compensation: $80,000 to $90,000 annually, commensurate with experience.
Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. We take craft seriously, and we take knowledge-sharing just as seriously. What you know is only as valuable as how well you share it.
We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates. This is a hands-on production role with real mentorship responsibility built in, not as a secondary duty.
Key Responsibilities
What You'll Do
  • Execute complex real-time production tasks across environments, assets, and architectural content
  • Deliver client-ready work with minimal revision
  • Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and asset distribution, without supervision
  • Apply real-time lighting expertise across project contexts: Lumen global illumination, sun studies, interior artificial lighting, and the distinction between cinematic and real-time approaches
  • Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets
  • Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a core expectation of the role
  • Review work and provide specific, actionable technical feedback to junior and mid-level artists
  • Document workflows so your expertise is accessible and usable by the team without requiring your direct involvement
  • Maintain rigorous version control discipline using Perforce
  • Participate in project kickoffs and contribute to process improvements

Skills, Knowledge and Expertise
What We're Looking For
  • 5+ years of professional 3D production experience
  • Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines
  • Deep real-time lighting expertise, technically proficient and artistically confident
  • Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith
  • Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial
  • Perforce required; Jira or equivalent project tracking
  • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a meaningful advantage. You will be interpreting architect drawings and BIM exports, not game briefs.

Portfolio Requirements
  • Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video will not be accepted as a substitute
  • Include project-level context for each piece: your specific contribution (modeling, lighting, composition, full-scene ownership, etc.) and the production constraints you were working within
  • Before submitting, review our work at imerza.com. If the quality and approach do not resonate, this is probably not the right fit

Additional Requirements
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.