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Full Time Vector International Jobs (NOW HIRING)

Senior GenAI Engineer

$107K - $146K/yr

Information Technology Time Type: Full time Minimum Clearance Required to Start: Secret Employee ... Experience with vector databases (Chroma, Weaviate, pgvector) and embedding models * Familiarity ...

POSITION SPECIFICS This Postdoctoral appointment supports an ongoing international research program ... BENEFITS Penn State provides a competitive benefits package for full-time employees designed to ...

Information Technology Time Type: Full time Minimum Clearance Required to Start: Secret Employee ... with vector databases, embedding techniques, and data pipelines o Experience with information ...

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Full Time Vector International information

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$127.2K

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How much do full time vector international jobs pay per year?

As of Jun 14, 2026, the average yearly pay for full time vector international in the United States is $127,248.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,000.00 and $142,500.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Vector International jobs? The most popular types of Vector International jobs are:
Infographic showing various Full Time Vector International job openings in the United States as of June 2026, with employment types broken down into 62% Full Time, 34% Part Time, and 4% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $127,248 per year, or $61.2 per hour.

Senior Embedded Software Engineer (Actuators & Control Systems)

Impulse Space

Redondo Beach, CA โ€ข On-site

$150K - $200K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 11 days ago


Job description

Senior Embedded Software Engineer (Actuators & Control Systems)
Department: Software
Employment Type: Full Time
Location: Redondo Beach
Compensation: $150,000 - $200,000 / year
Description
As a Senior Embedded Software Engineer at Impulse focused on Actuation & Control Systems, you will be responsible for developing embedded software that controls a variety of actuated systems across launch vehicles and spacecraft. These include rocket engine valves, satellite thrusters, thrust vector control actuators, and motor-driven devices such as reaction wheels and gimbals. You will collaborate with propulsion, avionics, and GNC teams to design high-performance, fault-tolerant firmware capable of operating reliably in harsh environments such as launch and space.
Responsibilities
  • Develop real-time firmware for controlling: Rocket engine valves and thrust vector control actuators (TVCAs); Satellite propulsion systems, including cold gas and electric thrusters; and Motor-driven systems such as reaction wheels, gimbals, and momentum wheels
  • Implement closed-loop control for: Position, velocity, torque, and pressure regulation; as well as Feedback via encoders, LVDTs, resolvers, current sensors, and pressure sensors
  • Interface with motor drivers and redundant actuator systems using protocols like CAN, SPI, UART, Ethernet, RS-422, and BISS-C.
  • Design and implement safety-critical state machines for thrust sequences, valve actuation, pressurization, and safe shutdowns
  • Participate in hotfire campaigns, environmental testing, and in-flight diagnostics
  • Write unit-tested and reviewable production firmware for use in both testbeds and spacecraft

Minimum Qualifications
  • Bachelor's degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, or a related field.
  • 5+ years of embedded C/C++ development experience for electromechanical control systems
  • Experience using oscilloscopes, logic analyzers, hardware debuggers, and source-level debuggers to troubleshoot problems at all layers of the stack.
  • Experience implementing real-time control loops, motor commutation, and actuator calibration routines
  • Proficiency working with servo motors, stepper motors, or brushless DC motors
  • Strong understanding of low-level hardware and digital interfaces (I2C, SPI, CAN, UART)

Preferred Skills and Experience
  • Prior work on rocket engine controller software, including valve sequencing and abort logic
  • Experience with satellite attitude control systems (ACS), including reaction wheels, magnetorquers, and small thrusters.
  • Familiarity with redundant actuator architectures and fault detection/response algorithms
  • Exposure to space environment constraints such as vacuum, temperature extremes, and radiation upsets

Additional Information:
Compensation bands are determined by role, level, location, and alignment with market data. Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity. In addition to base salary, for full-time hires, you may also be eligible for long-term incentives, in the form of stock options, and access to medical, vision & dental coverage as well as access to a 401(k) retirement plan.
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
Impulse Space is an Equal Opportunity Employer; employment with Impulse Space is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.