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Full Time Spectral Motion Jobs (NOW HIRING)

... audio, motion, etc.) * Demonstrated experience deploying algorithms to consumer product embedded ... Strong foundation in signal processing fundamentals (e.g., filtering, spectral analysis, time ...

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Full Time Spectral Motion information

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$14

$36

$68

How much do full time spectral motion jobs pay per hour?

As of Jul 22, 2026, the average hourly pay for full time spectral motion in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Special Effects Technician at Spectral Motion, and why are they important?

To thrive as a Special Effects Technician at Spectral Motion, you typically need expertise in practical effects, animatronics, fabrication, and a background in art, engineering, or a related field. Familiarity with industry tools such as 3D modeling software, fabrication equipment, and motion control systems is highly valuable. Creativity, attention to detail, teamwork, and strong problem-solving abilities help you excel in delivering high-quality effects under tight deadlines. These skills ensure that complex visual effects are executed safely, efficiently, and to the high standards required in film and television production.

What are full time spectral motion jobs?

Full time spectral motion jobs typically refer to positions in the field of visual effects, animatronics, or special effects, focusing on creating realistic movement and appearances for characters or elements using spectral (light or color-based) techniques. Employees in these roles often work for companies specializing in film, television, or theme park productions, and may be involved in designing, engineering, or operating complex mechanical or digital systems. The work is highly creative and technical, requiring collaboration with artists, engineers, and directors to bring imaginative concepts to life. Full time positions offer regular hours and benefits, providing stability in a dynamic and innovative industry.

What is the difference between Full Time Spectral Motion vs Full Time Animatronic Technician?

AspectFull Time Spectral MotionFull Time Animatronic Technician
CredentialsRelevant certifications in creature design, sculpture, or roboticsCertifications in robotics, electronics, or mechanical systems
Work EnvironmentFilm, television, theme parks, special effects studiosTheme parks, film productions, live shows
Industry UsageSpecial effects, creature design, character creationAnimatronic installation, maintenance, and operation

Full Time Spectral Motion specializes in creature design and special effects for film and TV, focusing on character creation and visual storytelling. Full Time Animatronic Technicians primarily work on installing, maintaining, and operating animatronic figures in theme parks and entertainment venues. While both roles involve robotics and mechanical skills, Spectral Motion emphasizes creature artistry, whereas Animatronic Technicians focus on technical maintenance and operation.

What are some common challenges faced by professionals working in full-time roles at Spectral Motion, and how can new hires effectively adapt?

Professionals at Spectral Motion often face the challenge of working on tight production deadlines while maintaining high standards for creativity and technical precision, especially in creature effects and animatronics. Collaboration across multidisciplinary teams—such as artists, engineers, and technicians—is essential, so strong communication and adaptability are key. New hires can effectively adapt by proactively seeking feedback, staying organized, and being open to learning from experienced colleagues, ensuring they can deliver their best work in a fast-paced, dynamic environment.
What cities are hiring for Full Time Spectral Motion jobs? Cities with the most Full Time Spectral Motion job openings:
What are the most commonly searched types of Spectral Motion jobs? The most popular types of Spectral Motion jobs are:
Infographic showing various Full Time Spectral Motion job openings in the United States as of July 2026, with employment types broken down into 74% Full Time, 24% Part Time, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $76,634 per year, or $36.8 per hour.
Senior Signal Processing Engineer

Senior Signal Processing Engineer

Whoop

Boston, MA • On-site

$150K - $215K/yr

Full-time

Re-posted 16 days ago


Job description

At WHOOP, we're on a mission to unlock human performance and healthspan. WHOOP empowers members to perform at a higher level through a deeper understanding of their bodies and daily lives.
WHOOP is seeking a Senior Signal Processing Engineer to join the Sensor Intelligence Group (SIG), a cross-functional team collaborating across WHOOP Labs, Firmware, and Data Science. This role is central to developing next-generation sensor processing to enable foundational health features at WHOOP. You'll develop the edge signal processing underpinning WHOOP physiological insights and coaching, ultimately delivering meaningful and personalized feedback to millions of members.
RESPONSIBILITIES:
  • Lead the design and development of signal processing for real-time, edge inference on consumer products
  • Own the full lifecycle: prototyping, validation, productionization, and continuous improvement
  • Evaluate commercial solutions; create demos and inform build/buy decisions
  • Collaborate cross-functionally with hardware, software, and product teams to bring algorithms to WHOOP members
  • Mentor junior engineers and contribute to a high-performance, research-to-production culture

QUALIFICATIONS:
  • B.S. in Electrical Engineering or related field, M.S. or PhD preferred
  • 5+ years of experience developing and deploying real-time sensor signal processing algorithms (e.g., physiological, audio, motion, etc.)
  • Demonstrated experience deploying algorithms to consumer product embedded platforms (e.g. fixed-point DSPs or MCUs)
  • Strong foundation in signal processing fundamentals (e.g., filtering, spectral analysis, time-frequency methods)
  • Experience with system-level design and optimization to maximize product battery life
  • Proficiency in Python or MATLAB for algorithm prototyping and with C/C++ for deployment to embedded product platforms
  • Excellent communication skills, including the ability to present technical results to a diverse audience

BONUS QUALIFICATIONS:
  • Experience developing hybrid DSP/ML systems, with a focus on signal pre-processing and/or feature extraction
  • Knowledge of embedded systems, RTOS, or firmware development
  • Deep understanding of sensor physics or sensor fusion techniques
  • Knowledge of microcontroller libraries for efficient signal processing (e.g. CMSIS-DSP or CMSIS-NN)

This role is based in the WHOOP office located in Boston, MA. The successful candidate must be prepared to relocate if necessary to work out of the Boston, MA office.
Interested in the role, but don't meet every qualification? We encourage you to still apply! At WHOOP, we believe there is much more to a candidate than what is written on paper, and we value character as much as experience. As we continue to build a diverse and inclusive environment, we encourage anyone who is interested in this role to apply.
WHOOP is an Equal Opportunity Employer and participates in E-verify to determine employment eligibility. It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.
The WHOOP compensation philosophy is designed to attract, motivate, and retain exceptional talent by offering competitive base salaries, meaningful equity, and consistent pay practices that reflect our mission and core values.
At WHOOP, we view total compensation as the combination of base salary, equity, and benefits, with equity serving as a key differentiator that aligns our employees with the long-term success of the company and allows every member of our corporate team to own part of WHOOP and share in the company's long-term growth and success.
The U.S. base salary range for this full-time position is $150,000 - $215,000 Salary ranges are determined by role, level, and location. Within each range, individual pay is based on factors such as job-related skills, experience, performance, and relevant education or training.
In addition to the base salary, the successful candidate will also receive benefits and a generous equity package.
These ranges may be modified in the future to reflect evolving market conditions and organizational needs. While most offers will typically fall toward the starting point of the range, total compensation will depend on the candidate's specific qualifications, expertise, and alignment with the role's requirements.

Whoop logo

About Whoop

Sourced by ZipRecruiter

At WHOOP, we're on a mission to unlock human performance. WHOOP empowers users (Olympians, Professional Athletes, Fitness Enthusiasts, etc) to perform at a higher level through a deeper understanding of their bodies and daily lives.

Industry

Fitness and sports centers

Company size

501 - 1,000 Employees

Headquarters location

Boston, MA, US

Year founded

2012