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Full Time Senior Game Designer Jobs (NOW HIRING)

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team ...

Senior Art Designer

Las Vegas, NV · On-site

$90K - $110K/yr

Konami Gaming is looking for a Senior Art Designer to join our team! This onsite position is ... Work Environment: * Full-time/40+ hours per week onsite. Must be flexible to work overtime ...

Working closely with Game Design leadership, designing and developing mathematical models for casino slot games, including RTP, volatility, and overall game behavior. * Creating math for original ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

What You'll Do Epic Games is looking for a Senior Game Security Engineer to join our Anti-Cheat team and work with not only our titles but a wide variety of games from around the world. You'll join a ...

Showing results 21-40

Full Time Senior Game Designer information

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$79.5K

$130.8K

$196K

How much do full time senior game designer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for full time senior game designer in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Senior Game Designer vs Full Time Game Designer?

AspectFull Time Senior Game DesignerFull Time Game Designer
Experience LevelTypically 5+ years, leadership responsibilitiesEntry to mid-level, focus on design tasks
ResponsibilitiesLeading design projects, mentoring, high-level concept developmentCreating game mechanics, level design, supporting project goals
CredentialsPortfolio, relevant industry experience, possibly leadership trainingPortfolio, relevant education or experience
Work EnvironmentCollaborative teams, often in senior or lead rolesDesign teams, collaborative but less leadership focus

The main difference between a Full Time Senior Game Designer and a Full Time Game Designer lies in experience, responsibilities, and leadership. Senior designers typically have more industry experience, lead design efforts, and mentor junior staff, while game designers focus on executing design tasks. Both roles require strong portfolios and industry knowledge, but senior roles involve higher-level strategic input and team leadership.

How much do full time senior game designers make?

Full-time senior game designers typically earn between $70,000 and $120,000 annually, depending on experience, location, and company size. They often have strong skills in game development tools like Unity or Unreal Engine and may require several years of industry experience.

What cities are hiring for Full Time Senior Game Designer jobs?

Cities with the most Full Time Senior Game Designer job openings:

What are the most commonly searched types of Senior Game Designer jobs?

The most popular types of Senior Game Designer jobs are:

What are popular job titles related to Full Time Senior Game Designer jobs?

For Full Time Senior Game Designer jobs, the most frequently searched job titles are:

Infographic showing various Full Time Senior Game Designer job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Principal Game Designer, D&D Universes Beyond

Renton, WA • Hybrid

Hasbro
Manufacturing • 5 - 10K employees

Full-time

Posted 18 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons & Dragons play, creating expressions that welcome players into the hobby while honoring what makes D&D iconic. This position involves developing product vision from early possibility into authentic, accessible, and unmistakably D&D experiences, all while leading and mentoring a team of game designers.

This is a hybrid role requiring three days a week in our Renton, WA office. 

WHAT YOU'LL DO:
  • Shape the design vision for new play experiences, product formats, and audience opportunities with senior leadership.
  • Explore how D&D core principles can adapt to different worlds, genres, play styles, and form factors while preserving the heart of the game.
  • Establish game design practices and standards, helping teams move from ambiguity to focused creative direction.
  • Collaborate with internal teams and external partners to ensure each experience captures the spirit of its world, serves its audience, and delivers on the creative vision.
  • Lead, mentor, and develop a team of game designers, setting a high bar for craft, collaboration, and player-centered thinking.
  • Step into hands-on design development, leading critical initiatives and helping teams find clarity, momentum, and creative solutions.
WHAT YOU'LL BRING:
  • 8+ years of experience in game design, product innovation, or related roles with proven ownership of game design direction across long-form print products.
  • Strong understanding of D&D and RPG game systems and how mechanics, content, progression, narrative, social dynamics, and player choices shape engagement.
  • Integrates audience research, segmentation, playtesting, and market insights to shape design direction.
  • Experience working with partners, creative collaborators, or licensed properties, adapting narrative and mechanics to fit established worlds, brands, and approval needs.
  • Strong communication and storytelling skills when aligning leadership, partners, and cross-functional teams around creative concepts, recommendations, tradeoffs, and design rationale.
  • People management experience, including mentoring designers, giving feedback, supporting career growth, and building healthy team practices.
Nice to Have:
  • Broad familiarity across the gaming category including tabletop games, roleplaying games, board games, video games, etc.
  • A love of pop culture.

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