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Full Time Opengl Developer Jobs (NOW HIRING)

We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ... Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal). Education and/or Experience ...

Senior Rendering Engineer

San Mateo, CA · On-site

$243K - $295K/yr

Knowledge of one or more GPU APIs (OpenGL, DirectX and similar) * The ability to reason about code ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

Job Type Full-time Description Interclypse is seeking Full Stack Developers. The Interclypse ... OpenGL) Desired Skills/Experience * General understanding of Database Interactions with NoSQL DBs ...

This is a full-time position with a full benefit package listed below that includes opportunities ... The developer will be creating robust operating system driven software for advanced displays in ...

Computer Engineer III

Dayton, OH

$56 - $75/hr

The DCS Air & Space Technology (AST) Sector is seeking a Modeling and Simulation Software Engineer ... Experience developing in OpenGL or OSG. Employment Type: Full Time

Senior Android Engineer

Mountain View, CA · On-site

$175K - $215K/yr

We are building a team of engineers dedicated to further developing our in-car experience. Projects ... OpenGL, 3D graphics, or gaming engines #LI-Hybrid The expected base salary range for this full-time ...

Software Engineer, iOS

New York, NY · On-site

$175K - $275K/yr

You have experience with OpenGL or Metal * You are grounded, collaborative, and willing to do ... Please note benefits apply to full time employees only. Compensation Range: $175K - $275K

Software Engineer, iOS

New York, NY · On-site

$175K - $275K/yr

You have experience with OpenGL or Metal * You are grounded, collaborative, and willing to do ... Please note benefits apply to full time employees only.

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Full Time Opengl Developer information

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How much do full time opengl developer jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for full time opengl developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is the difference between Full Time Opengl Developer vs Full Time Graphics Programmer?

AspectFull Time Opengl DeveloperFull Time Graphics Programmer
Required CredentialsBachelor's in Computer Science or related field, knowledge of OpenGLBachelor's in Computer Graphics, Computer Science, or related, with graphics API experience
Work EnvironmentGame studios, simulation companies, visualization firmsGame development, visualization, VR/AR companies
Industry UsagePrimarily in graphics rendering using OpenGLInvolves broader graphics programming including shaders, rendering pipelines

Full Time Opengl Developers focus specifically on OpenGL-based rendering, while Full Time Graphics Programmers work on a wider range of graphics technologies and APIs. Both roles require similar credentials and often work in similar environments, but their scope and focus differ slightly, with graphics programmers handling broader graphics pipeline tasks.

What cities are hiring for Full Time Opengl Developer jobs? Cities with the most Full Time Opengl Developer job openings:
What are the most commonly searched types of Opengl Developer jobs? The most popular types of Opengl Developer jobs are:
What states have the most Full Time Opengl Developer jobs? States with the most job openings for Full Time Opengl Developer jobs include:
Infographic showing various Full Time Opengl Developer job openings in the United States as of June 2026, with employment types broken down into 82% Full Time, 15% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Senior Graphics Engineer

Senior Graphics Engineer

Stardock

Plymouth, MI • On-site

Full-time

Posted 22 days ago


Job description

Salary: $100,000 to $200,000 annually

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.
  • Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal).


Education and/or Experience Desired:

  • Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.


The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.