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Full Time Medical Animation Jobs (NOW HIRING)

Manager, Animation

Bristol, CT ยท On-site

$126K - $170K/yr

... of medical, financial, and/or other benefits, dependent on the level and position offered. Job ... Graphic Design & Motion Graphics Design - Sports Employment Type: Full time Primary City, State ...

What We Need: We are looking for a Senior Technical Animation Designer to be responsible for ... full-time employees are also eligible for a range of benefits at the Company, including: medical ...

Expert Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

In this role, you'll partner closely with animation, design, and engineering teams to create and ... full-time employees are also eligible for a range of benefits at the Company, including: medical ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ... full-time employees are also eligible for a range of benefits at the Company, including: medical ...

Expert Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

In this role, you'll partner closely with animation, design, and engineering teams to create and ... full-time employees are also eligible for a range of benefits at the Company, including: medical ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ... full-time employees are also eligible for a range of benefits at the Company, including: medical ...

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Full Time Medical Animation information

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$10

$39

$70

How much do full time medical animation jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for full time medical animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Full Time Medical Animation vs Medical Illustrator?

AspectFull Time Medical AnimationMedical Illustrator
CredentialsTypically requires a degree in animation, multimedia, or related field; some certifications in medical visualizationRequires a degree in medical illustration, fine arts, or related field; certification from the Association of Medical Illustrators (AMI) is common
Work EnvironmentWork primarily in digital studios, hospitals, or healthcare companies; focus on animation and video productionWork in studios, hospitals, or academic settings; focus on static illustrations and visual storytelling
Industry UsageUsed mainly in educational videos, patient education, and marketing materialsUsed in textbooks, journal publications, and educational materials

Full Time Medical Animators focus on creating dynamic, animated visualizations of medical concepts, often requiring skills in animation software and multimedia. Medical Illustrators produce detailed static images for print and digital media, emphasizing accuracy and artistic skill. Both roles are essential in healthcare communication but differ mainly in output format and technical expertise.

What cities are hiring for Full Time Medical Animation jobs? Cities with the most Full Time Medical Animation job openings:
What are the most commonly searched types of Medical Animation jobs? The most popular types of Medical Animation jobs are:
What states have the most Full Time Medical Animation jobs? States with the most job openings for Full Time Medical Animation jobs include:

Senior Technical Animation Designer

31st Union

San Mateo, CA โ€ข On-site

$108K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

WE ARE GAME MAKERS
Who We Are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will include features that support major gameplay mechanics, such as locomotion and abilities, UI selection animations, and procedural solutions.
You will be a communication hub in addition to the technical aspect of the job. You'll need to ensure that everyone has the information they need to be successful. This role is focused on technical animation, but will also work with design and engineering teams to translate needs across those subject areas.
Who You Are:
  • Collaborate closely with teams across Animation, Engineering, and Design to help deliver a cohesive, high-quality animation style that supports an immersive gameplay experience.
  • Work with key stakeholders to define goals and implement scalable solutions that streamline animation content creation and integration.
  • Take initiative in building and refining animation systems, carefully balancing performance needs with desired in-game behaviors.
  • Provide and offer technical support and mentorship to animators, contributing to their development while promoting effective cross-disciplinary communication.
  • Regularly document processes and share insights to help improve team workflows and knowledge sharing.

What Will Make You a Great Fit:
  • Shipped at least one AAA title with 4+ years of professional animation experience in Maya
  • Strong understanding of third-person shooter mechanics and in-engine animation systems (state machines, blendspaces, animation graphs)
  • Proficient with run-time and procedural animation tools such as IK, Control Rig, retargeting, ragdolls, and motion matching
  • Experienced in Unreal Engine (2+ years), including scripting with Blueprints and/or C++, and solid foundation in vector math and code concepts.
  • Skilled at bridging disciplines with strong problem-solving and communication abilities.
  • Continuously up to date with the latest in Unreal, Maya, and animation technologies; portfolio demonstrating expertise.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
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