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From Home Unity Game Programmer Jobs in California

Gameplay Engineer II

Irvine, CA · On-site

$125 - $150/hr

What the Role Entails Lightspeed LA is seeking a talented and enthusiastic gameplay engineer to ... Unity. * Experience with game console hardware. * Understanding of game asset pipelines.

Senior Gameplay Engineer

Irvine, CA · On-site

$150 - $200/hr

... game systems and tools. * Mentor, develop, and learn from colleagues. * Help build and maintain an ... Experience working on AAA proprietary engines or third‑party engines such as Unreal or Unity.

... from the concept stage to shipping - Experience working with third-party developers in a publishing ... game design. PREFERRED QUALIFICATIONS - Experience designing player-facing AI features such as ...

Game Designer

San Francisco, CA · On-site

$182K/yr

... purpose, from the start. What You'll Do * Design game mechanics and the systems around them ... Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to ...

Senior Machine Learning Engineer

Mountain View, CA · On-site +1

$123K - $169K/yr

The AI models perform various tasks for building Unity games. * Integrate Machine Learning models ... Mentor engineers and researchers while cultivating a technical culture of innovation, excellence ...

Lead Gameplay Engineer

Irvine, CA · On-site

$100 - $125/hr

Responsibilities * Work with and lead a gameplay engineering team to craft development of ... from engine to game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with ...

Showing results 41-60

From Home Unity Game Programmer information

What is the difference between From Home Unity Game Programmer vs From Home Unreal Engine Developer?

AspectFrom Home Unity Game ProgrammerFrom Home Unreal Engine Developer
Required CredentialsBachelor's in Computer Science or related field, Unity certifications often preferredBachelor's in Computer Science or related field, Unreal certifications advantageous
Work EnvironmentRemote, collaborative with design and art teams, project-basedRemote, team-oriented, often in larger studios or indie projects
Industry UsageMobile, indie, and casual gamesAAA, high-end PC, and console games
Common Search & ComparisonYesYes

The main difference between a From Home Unity Game Programmer and a From Home Unreal Engine Developer lies in the game engine expertise. Unity programmers typically work on mobile and indie projects, while Unreal developers focus on high-end AAA titles. Both roles require similar educational backgrounds and certifications but differ in industry focus and project types.

Senior Product Manager - Enterprise AI for Game Development

Santa Clara, CA • On-site

Nvidia Corporation
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 2 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

We are looking for a product leader to define and take to market NVIDIA's enterprise solutions for game development. NVIDIA hardware and technology powers the world's most ambitious games - both in runtime technologies such as RTX rendering and AI game characters, but also in AI and accelerated computing technologies used to build and operate games. These span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking.
Working alongside our business development and content management teams, this role will define and package enterprise solutions, position them, and help land them inside the world's top game developers and publishers. Success in this role will enable game studios to build better games, get them to market faster, and operate them more efficiently for hundreds of millions of gamers!
What you'll be doing:
  • Drive product strategy, feature requirements, roadmap, and go-to-market for the enterprise game developer product and technology portfolio.
  • Understand how studios build, ship, and operate games, and where NVIDIA should invest in products and technology to address market needs.
  • Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption.
  • Partner with ISVs and engine developers to integrate NVIDIA enterprise technology natively into production workflows.
  • Work closely with OEM partners shipping enterprise solutions to drive go to market into the game development industry.
  • Own positioning, messaging, tradeshow strategy, and sales enablement.
  • Build personas, user journeys, and industry-specific narratives.
  • Build technical demos, trade-show narratives, and case studies working with lighthouse studios.

What we need to see:
  • 8+ years of combined product management and product marketing experience, with meaningful time on game developer tools, game technology, graphics, or AI products.
  • Deep familiarity with modern game development workflows: real-time rendering, asset pipelines, build and test infrastructure, and live ops.
  • First-hand experience as a game developer, engine programmer, technical producer, or related role- you have shipped real content or code and can hold your own in a technical conversation with a studio's principal engineer.
  • Knowledge of at least one major game engine (Unreal, Unity, or a proprietary AAA engine).
  • Strong written and verbal communication; able to translate deep technical material into crisp positioning for studios, executives, press, and partners.
  • Bachelor's degree in Computer Science, Electrical Engineering, Game Development, or equivalent experience.
  • Ability to work in the Santa Clara, CA office.

Ways to stand out from the crowd:
  • Background in enterprise developer platforms, on-prem AI deployments, or workstation/server product lines used by studios.
  • Established relationships across the game development community - studios, publishers, and engine teams.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 258,750 USD for Level 4, and 208,000 USD - 327,750 USD for Level 5.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until June 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US