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From Home Unity Game Programmer Jobs in California

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity ... You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished ...

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity ... You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished ...

An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any ... Samples or examples of work - can be from a prototype, in college, etc. Must be able to work ...

... hear from you! The Role We are looking for a skilled Game Developer with experience in Cocos ... Exposure to other game engines like Unity or Unreal Engine is beneficial. * Knowledge of CI/CD ...

... motion - think "game feel" in the Super Meat Boy/Balatro/Hades sense: tight, expressive, and ... You've shipped experiences where the magic comes from timing, simplicity, and cohesion. * Unity or ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Act as a liaison between art and engineering to ensure smooth collaboration and efficient feature ...

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From Home Unity Game Programmer information

What is the difference between From Home Unity Game Programmer vs From Home Unreal Engine Developer?

AspectFrom Home Unity Game ProgrammerFrom Home Unreal Engine Developer
Required CredentialsBachelor's in Computer Science or related field, Unity certifications often preferredBachelor's in Computer Science or related field, Unreal certifications advantageous
Work EnvironmentRemote, collaborative with design and art teams, project-basedRemote, team-oriented, often in larger studios or indie projects
Industry UsageMobile, indie, and casual gamesAAA, high-end PC, and console games
Common Search & ComparisonYesYes

The main difference between a From Home Unity Game Programmer and a From Home Unreal Engine Developer lies in the game engine expertise. Unity programmers typically work on mobile and indie projects, while Unreal developers focus on high-end AAA titles. Both roles require similar educational backgrounds and certifications but differ in industry focus and project types.

Game Programmer (Unity)

Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Posted 5 days ago

Be an early applicant


Job description

The Unity Engineer Role:

We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.

Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.

You may be a good fit if:You love Strategy RPGs

Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

And you also love the anime aesthetic

We're also huge anime fans if you haven't noticed.

You deeply understand Unity

We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.

You're comfortable working on small, fast-paced teams

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

You're excited about the potential of Generative AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.