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Freelance Unity Vr Developer Jobs in Illinois (NOW HIRING)

... as Unity and C#, along with a strong understanding of core VR concepts including immersion ... Excellent programming skills in languages relevant to immersive technologies, such as C#, Java ...

New

Senior Data Engineer

Chicago, IL · On-site

$88K - $103K/yr

Implement data governance and access controls using Unity Catalog and platform best practices. Use ... Temporary roles may be eligible to participate in our freelancer/temporary employee medical plan ...

Senior Data Engineer

Chicago, IL · On-site

$88K - $103K/yr

Implement data governance and access controls using Unity Catalog and platform best practices ... Temporary roles may be eligible to participate in our freelancer/temporary employee medical plan ...

Lead Data Engineer

Chicago, IL · On-site

$112K - $135K/yr

Implement data governance and access controls using Unity Catalog and platform best practices ... Temporary roles may be eligible to participate in our freelancer/temporary employee medical plan ...

Training Lead

Chicago, IL · On-site

$116K - $149K/yr

... developers, and subject matter experts to deliver innovative, learner centric solutions. You ... Proficiency in Unity * Experience with C# and/or visual scripting in Unity * Experience developing ...

... developers, and subject matter experts to deliver innovative, learner centric solutions. You ... Proficiency in Unity * Experience with C# and/or visual scripting in Unity * Experience developing ...

... developers, and subject matter experts to deliver innovative, learner centric solutions. You ... Proficiency in Unity * Experience with C# and/or visual scripting in Unity * Experience developing ...

Freelance Unity Vr Developer information

What is the difference between Freelance Unity Vr Developer vs Freelance Unreal Engine Developer?

AspectFreelance Unity Vr DeveloperFreelance Unreal Engine Developer
Required SkillsUnity, C#, VR SDKsUnreal Engine, C++, VR SDKs
Work EnvironmentProject-based, remote or on-siteProject-based, remote or on-site
Industry UsageVR applications, games, trainingVR applications, high-end games, simulations
Common Search IntentFinding VR development projects in UnityFinding VR development projects in Unreal Engine

Both roles involve creating VR experiences but differ mainly in the game engine used. Unity VR developers focus on Unity and C#, while Unreal Engine developers work with Unreal and C++. Your choice depends on the project requirements and your expertise in either engine.

What are the most commonly searched types of Unity Vr Developer jobs in Illinois? The most popular types of Unity Vr Developer jobs in Illinois are:
What are popular job titles related to Freelance Unity Vr Developer jobs in Illinois? For Freelance Unity Vr Developer jobs in Illinois, the most frequently searched job titles are:
What job categories do people searching Freelance Unity Vr Developer jobs in Illinois look for? The top searched job categories for Freelance Unity Vr Developer jobs in Illinois are:
What cities in Illinois are hiring for Freelance Unity Vr Developer jobs? Cities in Illinois with the most Freelance Unity Vr Developer job openings:

APTPUO Fall 2026 - DTI6300

Uottawa

Campus, IL • On-site

$239.47/hr

Part-time

PTO

Posted 2 days ago


Job description

Posting Reason:

New Position

Location:

Main Campus

Academic Period:

2026 Fall Semester

Faculty:

Faculte de genie / Faculty of Engineering

Academic Unit:

Ecole de conception et d'innovation pedagogique en genie \\ School of Engineering Design and Teaching Innovation

Course Title:

Topic: Foundations of Immersive Virtual Reality

Course Code:

DTI6300

Section:

c

Course Description:

Posting limited to:

Professeur a temps-partiel etudiant/ Student Part-Time Professor

Date Posted (YYYY/MM/DD):

2026/05/25

Applications must be received BEFORE (YYYY/MM/DD):

2026/06/26

Expected Enrolment:

30

Approval date:

2026/05/25

Number of credits:

3

Work Hours:

39

Hourly Rate:

Enseignement / Teaching: $239.47 (2024-2025)

The academic year starts on September 1 and ends on August 31.

These rates do not included vacation pay nor statutory pay.

These rates will be applied until a new collective agreement is ratified. Retro will be paid after the ratification.

Course type:

B

Posting type:

Regulier / Regular

Language of instruction:

Anglais | English

Competence in second language:

Active

Course Schedule:

Mercredi | Wednesday 13:00-16:00 - -

Requirements:

The candidate should demonstrate experience designing and developing immersive virtual reality applications using industry-standard tools such as Unity and C#, along with a strong understanding of core VR concepts including immersion, presence, user interaction, locomotion, usability, comfort, and optimization for head-mounted displays (HMDs).

The successful candidate should also have experience developing interactive 2D/3D applications, serious games, simulations, or educational VR experiences, as well as knowledge of cross-platform deployment and performance optimization for desktop and mobile immersive applications. Familiarity with software development best practices, debugging, system integration, and collaborative development workflows is required. Excellent programming skills in languages relevant to immersive technologies, such as C#, Java, Python, C/C++, or JavaScript, are also expected. In addition, the instructor should possess previous teaching, tutoring, mentoring, or teaching assistant experience in programming, software engineering, computer systems, or related technical subjects.

This position is especially well suited for candidates with experience combining immersive technology development and higher-education instruction, particularly those who have developed VR applications focused on usability, engagement, education, or social impact.

Additional Information and/or Comments:

An acceptable level of education and/or experience could be viewed as being equivalent to the educational required and/or demonstrated experience. If you are invited to continue the selection process, please notify us of any adaptive measures you might require. Information you send us will be handled respectfully and in complete confidence. Employees are required under provincial law to successfully complete all mandatory legislated training. The list of training may be modified by provincial law.

The hiring process will be governed by the current APTPUO collective agreements; you can click here for the main unit, here for the OLBI unit, or here for the Toronto/Windsor unit to find out more.

The University of Ottawa embraces diversity and inclusion in the workplace. We are passionate about our people and committed to employment equity. We foster a culture of respect, teamwork and inclusion, where collaboration, innovation, and creativity fuel our quest for research and teaching excellence. While all qualified persons are invited to apply, we welcome applications from qualified Indigenous persons, racialized persons, persons with disabilities, women and LGBTQIA2S+ persons. The University is committed to creating and maintaining an accessible, barrier-free work environment. The University is also committed to working with applicants with disabilities requesting accommodation during the recruitment, assessment and selection processes. Applicants with disabilities may contact vra.affairesprofessorales@uottawa.ca to communicate the accommodation need. All qualified candidates are encouraged to apply; however, Canadians and permanent residents will be given priority.

Prior to May 1, 2022, the University required all students, faculty, staff, and visitors (including contractors) to be fully vaccinated against Covid-19 as defined in Policy 129 - Covid-19 Vaccination. This policy was suspended effective May 1, 2022 but may be reinstated at any point in the future depending on public health guidelines and the recommendations of experts.