Ideal candidates for this position will have an active interest in gaming, computer science, AI ... The ability to bridge the gap between programmers and artists to help students work well on ...
Ideal candidates for this position will have an active interest in gaming, computer science, AI ... The ability to bridge the gap between programmers and artists to help students work well on ...
... game-engine-based synthetic environment frameworks • Create tool workflows or visual ... development (Unity/Unreal) • Cloud deployment experience (AWS/Azure) • Software ...
... game-engine-based synthetic environment frameworks • Create tool workflows or visual ... development (Unity/Unreal) • Cloud deployment experience (AWS/Azure) • Software ...
... using game-engine-based synthetic environment frameworks * Create tool workflows or visual ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...
... using game-engine-based synthetic environment frameworks * Create tool workflows or visual ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...
... using game-engine-based synthetic environment frameworks * Create tool workflows or visual ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...
... using game-engine-based synthetic environment frameworks * Create tool workflows or visual ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...
Learning & Development Project Manager
Horsham, PA · On-site
$58 - $60/hr
Coordinate cross-functional teams, including learning architects, content developers, IT, digital ... Join our game-changing, global company dedicated to creating better, smarter, faster ways to get ...
Learning & Development Project Manager
Horsham, PA · On-site
$58 - $60/hr
Coordinate cross-functional teams, including learning architects, content developers, IT, digital ... Join our game-changing, global company dedicated to creating better, smarter, faster ways to get ...
Freelance Unity Game Developer information
See Pennsylvania salary details
$32.6K - $46K
3% of jobs
$46K - $59.5K
10% of jobs
$59.5K - $72.9K
8% of jobs
$79.2K is the 25th percentile. Wages below this are outliers.
$72.9K - $86.3K
10% of jobs
$86.3K - $99.8K
16% of jobs
The median wage is $102.3K / yr.
$99.8K - $113.2K
20% of jobs
$120.2K is the 75th percentile. Wages above this are outliers.
$113.2K - $126.7K
16% of jobs
$126.7K - $140.1K
0% of jobs
$140.1K - $153.6K
1% of jobs
$153.6K - $167K
5% of jobs
$167K - $180.4K
11% of jobs
$32.6K
$108.7K
$180.4K
How much do freelance unity game developer jobs pay per year?
What skills and qualifications are needed to be a freelance Unity game developer?
To thrive as a Freelance Unity Game Developer, you need strong proficiency in C# programming, Unity engine expertise, and experience in 2D/3D game development, supported by a solid portfolio. Familiarity with source control systems (like Git), project management tools (such as Trello or Jira), and sometimes Unity certifications is often expected. Excellent communication, self-motivation, time management, and problem-solving skills help you excel in remote or client-based projects. These competencies are crucial for delivering high-quality games, maintaining effective client relationships, and managing the varied demands of freelance work.
What is a freelance Unity game developer?
A Freelance Unity Game Developer is a self-employed professional who creates, prototypes, and develops games or interactive experiences using the Unity game engine. They typically work on a project basis for clients, handling tasks such as coding, asset integration, debugging, and optimization. Freelancers may collaborate with designers, artists, and other developers to bring games to life. Their job requires proficiency in C#, knowledge of Unity's tools and systems, and problem-solving skills. They often manage their own schedules, client communication, and project scope.
What are common challenges freelance Unity game developers face, and how can they be managed?
Freelance Unity game developers often encounter challenges such as juggling multiple projects, ensuring clear communication with remote clients, and managing fluctuating workloads or income streams. Staying organized with effective project management tools and setting clear timelines with clients can help manage these demands. It's also important to regularly update technical skills and maintain a strong professional network to secure consistent work. Overcoming these challenges can lead to a rewarding freelance career with increased flexibility and the ability to work on diverse, creative projects.

Adjunct Faculty Position in Entertainment Technology
Pittsburgh, PA • On-site
Full-time, Part-time
Posted 27 days ago
Carnegie Mellon University rating
8.6
Based on 24 frontline employees who took The Breakroom Quiz
67th of 617 rated colleges and universities
Job description
The Entertainment Technology Center (ETC) at Carnegie Mellon University invites applications for part-time, Adjunct Teaching positions at the ETC. While preferred, an advanced degree is not required for candidates with extensive professional experience in one of the program's focus areas (gaming, location based entertainment, experimental media, VR/AR/XR, immersive content). The ETC is interested in those individuals that hold some industry experience, with an emphasis on current professional pipeline production practices, and a basis in design fundamentals. Ideal candidates for this position will have an active interest in gaming, computer science, AI, robotics, and computer graphics as it is applied on teams in both games and interactive media. Additionally, candidates should have a high level of expertise and have teaching or professional experience in this area.
You are encouraged to contribute to teaching our core Project Course, supervising student teams in their project course work, and critiquing student work. We are looking for someone who will contribute to our teaching mission and be a passionate mentor and advisor.
Responsibilities include teaching, advising, supervising student projects, and critiquing student work
Your responsibilities will include:
- Teach, with co-faculty, the semester ETC Project Course. Supervise students within their project teams of typically 4-6 students and provide constructive criticism on project materials;
- Conduct code reviews with teams interested in deeper discussions on their software artifacts, which often utilize frameworks dependent on project needs;
- Hold office hours each week to help students;
Qualifications
Qualifications:
We are seeking a professional who minimally holds a Bachelor's (or MS) in a relevant discipline and has proven industrial experience of five or more years. Additionally, we are looking for you to have:
- Strong verbal and written communication skills;
- The ability to bridge the gap between programmers and artists to help students work well on interdisciplinary teams;
- Strong collaboration and interpersonal skills;
- The capability of critiquing software engineering and conducting code reviews across a myriad of semester-length projects in the entertainment technology space;
- A passion for teaching, perhaps expressed through books or online forums, shared code repositories with blog walkthroughs, and/or evidence of helping programming teams grow in knowledge through instruction delivered directly, i.e., an "inspiring leader" willing to share.
Preferred additional skills include the following:
- Game engine development experience;
- Gameplay development experience, especially interactive 3D applications and real-time systems development;
- Teaching experience in related areas;
- Proficiency using Unity and Unreal Engine 4;
- Development experience with Unity and/or Unreal Engine 5;
Carnegie Mellon offers highly competitive salaries and start-up packages in an attractive urban environment frequently rated as one of the most livable in the U.S. The Entertainment Technology Center is dedicated to cultivating a multi-faceted faculty and a welcoming university community. We also work actively to meet the needs of dual-career couples.
Application Instructions
The position begins spring of 2027. Rank and salary are commensurate with qualifications and experience. Review of applications will begin immediately and reviewed on a rolling basis until the position is filled; we encourage early submissions.
Applications must be in PDF format and include (1) resume that highlights research or professional development work in the listed areas of interest, (2) teaching and creative interest statement, (3) thenames and email addresses of three or more individuals who can be asked to provide letters of reference. The Search Committee will not directly request letters until the final round of the process. Please reference the ETC in your cover letter for the position.
All applications must be submitted through Interfolio: https://apply.interfolio.com/189594
About Carnegie Mellon University Entertainment Technology Center
Carnegie Mellon University, located in Pittsburgh, PA is a major research university of approximately 13,000 students, consistently ranked as one of the top research universities on the globe by US News and World Report. The Entertainment Technology Center (ETC) offers a two-year professional graduate Masters in Entertainment Technology program. Each year, an incoming class of 75-80 students pursues an educational experience addressing their professional development through applied research on interdisciplinary projects. Founded in 1998, the ETC has over 1,000 alumni whose achievements help illustrate the solid basis of the ETC's curriculum. For more information, please visit https://www.etc.cmu.edu/
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