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Freelance Research Computing Jobs (NOW HIRING)

Familiarity with physical computing: depth cameras, LIDAR, Arduino, Raspberry Pi, custom ... Demonstrates a genuine passion for learning, experimentation, R&D, prototyping, and exploring new ...

Augmented & Virtual Reality Coach

$17 - $22/hr

... computing, 3D interaction design, and XR hardware and software. Coaches also support career ... research, or freelance), prior mentoring or teaching experience, and a clear, structured approach ...

Data Scientist

Manhattan, NY · On-site

$72K - $109K/yr

Using distributed computing systems to access and manipulate big data sources. * Conducting ... Sharing knowledge and conducting research to advance the collective knowledge and skills of our ...

Data Scientist

Manhattan, NY · On-site

$72K - $109K/yr

Using distributed computing systems to access and manipulate big data sources. * Conducting ... Sharing knowledge and conducting research to advance the collective knowledge and skills of our ...

From software to hardware our teams are shaping the future of world-leading hyperscale computing ... Oversee freelance relationships and negotiate vendor agreements to secure specialized technical ...

Data Scientist

Manhattan, NY · On-site

$72K - $109K/yr

Use distributed computing systems to access and manipulate big data sources * Apply quantitative ... Share knowledge and conduct research to advance the collective knowledge and skills of our team ...

You research before you reach out. You already know who PlanITROI is, what we do, who our ... Do you have freelancers and content creators, including video production and design, that you can ...

You research before you reach out. You already know who PlanITROI is, what we do, who our ... Do you have freelancers and content creators, including video production and design, that you can ...

We are also the world's leader in delivering repaired, refurbished, and re-certified computing ... Do you have freelancers and content creators, including video production and design, that you can ...

You research before you reach out. You already know who PlanITROI is, what we do, who our ... Do you have freelancers and content creators, including video production and design, that you can ...

Freelance Research Computing information

See salary details

$14

$47

$132

How much do freelance research computing jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for freelance research computing in the United States is $47.71, according to ZipRecruiter salary data. Most workers in this role earn between $24.28 and $61.78 per hour, depending on experience, location, and employer.
What cities are hiring for Freelance Research Computing jobs? Cities with the most Freelance Research Computing job openings:
What are the most commonly searched types of Research Computing jobs? The most popular types of Research Computing jobs are:
What states have the most Freelance Research Computing jobs? States with the most job openings for Freelance Research Computing jobs include:
Infographic showing various Freelance Research Computing job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 80% Physical, 3% Hybrid, and 17% Remote job distribution, with an average salary of $99,230 per year, or $47.7 per hour.

Creative Technologist (Freelance)

Hovercraft

Remote

Full-time

Re-posted 17 days ago


Job description

About Us
Hovercraft is a dynamic and innovative creative design firm that partners with brands to craft compelling experiences through design, strategy, and technology. We specialize in creating standout visuals, interactive digital content, and impactful branding solutions that push the boundaries of creativity.
Overview
We're looking for freelance Creative Technologists to help push the studio's work forward across a growing range of mediums. You'll work closely with our tech team, tech directors, designers and producers to build interactive experiences, real-time graphics systems, web projects, video games, and physical installations. We often carry projects from inception through completion - prototype, develop, deliver, and support our custom-built technology solutions. The tech team's work is centered around software but includes hardware integration, travel, client-facing interactions, and being embedded in the larger creative and problem-solving process.
Core Technical Skills
We're open to collaborating with generalists and specialists alike.
Software:
  • Strong generative / creative coding background - WebGL, Three.js, react-three-fiber, GLSL, or comparable real-time graphics experience
  • Experience with TouchDesigner for interactive systems, hardware integration, and high-performance graphics
  • Proficiency in JavaScript/TypeScript and modern web development (React or similar frameworks)
  • Solid backend fundamentals and comfort with REST APIs, content management systems, and cloud services for data-driven applications
  • Game development experience via WebGL, Unity, Unreal, or similar
  • Media file conversion, optimization, and delivery experience - you understand the formats and constraints of working with a wide variety of media assets (image/video/audio/3d) in interactive contexts
  • Source control and deployment fluency: Git, GitHub, basic cloud/server workflows
  • A solid grasp of software engineering practices - you think about stability, edge cases, version control, and QA
  • A commitment to staying current with modern development tools and workflows, including build tools, AI-assisted coding & agents, and automation
  • Working knowledge of current AI tools for creative pipelines: Computer vision, generative media, etc.
  • Experience with Windows scripting, tooling, and troubleshooting, as most of our projects run on Windows PCs
  • Experience with 3D tools (Blender, Cinema4D, Maya) or motion design (After Effects, Cavalry)

Hardware:
  • Familiarity with physical computing: depth cameras, LIDAR, Arduino, Raspberry Pi, custom electronics, RFID, sensor arrays, computer vision, and novel HCI technologies
  • Experience with physical lighting systems - DMX/ArtNet/etc., spatial mapping, electrical systems & power distribution
  • Familiarity with AV systems integration and industry standards (projectors, LED walls, sound systems, media servers, etc.)
  • Electrical engineering or fabrication fundamentals
  • AR/VR/XR or spatial computing project experience

Growth Areas We're Actively Investing In:
  • Unreal Engine / Notch - real-time 3D, XR production, high-resolution environments
  • Media server experience (Disguise, Pixera, or similar)
  • Deeper electrical & mechanical engineering expertise
  • Small-scale fabrication and material prototyping skills

Soft Skills That Matter Here:
  • Design & Quality Mindset: Strong design and craft sensibilities; understands what "Hovercraft quality" means, both visually and technically.
  • Ownership & Accountability: Takes initiative, makes decisions autonomously, estimates and manages work effectively, and advocates for timelines, testing, and quality.
  • Communication & Collaboration: Proactively shares progress, flags blockers early, keeps stakeholders informed, and works effectively within cross-functional teams and production pipelines.
  • Adaptability & Resilience: Maintains a positive, solutions-oriented attitude while navigating changing scope, creative direction, technical constraints, and tight deadlines across multiple projects.
  • Curiosity & Continuous Learning: Demonstrates a genuine passion for learning, experimentation, R&D, prototyping, and exploring new tools and creative technologies.

Recruitment Notice
We use AI-assisted tools solely to help identify and highlight keywords related to critical design skills and relevant experience within applications. These tools support our recruiting team by improving consistency and efficiency; they do not make hiring decisions. All applications are reviewed by humans, and AI is not used in a discriminatory manner or to evaluate personal characteristics unrelated to job requirements.