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Freelance Remote Unity Game Developer Jobs in Montreal, QC

Devoted Studios is a globally remote game development company specializing in Co-development ... Work closely with Developers, Designers, Producers, and other QA team members to investigate and ...

Devoted Studios is a globally remote game development company specializing in Co-development ... Work closely with Developers, Designers, Producers, and other QA team members to investigate and ...

With almost every team remote by default, Canonical sets the pace on the 21st-century digital ... game. Canonical is an equal opportunity employer We are proud to foster a workplace free from ...

Technical writing samples in the data engineering, cloud infrastructure, or FinOps space carry the ... This remote role is ideally based in the United States or Canada, with overlap with US business ...

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Freelance Remote Unity Game Developer information

What does a freelance remote Unity game developer do?

A Freelance Remote Unity Game Developer is a professional who creates interactive games or applications using the Unity engine while working independently and remotely. They are responsible for designing, coding, and testing game features, as well as collaborating with clients or teams online. Their tasks can include gameplay programming, UI development, bug fixing, and integrating assets. Being freelance and remote means they set their own schedules and often work with multiple clients or projects simultaneously. This role requires strong technical skills in C#, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a freelance remote Unity game developer?

To thrive as a Freelance Remote Unity Game Developer, you need strong proficiency in C#, Unity3D, and game development principles, often backed by a portfolio showcasing completed projects. Familiarity with source control systems like Git, experience with Unity Asset Store tools, and knowledge of platforms such as Android, iOS, or PC are typically required. Excellent self-management, problem-solving, and communication skills help you collaborate with clients and teams across time zones. These skills ensure you can deliver polished, functional games independently while meeting deadlines and client expectations.

How do freelance remote Unity game developers typically collaborate with teams and clients across different time zones?

Freelance remote Unity game developers often use project management tools like Trello, Asana, or Jira and communication platforms such as Slack or Discord to coordinate with teams and clients globally. Regular check-ins and clear documentation help ensure everyone stays aligned despite time zone differences. Developers may need to adjust their schedules occasionally for critical meetings or deadlines, but asynchronous communication is common. Building strong communication skills and being proactive in providing updates are key to successful remote collaboration.

What is the difference between Freelance Remote Unity Game Developer vs Freelance Remote Mobile App Developer?

AspectFreelance Remote Unity Game DeveloperFreelance Remote Mobile App Developer
Required SkillsUnity, C#, 3D/2D game designJava, Swift, UI/UX design
Work EnvironmentGame studios, independent projectsApp stores, client projects
Industry UsageGaming, entertainmentBusiness, lifestyle, utility apps
CertificationsUnity certifications, programming skillsMobile development certifications

While both roles involve freelance work and remote collaboration, a Freelance Remote Unity Game Developer specializes in creating interactive games using Unity, focusing on game design and development. In contrast, a Freelance Remote Mobile App Developer develops applications for mobile devices, emphasizing UI/UX and platform-specific programming. The choice depends on your expertise and project focus.

What are the most commonly searched types of Remote Unity Game Developer jobs in Montreal, QC?

The most popular types of Remote Unity Game Developer jobs in Montreal, QC are:

What are popular job titles related to Freelance Remote Unity Game Developer jobs in Montreal, QC?

For Freelance Remote Unity Game Developer jobs in Montreal, QC, the most frequently searched job titles are:

What job categories do people searching Freelance Remote Unity Game Developer jobs in Montreal, QC look for?

The top searched job categories for Freelance Remote Unity Game Developer jobs in Montreal, QC are:

Infographic showing various Freelance Remote Unity Game Developer job openings in Montreal, QC as of August 2026, with employment types broken down into 71% Full Time, 20% Part Time, 1% Temporary, and 8% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution.

Full-time

Posted 15 days ago


Job description

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams.

We are proud to be the development partner of choice for industry leaders such as:

    • Epic
    • Xbox
    • Meta
    • Obsidian Entertainment
    • Riot
    • Gearbox Software

As a QA Analyst, you will be responsible for testing gameplay features, identifying and documenting defects, and working closely with the development team to ensure issues are properly understood, prioritised, and resolved.

You will play an important role throughout the development cycle, from testing new features and builds through to regression testing and release preparation.

Key Responsibilities
  • Perform hands-on functional, gameplay, regression, exploratory, and integration testing.
  • Test new features and gameplay systems against design and technical requirements.
  • Identify, reproduce, document, and track bugs through to resolution.
  • Create clear and detailed bug reports, including reproduction steps, expected vs. actual results, severity, and supporting evidence.
  • Perform regression testing to ensure fixes and new features do not introduce additional issues.
  • Test across different game builds and configurations and identify issues specific to particular platforms or environments.
  • Work closely with Developers, Designers, Producers, and other QA team members to investigate and resolve issues.
  • Participate in daily stand-ups, sprint planning, bug triage, and other Agile development processes.
  • Help maintain and improve QA processes, test plans, checklists, and documentation.
  • Identify potential quality risks early in the development process and communicate them to the appropriate stakeholders.
  • Support milestone and release testing, including prioritising critical issues under tight deadlines.
  • Provide clear and concise feedback on overall build quality and game functionality.

Requirements

  • 3+ years of professional QA experience within the video game industry.
  • Strong understanding of game testing methodologies and QA processes.
  • Experience testing gameplay features and systems across development builds.
  • Strong attention to detail and ability to identify issues that may negatively impact the player experience.
  • Ability to clearly document and communicate bugs and technical issues.
  • Experience using bug tracking and project management tools such as Jira.
  • Comfortable working in an Agile/Scrum development environment.
  • Strong problem-solving and analytical skills.
  • Ability to work independently while also collaborating effectively with a multidisciplinary development team.
  • Professional working proficiency in English.
Nice to Have
  • Experience testing games developed using Unreal Engine 5.
  • Previous experience testing multiplayer or online games, including network-related functionality.
  • Experience with multiplayer testing scenarios such as matchmaking, connectivity, latency, sessions, progression, and synchronisation.
  • Experience testing games across multiple platforms.
  • Familiarity with Unreal Engine tools and workflows.
  • Experience testing console builds.
  • Experience with performance, stability, or compatibility testing.
  • Experience working on AAA or AA game projects.
  • Knowledge of basic QA automation or scripting.

Benefits

This is a full-time salaried position with competitive industry benefits, candidates must reside in the province of Quebec.