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Freelance Remote Unity Developer Jobs in Mountain View, CA

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Partner with engineering, design, and ML teams to design and deliver agentic AI-powered workflows ... Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ...

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

Who We're Looking For * 7+ years as a Technical Artist or Unity UI Engineer, with a shipped mobile ... Comfortable with hybrid in-office work, or self-directed remote if you're a strong senior candidate

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

Who We're Looking For 7+ years as a Technical Artist or Unity UI Engineer, with a shipped mobile ... remote if you're a strong senior candidate A portfolio that shows shipped UI work in Unity Bonus:

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Databricks Architect

Pleasanton, CA · Remote

$72 - $94.50/hr

Remote 10+ years experience in data eng, data platforms & analytics, 10+ years of consulting ... Engineering Professional certification & required classes Hands-on experience in development on ...

Databricks Architect

Pleasanton, CA · On-site +1

$72 - $94.50/hr

Remote • 10+ years experience in data eng, data platforms & analytics, 10+ years of consulting ... Data Engineering Professional certification & required classes • Hands-on experience in ...

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Freelance Remote Unity Developer information

See Mountain View, CA salary details

$11

$27

$81

How much do freelance remote unity developer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for freelance remote unity developer in Mountain View, CA is $27.09, according to ZipRecruiter salary data. Most workers in this role earn between $22.12 and $22.12 per hour, depending on experience, location, and employer.

What is the difference between Freelance Remote Unity Developer vs Freelance Remote Game Designer?

AspectFreelance Remote Unity DeveloperFreelance Remote Game Designer
Required SkillsUnity engine, C# programming, 3D modeling, scriptingGame concept development, storytelling, level design, user experience
Work EnvironmentPrimarily coding and development within Unity, remote collaborationCreative design, storyboarding, user interface design, remote teamwork
Industry UsageGame development studios, indie developers, VR/AR projectsGame studios, entertainment companies, independent projects

While both roles often collaborate on game projects, a Freelance Remote Unity Developer focuses on coding and implementing game mechanics using Unity, whereas a Freelance Remote Game Designer concentrates on the creative aspects like story, level design, and user experience. Both roles require remote work skills and industry knowledge, but their core responsibilities differ significantly.

What are popular job titles related to Freelance Remote Unity Developer jobs in Mountain View, CA?

For Freelance Remote Unity Developer jobs in Mountain View, CA, the most frequently searched job titles are:

What cities near Mountain View, CA are hiring for Freelance Remote Unity Developer jobs?

Cities near Mountain View, CA with the most Freelance Remote Unity Developer job openings:

Infographic showing various Freelance Remote Unity Developer job openings in Mountain View, CA as of August 2026, with employment types broken down into 80% Full Time, 8% Part Time, 1% Temporary, and 11% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $56,356 per year, or $27.1 per hour.

Unity Engineer (Remote)

San Francisco, CA • Remote

Prisms VR
E-Learning • 1 - 10 employees

Full-time

Re-posted 26 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12  STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Unity Developer

JOB DESCRIPTION

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES

  • Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

REQUIREMENTS

  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in Computer Science, Master's degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred)
  • Receptive to an iterative design process with a willingness to participate in many areas of game
    development.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.