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Freelance Manager Unity Developer Jobs (NOW HIRING)

... Manager), Unity and Unity Connections, Expert enterprise Contact Center Design and implementation, integration/engineering of UCCX - Expert knowledge of Cisco Unity and Unity Connections - Cisco ...

Collaborates with design, product management, and engineering teams to translate concepts into ... Experience with Unity (C#) for real-time application development * Familiarity with Visual Studio ...

Reporting to the Manager - Unity Hub, the Superintendent plays a critical role in driving ... Qualifications: Essential: * Bachelor's degree in Mining Engineering, Metallurgy, Process ...

NEC Sr. IPT Engineer Duration: 12 Months+ Location: SFO, CA The qualified candidate will provide ... Cisco Voice (Expert Knowledge of Unified Communications Manager, Unity, Unity Connection, Contact ...

NEC Sr. IPT Engineer Duration: 12 Months+ Location: SFO, CA The qualified candidate will provide ... Cisco Voice (Expert Knowledge of Unified Communications Manager, Unity, Unity Connection, Contact ...

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Freelance Manager Unity Developer information

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How much do freelance manager unity developer jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for freelance manager unity developer in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Freelance Manager Unity Developer vs Freelance Unity Developer?

AspectFreelance Manager Unity DeveloperFreelance Unity Developer
Primary RoleOversees project teams, manages client relations, and coordinates development tasksFocuses on coding, designing, and implementing Unity-based projects
Required SkillsProject management, leadership, Unity development, communicationUnity programming, 3D modeling, scripting, game design
Work EnvironmentRemote or client-site, often in collaborative team settingsRemote, independent, or small team environments
Common UsageUsed by freelancers managing projects or teams in Unity developmentUsed by individual developers creating Unity projects or games

The main difference is that a Freelance Manager Unity Developer combines project management and leadership skills with Unity development, while a Freelance Unity Developer primarily focuses on coding and designing within Unity. The manager role involves overseeing projects and client communication, whereas the developer role centers on technical implementation.

More about Freelance Manager Unity Developer jobs
What cities are hiring for Freelance Manager Unity Developer jobs? Cities with the most Freelance Manager Unity Developer job openings:
What states have the most Freelance Manager Unity Developer jobs? States with the most job openings for Freelance Manager Unity Developer jobs include:
Infographic showing various Freelance Manager Unity Developer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI โ€ข On-site, Remote

Full-time

Re-posted 7 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.