1

Freelance Manager Unity Developer Jobs (NOW HIRING)

CISCO Support Engineer Duration: 3 Years Work Location: Atlanta GA 30308 Troubleshoot and resolve ... Experience in UNITY, Call manager Unity, voice CUCM, Cisco Unified Call Manager. key: jobs in ...

NEC Sr. IPT Engineer Duration: 12 Months+ Location: SFO, CA The qualified candidate will provide ... Cisco Voice (Expert Knowledge of Unified Communications Manager, Unity, Unity Connection, Contact ...

... Manager), Unity and Unity Connections, Expert enterprise Contact Center Design and implementation, integration/engineering of UCCX - Expert knowledge of Cisco Unity and Unity Connections - Cisco ...

Collaborates with design, product management, and engineering teams to translate concepts into ... Experience with Unity (C#) for real-time application development * Familiarity with Visual Studio ...

NEC Sr. IPT Engineer Duration: 12 Months+ Location: SFO, CA The qualified candidate will provide ... Cisco Voice (Expert Knowledge of Unified Communications Manager, Unity, Unity Connection, Contact ...

Reporting to the Manager - Unity Hub, the Superintendent plays a critical role in driving ... Qualifications: Essential: * Bachelor's degree in Mining Engineering, Metallurgy, Process ...

next page

Showing results 1-20

Freelance Manager Unity Developer information

See salary details

$9

$22

$68

How much do freelance manager unity developer jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for freelance manager unity developer in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Freelance Manager Unity Developer vs Freelance Unity Developer?

AspectFreelance Manager Unity DeveloperFreelance Unity Developer
Primary RoleOversees project teams, manages client relations, and coordinates development tasksFocuses on coding, designing, and implementing Unity-based projects
Required SkillsProject management, leadership, Unity development, communicationUnity programming, 3D modeling, scripting, game design
Work EnvironmentRemote or client-site, often in collaborative team settingsRemote, independent, or small team environments
Common UsageUsed by freelancers managing projects or teams in Unity developmentUsed by individual developers creating Unity projects or games

The main difference is that a Freelance Manager Unity Developer combines project management and leadership skills with Unity development, while a Freelance Unity Developer primarily focuses on coding and designing within Unity. The manager role involves overseeing projects and client communication, whereas the developer role centers on technical implementation.

More about Freelance Manager Unity Developer jobs
What cities are hiring for Freelance Manager Unity Developer jobs? Cities with the most Freelance Manager Unity Developer job openings:
What states have the most Freelance Manager Unity Developer jobs? States with the most job openings for Freelance Manager Unity Developer jobs include:
Infographic showing various Freelance Manager Unity Developer job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX โ€ข On-site

$112K - $148K/yr

Full-time

Posted 23 days ago


Job description

Description:

We are seeking a talented Senior Software Engineer โ€“ 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets.

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). Weโ€™re specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred.


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.
Requirements:

Qualifications

  • Bachelorโ€™s degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unityโ€™s New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.