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Freelance Designer Jobs in Santa Rosa, CA (NOW HIRING)

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of ...

Visual & Motion Designer

Santa Rosa, CA · On-site

$100K - $200K/yr

THE ROLE We're looking for a multidisciplinary Brand Designer with strong skills across graphic design, digital design, motion, and 3D. You'll help bring Nirva's brand to life across web, social ...

Visual & Motion Designer

Sonoma, CA · On-site

$100K - $200K/yr

THE ROLE We're looking for a multidisciplinary Brand Designer with strong skills across graphic design, digital design, motion, and 3D. You'll help bring Nirva's brand to life across web, social ...

Senior Graphic Designer

Santa Rosa, CA · On-site

$80K - $95K/yr

We are seeking a Senior Graphic Designer to help bring complex client initiatives to life through clear, compelling visual storytelling. The ideal candidate will have over five years of experience in ...

Senior Graphic Designer

Sonoma, CA · On-site

$80K - $95K/yr

We are seeking a Senior Graphic Designer to help bring complex client initiatives to life through clear, compelling visual storytelling. The ideal candidate will have over five years of experience in ...

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what ...

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

Showing results 21-40

Freelance Designer information

See Santa Rosa, CA salary details

$16

$52

$144

How much do freelance designer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for freelance designer in Santa Rosa, CA is $52.16, according to ZipRecruiter salary data. Most workers in this role earn between $26.54 and $67.55 per hour, depending on experience, location, and employer.

What is a freelance designer?

A freelance designer is a self-employed creative professional who offers design services to clients on a project-by-project basis, rather than working as a full-time employee for a single company. Freelance designers often specialize in areas like graphic design, web design, branding, or illustration. They have the flexibility to choose their clients, set their own rates, and manage their schedules. Freelance designers are responsible for finding clients, managing contracts, and delivering high-quality design work.

What is a freelance designer?

A freelance designer is a type of self-employed freelancer that works on design projects for business clients. Most freelance designers specialize in a specific field, such as graphic design or web design. While your responsibilities vary from gig to gig, they always revolve around carefully managing your time to complete and deliver client projects by a deadline, and to their exact specifications. You must communicate directly with your clients to figure out the scope of the project and decide on the payment specifics. As with all self-employed jobs, being a freelance designer requires self-motivation and basic knowledge of how to run your own business, along with technical skills in your chosen specialty.

What are the key skills and qualifications needed to thrive as a freelance designer?

To thrive as a Freelance Designer, you need a strong portfolio showcasing proficiency in design principles, creativity, and expertise with visual communication, typically supported by relevant education or self-taught skills. Mastery of industry-standard software such as Adobe Creative Suite, Figma, or Sketch is essential, and certifications in these tools can be advantageous. Excellent time management, client communication, and adaptability help freelancers deliver quality work and build lasting relationships. These skills are crucial for consistently meeting client expectations, managing multiple projects, and sustaining a successful freelance career.

How do freelance designers typically manage client relationships and project expectations?

Freelance designers often juggle multiple clients and projects, making clear communication and expectation-setting essential. They usually establish project scopes, deadlines, and deliverables upfront, often using contracts to formalize agreements. Regular check-ins and updates help maintain transparency and foster trust, while tools like project management software or shared documents can keep both parties aligned. Building strong client relationships not only ensures smoother projects but can also lead to repeat business and referrals.

What is the difference between Freelance Designer vs Graphic Designer?

AspectFreelance DesignerGraphic Designer
CredentialsPortfolio, design skills, sometimes certificationsDegree in Graphic Design or related field, portfolio
Work EnvironmentIndependent, remote or client-siteIn-house or agency setting, remote or on-site
Employer & Industry UsageSelf-employed, freelance platforms, clientsDesign firms, marketing agencies, companies
Search & Comparison IntentLooking for freelance opportunities or projectsSeeking full-time or part-time employment

Freelance Designers work independently on various projects for multiple clients, often remotely, and manage their own schedules. Graphic Designers are typically employed by companies or agencies, working on branding, advertising, or print materials within a structured environment. Both roles require strong design skills and portfolios, but their work settings and employment types differ significantly.

How much does a freelance designer get paid?

Freelance designers typically earn between $25 and $150 per hour, depending on experience, specialization, and project complexity. Many also charge fixed project rates or retainers, with annual earnings varying widely based on workload and client base.

What are the most commonly searched types of Designer jobs in Santa Rosa, CA?

The most popular types of Designer jobs in Santa Rosa, CA are:

What cities near Santa Rosa, CA are hiring for Freelance Designer jobs?

Cities near Santa Rosa, CA with the most Freelance Designer job openings:

Infographic showing various Freelance Designer job openings in Santa Rosa, CA as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 100% In-person job distribution, with an average salary of $108,492 per year, or $52.2 per hour.

Senior Level Designer

Cloud Chamber

Novato, CA • On-site

$100K - $148K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Key responsibilities

  • Use Blueprint scripting to create gameplay content.

  • Design and block out world geometry and collaborate with world architects and other teams to implement the creative vision.

  • Take the initiative to solve difficult or novel cross-disciplinary sequences or sections of content from conception to completion.


Job description

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience  within the stunning narrative experience and systems-driven world of BioShock. At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design team that is breathing life into a new and fantastical world.

What You'll Do:

  • Use Blueprint scripting to create gameplay content.
  • Design and block out world geometry.
  • Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
  • Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
  • Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
  • Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
  • Design and implement other scripted and systemic content throughout the game world.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences: 

  • Shipped at least one AAA title as a designer.
  • 5+ years professional experience in video game design.
  • Self-motivated with an eye for solution-based problem solving.
  • Previous experience with Unreal is a plus.
  • Able to collaborate well across time zones in a global, multi-site organization.
  • Able to work well independently, in small pods, and in larger collaborative teams.
  • Able to succinctly and effectively document your work.
  • Excellent communications skills.
  • Ability to prioritize tasks and handle opposing priorities.

Who You Are:

As a collaboratively minded designer you are eager to work with a global design team to pitch and develop playable game content. You are a dreamer and a creator who isn't shy about sharing your ideas. At Cloud Chamber we encourage design theory discourse and the free exchange of ideas. You're able to give constructive feedback, and receive it as well. You're a gamer; always playing the next, new thing, often revisiting the oldies as well, learning from what you've played, good and bad, and sharing your findings with the team.

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

#LI-Hybrid

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).