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Freelance 3D Graphics Programmer Jobs in Texas (NOW HIRING)

Graphics Emulation Engineer

Austin, TX · On-site

$120 - $170/hr

Graphics knowledge; 3D graphics pipeline, OGL/OCL programming * Ability to collaborate under tight schedules * Excellent planning, collaboration, and communication abilities Apple is an equal ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

... C++ Software Engineer to contribute to the development of a thick client application. The role ... performance 3D graphics rendering/OpenGL • C# application development • Client/server ...

Freelancers/Full Time - Remote Role Overview: We are seeking skilled Video Creators & Editors ... Strong skills in 2D/3D animation and motion graphics. * Creative eye for modern, futuristic designs ...

Directly involved with the Designer in the development of 3D graphic modeling work. Supports ... Prepare engineering calculations for stormwater adhering to state/local requirements in support of ...

Experience with 3D graphics and OpenCL, DirectX, or D3D. * Strong knowledge in computer technologies and software engineering expertise. * Ability to work effectively in a fast-paced environment ...

We are hiring a Scientific Software Developer to join our client-facing solution delivery team ... 3D graphics, and cloud computing. * Design AI-enabled and agentic capabilities into client ...

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Freelance 3D Graphics Programmer information

What is the difference between Freelance 3D Graphics Programmer vs 3D Artist?

AspectFreelance 3D Graphics Programmer3D Artist
Required SkillsProgramming, shader development, rendering techniquesModeling, texturing, visual design
Work EnvironmentProject-based, remote or on-site, technical focusStudio or freelance, creative focus
Industry UsageGame development, simulations, visual effectsGames, movies, advertising
Common Search IntentTechnical roles, programming tasksArt creation, design

The main difference is that Freelance 3D Graphics Programmers focus on coding and technical development of 3D visuals, while 3D Artists concentrate on creating visual assets and artistic design. Both roles are essential in the 3D industry but serve different functions and skill sets.

What are the most commonly searched types of 3D Graphics Programmer jobs in Texas?

The most popular types of 3D Graphics Programmer jobs in Texas are:

What are popular job titles related to Freelance 3D Graphics Programmer jobs in Texas?

For Freelance 3D Graphics Programmer jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Freelance 3D Graphics Programmer jobs in Texas look for?

The top searched job categories for Freelance 3D Graphics Programmer jobs in Texas are:

What cities in Texas are hiring for Freelance 3D Graphics Programmer jobs?

Cities in Texas with the most Freelance 3D Graphics Programmer job openings:

Infographic showing various Freelance 3D Graphics Programmer job openings in Texas as of June 2026, with employment types broken down into 46% Full Time, 27% Part Time, and 27% Contract. Highlights an 74% In-person, and 26% Remote job distribution.

Graphics Emulation Engineer

Apple Inc.

Austin, TX • On-site

$120 - $170/hr

Other

Re-posted 26 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 683 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do your life’s best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.Join Apple’s GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you’ll work on pre-silicon validation of cutting‑edge GPU microarchitectures, spanning from mobile devices to high‑performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we’ll empower our customers to enjoy all the features they love on their devices!

Description

As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive hardware platform testing. You'll validate designs that enable seamless execution of demanding graphics workloads. You’ll be responsible for supporting functional verification, power and performance analysis, implementation, and silicon validation by building emulation models, running both synthetic and real‑world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to silicon.

Responsibilities
  • Running specified tests on appropriate emulation builds, debug issues, report status
  • Participating in debug of systems by capturing waveforms and writing triggers
  • Architecting builds for emulation
  • Bringing up and supporting regular builds of emulation models and debugging build issues
  • Interfacing emulation with virtual systems, simulation environments, and silicon validation
  • Leveraging emulation capabilities to accelerate silicon bring‑up
  • Responding to and working with vendor field service/AEs to address simulation and emulation HW/SW issues
  • Working with pre‑silicon validation teams to develop and implement support plans
  • Architect and implement transactors between software test bench and emulation hardware
  • Exploring and developing new technologies and methodologies to leverage simulation, emulation, and hardware acceleration for new applications
  • Creating automated verification flows for graphics verification
  • Reporting status.
  • This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.
Minimum Qualifications
  • BS + 3 years of relevant experience.
  • Experience with CPU and/or GPU architecture and micro architecture
  • Experience with writing synthesizable code
  • Experience with one or more of the following programming languages: C/C++, Perl, Ruby, Python)
Preferred Qualifications
  • Excellent planning, collaboration, and communication abilities
  • Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule‑oriented silicon design project with competing priorities
  • Ability to debug hardware issues from waveforms
  • Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation
  • Experience with DPI/transactors
  • Graphics knowledge; 3D graphics pipeline, OGL/OCL programming
  • Ability to collaborate under tight schedules
  • Excellent planning, collaboration, and communication abilities

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace

Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976