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Freelance 3D Character Animator Jobs (NOW HIRING)

MD · On-site

Specialized experience with 3D character animation. * Willingness to incorporate- and a familiarity with- current trends in new technology. * Strong interpersonal and communication skills, with the ...

What You'll Do Epic Games is looking for a Character Animation Director to join our Special ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

... 3D animation, using Maya and/or Motion Builder. * Experience working in Unreal Engine for animation implementation and debugging. * Strong understanding of character performance, form, gesture, and ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

... 3D animation, using Maya and/or Motion Builder. * Experience working in Unreal Engine for animation implementation and debugging. * Strong understanding of character performance, form, gesture, and ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

... 3D animation, using Maya and/or Motion Builder. * Experience working in Unreal Engine for animation implementation and debugging. * Strong understanding of character performance, form, gesture, and ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

... 3D animation, using Maya and/or Motion Builder. * Experience working in Unreal Engine for animation implementation and debugging. * Strong understanding of character performance, form, gesture, and ...

Portfolios centered on character animation, architectural visualization, automotive rendering, or gaming assets will not be considered. * Expert proficiency in industry-standard 3D software such as ...

You're good at 3D character animation Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store. You're excited about the potential ...

Contract / Freelance Duration: [e.g., 1-3 months, with potential extension] Hours: [e.g., 20-40 ... Key Responsibilities * Create 2D and/or 3D animations for marketing, product, and brand ...

Animation & CGI Coach

$108K - $123K/yr

... techniques and 3D modeling skills, along with more specialized areas like character design ... Ideal candidates have significant professional experience in animation or CGI (studio, freelance ...

Senior Technical Designer in Animation

Cary, NC · On-site

$98K - $112K/yr

As a TDiA, you will use your animation sense and technical understanding of character animation to ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Portfolios centered on character animation, architectural visualization, automotive rendering, or gaming assets will not be considered. * Expert proficiency in industry-standard 3D software such as ...

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Freelance 3D Character Animator information

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$31K

$63.9K

$132.5K

How much do freelance 3d character animator jobs pay per year?

As of Aug 14, 2026, the average yearly pay for freelance 3d character animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a freelance 3d character animator?

To thrive as a Freelance 3D Character Animator, you need strong artistic skills in character design and animation principles, supported by a solid portfolio and knowledge of anatomy and movement. Proficiency in industry-standard tools such as Autodesk Maya, Blender, and Adobe Creative Suite, as well as familiarity with motion capture systems, is essential. Creativity, self-motivation, effective communication, and the ability to incorporate feedback help animators stand out in freelance environments. These skills are crucial for delivering high-quality animations that meet client expectations and deadlines in a competitive market.

What does a freelance 3d character animator do?

A freelance 3D character animator creates lifelike movements and expressions for characters in films, video games, commercials, and other digital media. They work independently, collaborating with clients or studios to bring characters to life using specialized animation software such as Maya or Blender. Their tasks include interpreting storyboards, refining character motions, and ensuring animations align with the overall artistic direction of the project.

What are some common challenges freelance 3d character animators face when working with remote clients?

Freelance 3D character animators often encounter challenges in communication and feedback when working remotely with clients. Clear articulation of project requirements, artistic vision, and animation style can sometimes lead to misunderstandings without face-to-face interaction, making regular check-ins and visual progress updates essential. Additionally, managing multiple projects and deadlines independently requires strong organizational skills. Successful freelancers proactively establish milestones and utilize collaborative tools to ensure expectations are met and revisions are handled efficiently.
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Infographic showing various Freelance 3D Character Animator job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Adjunct Faculty - Animation and Production (Evergreen)

DigiPen Institute of Technology

Redmond, WA • On-site

$3.8K - $10K/wk

Part-time

Re-posted 4 days ago


Job description

Animation and Production Department (Evergreen) Adjunct
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Animation and Production Department
Reports to: Animation and Production Department Chair
The Animation and Production Department at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Animation and Production Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
Animation and Production courses cover the history, methods, and specialized topics in the field of animation in game and film production. From character rigging to cinematography, students both learn and practice how to tell compelling stories through the magic of moving images. Comprising of talented and creative traditional and CG animators, and filmmakers from the game and film industry, our diverse department faculty bring a deep well of knowledge and industry experience to the classroom.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Animation and Production Department hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Animation and Production Department is accepting applications for adjunct instructors for courses in:
  • Animation Fundamentals
  • 3D Character Animation
  • 3D Character Rigging
  • Film and Animation History
  • Other specialized courses in animation and film as needed

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Organize class activities, demos, and assignments and assignments to meet learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their timecards and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Specialized knowledge in Fine and Applied Art such as: Art, Illustration and/or Visual Development, etc.
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Bachelor's degree or equivalent in Animation or related field
  • Relevant academic experience and/or four years of relevant industry experience
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Team player with ability to solve problems independently
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$3,888 - $10,887 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / résumé
  • Digital Art portfolio website
  • Academic Transcripts of most recently attended educational institutions
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all.
The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.