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Flight Simulator In Jobs in Orlando, FL (NOW HIRING)

Flight Simulator Hardware Engineer

Orlando, FL · On-site

$115K - $152K/yr

Bachelor's degree in Mechanical Engineering, Electrical/Electronic Engineering, or related field. * Experience in developing flight simulation hardware solutions. * Active development of new ...

... in a fast paced work environment. Specific responsibilities include: RESPONSIBILITIES * Perform relocation functions of diverse models of flight simulators (and associated equipment) from a range of ...

Perform daily pre-flight and post-flight checks on assigned simulators * Conduct visual alignments and in-depth visual system adjustments * Run, analyze, and evaluate Qualification Test Guide (QTG ...

The Flight Simulator Technician II is responsible for maintaining, troubleshooting, and supporting ... Train and mentor technicians in basic technical skills and standard procedures * Complete all ...

Apply aircraft/systems knowledge to execute handson fixes on Full Flight Simulators. * Log all work regularly, objectively, and formally in a CMMS (Computerized Maintenance Management System)

Apply aircraft/systems knowledge to execute hands-on fixes on Full Flight Simulators. * Log all work regularly, objectively, and formally in a CMMS (Computerized Maintenance Management System)

Apply aircraft/systems knowledge to execute handson fixes on Full Flight Simulators. * Log all work regularly, objectively, and formally in a CMMS (Computerized Maintenance Management System)

Apply aircraft/systems knowledge to execute handson fixes on Full Flight Simulators. * Log all work regularly, objectively, and formally in a CMMS (Computerized Maintenance Management System)

Simulation authoring tools or game engines * A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of ...

Simulation authoring tools or game engines * A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of ...

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Flight Simulator In information

See Orlando, FL salary details

$10.3K

$113.6K

$180.2K

How much do flight simulator in jobs pay per year?

As of Aug 27, 2026, the average yearly pay for flight simulator in in Orlando, FL is $113,564.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,300.00 and $163,400.00 per year, depending on experience, location, and employer.

What is the difference between Flight Simulator In vs Flight Instructor?

AspectFlight Simulator InFlight Instructor
Required CredentialsPilot license, simulator certificationPilot license, instructor certification
Work EnvironmentFlight simulators, training centersAircraft, flight schools, training aircraft
Employer & IndustryAirlines, training centersFlight schools, airlines

Flight Simulator In professionals focus on operating and managing flight simulators for training purposes, often working in controlled environments. Flight Instructors, on the other hand, teach pilots in actual aircraft or simulators, providing hands-on training. Both roles require pilot licenses, but their work settings and responsibilities differ, with Flight Simulator In roles emphasizing simulation technology and Flight Instructors emphasizing direct pilot training.

What are popular job titles related to Flight Simulator In jobs in Orlando, FL?

For Flight Simulator In jobs in Orlando, FL, the most frequently searched job titles are:

What job categories do people searching Flight Simulator In jobs in Orlando, FL look for?

The top searched job categories for Flight Simulator In jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Flight Simulator In jobs?

Cities near Orlando, FL with the most Flight Simulator In job openings:

Infographic showing various Flight Simulator In job openings in Orlando, FL as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $113,564 per year, or $54.6 per hour.

Flight Simulator Hardware Engineer

Orlando, FL • On-site

$50 - $70/hr

Contractor

Posted 9 days ago


Job description

Candidate must be able to obtain a security clearance upon conversion to FTE.

Position Overview

  • We are seeking a Hardware Engineer to join a development team supporting the delivery of a FAA Level D Full Flight Simulator for a customer.
  • The selected engineer will support hardware design and development across simulator power and control systems, motion platform integration, visual display systems, avionics interfaces, and related ancillary equipment.
  • The role will also support the end-to-end integration of simulator hardware with existing facility infrastructure and work closely with engineering, procurement, production planning, manufacturing, and suppliers to ensure successful and timely program execution.

Key Responsibilities

  • Complete hardware design and development activities for: Power and control systems, Motion platform integration, Visual display systems, Avionics interfaces, Ancillary equipment
  • Manage the end-to-end integration of new simulator hardware with existing building infrastructure, including: HVAC systems, Electrical distribution, Grounding, Fire and smoke monitoring systems
  • Lead and coordinate with other Hardware Engineers to synchronize engineering, procurement, production planning, manufacturing, and supplier activities.
  • Develop innovative solutions to complex engineering problems while maintaining alignment with program objectives.
  • Develop and generate Creo layouts and detailed drawings for ICDs, components, subassemblies, assemblies, and integration test articles.
  • Develop hardware architectural layouts defining system-level and lower-level interfaces between systems and subsystems.
  • Derive hardware and sub-tier requirements from customer and system-level requirements.
  • Build BOMs and create parts, assemblies, and supporting design documentation.
  • Issue formal design-checking approvals and non-conformance reports through the PLM tool.
  • Support cross-functional teams through major technical reviews throughout the acquisition lifecycle, including: SRR – System Requirements Review, PDR – Preliminary Design Review, CDR – Critical Design Review, TRR – Test Readiness Review
  • Apply Hardware Engineering processes within an Agile development environment.

Basic Qualifications

  • Bachelor's degree in Mechanical Engineering, Electrical/Electronic Engineering, or a related field.
  • Experience developing flight simulation hardware solutions.
  • Demonstrated knowledge of mechanical design engineering principles and industry practices.
  • Experience developing and generating Creo layouts and detailed engineering drawings.
  • Experience with hardware architecture and system/subsystem interfaces.
  • Experience deriving hardware and sub-tier requirements from customer and system-level requirements.
  • Experience creating BOMs, parts, assemblies, and engineering design documentation.
  • Experience supporting cross-functional teams through major technical reviews such as SRR, PDR, CDR, and TRR.
  • Experience applying Hardware Engineering processes in an Agile environment.

Desired Skills

  • Experience with Windchill, Creo, CATIA, Zuken, and/or Cameo.
  • Knowledge of Geometric Dimensioning and Tolerancing (GD&T) in accordance with ASME Y14.5.
  • Experience performing complex system-level tolerance analysis.
  • Knowledge of developing hardware architecture, high-level interconnects, and deriving requirements from customer and system-level flow-downs.
  • Prior experience developing, integrating, and deploying flight training systems.
  • Experience applying Agile principles to the development of software-intensive systems and coordinating Systems Engineering, Software Engineering, Hardware Engineering, and Test Engineering work products.
  • Experience adapting hardware designs to existing climate control systems to maintain temperature and humidity stability for avionics and motion platforms.
  • Experience interfacing with existing fire detection and suppression infrastructure.
  • Product design experience within modular open systems architectures, such as SOA.
  • Experience with rotary-wing and/or fixed-wing aircraft.
  • Experience with full-motion flight simulators.