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Film Tv Extra Jobs (NOW HIRING)

WI · On-site

$127K - $152K/yr

... film/television. * Passionate and egoless attitude that welcomes feedback and enjoys a ... Extra Points * Experience working with the Call of Duty tools or other proprietary engines.

New

WI · On-site

... film/television. * Passionate and egoless attitude that welcomes feedback and enjoys a ... Extra Points * Experience working with the Call of Duty tools or other proprietary engines.

WI · On-site

$18.75 - $25.75/hr

... film/television. * Lead by example with a passionate and egoless attitude that welcomes feedback ... Extra Points * Experience working with the Call of Duty tools or other proprietary engines.

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Our company sets itself apart from the competition by always over-delivering and going the extra ... Familiarity with film and/or commercial sets and their process and ability to learn workflow

... film, theatre, television, literary, feature film packaging, personal appearance, syndication ... You enjoy contributing to a greater goal, can anticipate needs and willing to ?go the extra mile.

... film, theatre, television, literary, feature film packaging, personal appearance, syndication ... You enjoy contributing to a greater goal, can anticipate needs and willing to go the extra mile.

... film, theatre, television, literary, feature film packaging, personal appearance, syndication ... You enjoy contributing to a greater goal, can anticipate needs and willing to go the extra mile.

... film, theatre, television, literary, feature film packaging, personal appearance, syndication ... You enjoy contributing to a greater goal, can anticipate needs and willing to ?go the extra mile.

We tell stories through video, produce weekly television programs, weekend experience videos ... Must provide a Film portfolio available for review online. May include a link in the resume or ...

The Creative Team Film Department is responsible for producing all video content for James River ... We tell stories through video, produce weekly television programs, weekend experience videos ...

Conde Nast Entertainment was launched in 2011 to develop film, television and premium digital video ... What benefits do we offer? * 25 days holiday (plus bank holidays) and extra days of annual leave if ...

Showing results 21-40

Film Tv Extra information

See salary details

$38K

$75.5K

$129K

How much do film tv extra jobs pay per year?

As of Sep 14, 2026, the average yearly pay for film tv extra in the United States is $75,498.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $87,500.00 per year, depending on experience, location, and employer.

What is a Film TV extra?

Film TV Extras, also known as background actors, are individuals who appear in non-speaking or background roles in movies, television shows, or commercials. Their main job is to help create a realistic setting by filling out scenes as passersby, audience members, or other characters who do not interact directly with the main cast. Extras play a critical role in making scenes look authentic and lively, though they typically do not have lines or significant screen time. Becoming an extra is a common way to gain experience and get a closer look at the film and television industry.

What should I expect during a typical day on set as a Film TV extra?

As a Film TV Extra, your day on set can be quite dynamic and may involve long waiting periods between scenes. You'll often arrive early for costume and makeup, then follow directions from the assistant directors or extras coordinators. It's important to be patient, adaptable, and attentive to instructions, as scenes may be repeated multiple times and your positioning can change. Building positive relationships with crew members and fellow extras can make the experience more enjoyable and may lead to more opportunities in the industry.

What are the key skills and qualifications needed to thrive as a Film TV extra, and why are they important?

To thrive as a Film/TV Extra, you need reliability, the ability to follow directions, and a professional attitude, with no formal qualifications typically required. Familiarity with on-set protocols and the ability to take cues from assistant directors are important, though specific technical tools or certifications are not generally necessary. Patience, punctuality, and adaptability help you stand out, as extras often wait long hours and must quickly respond to changes. These qualities are crucial for maintaining a smooth production process and ensuring you are repeatedly cast for future projects.

What is the difference between Film Tv Extra vs Background Actor?

AspectFilm Tv ExtraBackground Actor
CredentialsNo formal credentials requiredNo formal credentials required
Work EnvironmentOn set during filming, often in large productionsOn set during filming, often in large productions
Employer & Industry UsageProduction companies, casting agenciesProduction companies, casting agencies
Search & Comparison IntentOften searched interchangeably with Background ActorOften searched interchangeably with Film Tv Extra

Film Tv Extras and Background Actors are essentially the same role, involving appearing in scenes without speaking lines. Both roles require no formal credentials and work in similar environments on film and TV sets. The terms are often used interchangeably in casting and industry contexts, making them closely related job titles.

How do I get a job as a film TV extra?

To become a film TV extra, you should register with casting agencies that specialize in background work, submit recent photos and personal details, and be prepared to attend open casting calls or auditions. Having a flexible schedule, a professional appearance, and understanding set etiquette can improve your chances of getting hired.

How much do film and TV extras get paid?

Film and TV extras typically earn between $100 and $200 per day, with rates varying based on location, production budget, and experience. Some extras may be paid hourly or receive additional compensation for special roles or scenes, and unionized extras often have set minimum rates.

How to be a film tv extra in a movie tv show?

To become a film and TV extra, you should register with casting agencies that specialize in background work, attend open casting calls, and submit recent photos and contact information. Extras typically need to be available for long hours and follow specific wardrobe and appearance guidelines provided by the production. Having a flexible schedule and understanding set etiquette can improve your chances of getting hired.

Who hires film tv extras?

Film and TV extras are typically hired by casting agencies, production companies, or casting directors involved in film, television, commercials, and other media projects. They often work through casting calls or open auditions and may need to meet specific age, appearance, or availability requirements.
More about Film Tv Extra jobs

What are popular job titles related to Film Tv Extra jobs?

For Film Tv Extra jobs, the most frequently searched job titles are:

Infographic showing various Film Tv Extra job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 41% Full Time, 52% Part Time, and 6% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $75,498 per year, or $36.3 per hour.

Senior Lighting Artist - Raven - Middleton, WI

WI • On-site

Activision Blizzard
Arts, Entertainment, and Recreation • 5 - 10K employees

$127K - $152K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday

New


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Job Title

Senior Lighting Artist - Raven - Middleton, WI

Requisition ID

R028051

Job Description

Raven Software is seeking a highly capable, motivated Senior Lighting Artist to play a key role on our team, partner across disciplines, and shape compelling lighting for real‑time gameplay and cinematics. We are looking for a driven, trusted, and self‑sufficient artist to own lighting tasks, solve technical and creative challenges, and deliver industry-leading lighting for the blockbuster Call of Duty franchise.

Qualified candidates will be adaptable to evolving development needs, possess excellent communication skills, navigate the technical and creative challenges of real‑time lighting development, and deliver environment and cinematic lighting at the scale, quality, and complexity expected of a AAA blockbuster franchise. They will partner with some of the most talented and passionate developers in the industry to contribute high-quality lighting and support project goals, elevating the quality and execution of lighting in our environments and cinematics. Above all, we are looking for an innovative and dedicated teammate to help tell our story.

This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.

What You Bring To The Table

The video game industry and therefore our business is fast‑paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Therefore, this role includes, but is not limited to, the following responsibilities:

  • Work closely with the Lighting Lead, Art Director, and cross‑discipline partners to bring life, mood, and visual clarity to gameplay and cinematics.
  • Craft and implement compelling real‑time lighting that supports gameplay needs and artistic goals with strong composition, tone, and color.
  • Employ volumetrics, color grading, and image effects to achieve desired visual and narrative objectives.
  • Meet and exceed visual and technical quality targets to deliver cutting‑edge, AAA‑worthy lighting.
  • Own lighting development for environments, play spaces, and cinematics from first pass through final polish.
  • Contribute to lighting R&D efforts, partnering with experts within and across disciplines to streamline tools and processes while championing best practices and strong visual quality.
  • Research subject matter and visual references to provide authentic, grounded, and impactful lighting solutions.
  • Take high‑level direction and own day‑to‑day execution on lighting tasks.
  • Partner with artists, designers, and programmers to be a trusted champion of performance, efficiency, and quality.
  • Inspire and mentor others as a role model of initiative, accountability, and attitude.
  • Foster a collaborative environment through open communication, constructive feedback, and a willingness to share knowledge and expertise.
  • Hold a high bar for quality, execution, and accountability.
  • Support Leads and Production by estimating tasks and achievable scope for milestone deliveries.
  • Contribute creative and original ideas that elevate the quality of our environments and cinematics while improving our production processes.
Player Profile
  • 8+ total years of Lighting experience in real‑time game development or equivalent experience in film/television.
  • Passionate and egoless attitude that welcomes feedback and enjoys a collaborative, iterative, fast‑moving and adaptive workflow.
  • Ability to quickly learn new software and adapt to proprietary tools.
  • Excellent communication, collaboration, and problem‑solving skills.
  • Proven ability to manage lighting tasks independently, take high‑level direction, and follow through with strong execution.
  • Expert experience with game development engines and lighting tools (Unreal, Unity, or equivalent proprietary engines).
  • Strong experience with baked lighting, dynamic lighting, light probes, reflection probes, post‑processing, color grading, and image adjustment tools.
  • Strong understanding of PBR workflows, physically correct lighting solutions, color theory, post‑processing techniques, and industry lighting trends.
  • An inspiring reel demonstrating strong, realistic lighting, modern development workflows, and creative solutions to development challenges.
Extra Points
  • Experience working with the Call of Duty tools or other proprietary engines.
  • Experience in a secondary area such as environments, animation, or VFX.
  • Experience with basic scripting.
  • Experience with procedural workflows and tools like Houdini.
  • Experience with compositing.
  • Familiarity with performance optimization for console and PC.
  • Passion for the Call of Duty franchise.
  • Strong traditional art foundation.
Your Platform

Founded in 1990 by brothers Brian and Steve Raffel in Middleton, Wisconsin, Raven Software began as a small studio focused on crafting fantasy and role‑playing games. Since then, our award‑winning portfolio has grown to include beloved titles such as Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and - for the past 15 years - major contributions to the critically acclaimed Call of Duty® franchise. As the lead developers behind Call of Duty: Warzone and the force behind the campaigns of the Black Ops series, most recently Black Ops 6, we have established ourselves as a key player in shaping the FPS genre and pushing the boundaries of what games can achieve.

Our motto, “Our Work Speaks For Us,” symbolizes the dedication and passion that drives everything we do. We’ve built a team rooted in respect, collaboration, and a shared focus on what’s best for the game. We prioritize ambition balanced with care, direct communication, and a culture free of egos. By fostering innovation and owning our mistakes, we continually push boundaries to create unforgettable games for our players. As a studio located in Middleton - a suburb of Madison consistently ranked among the best places to live - we offer a thriving, supportive environment paired with exceptional quality of life.

As we grow and enter the next chapter of our journey, we’re looking for talented individuals eager to pave new ground in our industry. If you’re ready to work with a world‑class team, we’d love to hear from you.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades‑long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Requirements

We provide a suite of benefits that promote physical, emotional and financial well‑being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full‑time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationsrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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