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Figma Jobs in Alabama (NOW HIRING)

... tools (e.g Figma) is a bonus Strong problem-solving skills and a proactive approach to tackling challenges A collaborative mindset and the ability to work well as part of a team Self-motivated ...

Basic design sensibility and ability to work from Figma or similar tools What We Offer * Opportunity to work on high-visibility marketing initiatives * Collaborative, fast-paced team environment

$117K - $218K/yr

Well-acquainted with design tools such as Balsamiq, Sketch, Figma, InVision, etc. * A history of working with diverse stakeholders including front-end engineers, customers and product representatives.

$117K - $218K/yr

Well-acquainted with design tools such as Balsamiq, Sketch, Figma, InVision, etc. * A history of working with diverse stakeholders including front-end engineers, customers and product representatives.

UI/UX Developer

Auburn, AL · On-site

$43 - $55.75/hr

... Figma, etc.) • Experience with lower-level programming languages and scripting languages (e.g., C++, Go, Bash) • Experience developing, testing, and delivering applications within a DevSecOps ...

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Figma information

See Alabama salary details

$55.3K

$119.3K

$141.8K

How much do figma jobs pay per year?

As of Jun 20, 2026, the average yearly pay for figma in Alabama is $119,257.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,900.00 and $140,500.00 per year, depending on experience, location, and employer.

Is Figma a good company to work for?

Figma offers roles such as UX/UI designer, software engineer, and product manager, often emphasizing collaboration, remote work, and a fast-paced environment. Employees report positive experiences with company culture, growth opportunities, and the use of tools like Figma's design platform, but individual experiences may vary. It is advisable to review current employee feedback for specific insights.

What is a Figma job?

A Figma job typically involves designing user interfaces, wireframes, and prototypes using Figma, a popular UI/UX design tool. Professionals in these roles might work as UI/UX designers, product designers, or graphic designers, collaborating with teams to create visually appealing and user-friendly digital experiences. Responsibilities often include creating design systems, iterating on user feedback, and ensuring consistency in design across platforms.

Is it hard to get hired at Figma?

Getting hired for a Figma-related role typically requires strong skills in UI/UX design, proficiency with design tools like Figma, and a solid portfolio. The hiring process often involves multiple interview rounds, technical assessments, and demonstrating collaboration abilities, making it competitive but achievable with relevant experience and skills.

Does Figma hire remotely?

Figma offers remote work opportunities for many roles, allowing employees to work from various locations depending on the position. The company has a flexible work policy and values remote collaboration, especially for roles involving design, engineering, and product management.

What is the average salary of a Figma designer?

The average salary of a Figma designer varies depending on experience, location, and company size, but typically ranges from $70,000 to $120,000 annually in the United States. Skilled designers proficient in Figma and UI/UX principles tend to earn higher salaries, especially with a strong portfolio and relevant certifications.

What does a typical workday look like for a Figma Designer?

A typical workday for a Figma Designer involves collaborating with product managers, developers, and fellow designers to create user flows, wireframes, and interactive prototypes using Figma. You’ll spend time gathering and implementing feedback, participating in design reviews, and ensuring design consistency across projects. The role often requires juggling multiple priorities and communicating design decisions clearly to both technical and non-technical stakeholders. This collaborative and iterative process helps ensure the final product is both visually appealing and highly usable.

What are the key skills and qualifications needed to thrive in the Figma position, and why are they important?

To thrive as a Figma Designer, you need a strong background in UI/UX design principles, visual storytelling, and digital prototyping, typically supported by a portfolio showcasing user-centric projects. Proficiency in Figma’s collaborative design platform, including components, prototyping, and team libraries, is essential. Strong communication, collaboration, and problem-solving skills help designers excel when working with cross-functional teams. These abilities are vital for creating intuitive user experiences, streamlining the design process, and ensuring seamless team coordination.

Infographic showing various Figma job openings in Alabama as of June 2026, with employment types broken down into 91% Full Time, 4% Part Time, 1% Temporary, and 4% Contract. Highlights an 79% Physical, 6% Hybrid, and 15% Remote job distribution, with an average salary of $119,257 per year, or $57.3 per hour.
Front End Software Engineer (Intermediate)

Front End Software Engineer (Intermediate)

Deploy

Birmingham, AL • Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Frontend Software Engineer - Level Intermediate

Full-Time | Remote

DEPLOY has been retained to find an intermediate-level Frontend Software Engineer to join our team full-time and help our client build the next generation of AI-first web and SaaS products.

You'll work across a portfolio of active client engagements, turning thoughtful designs into polished, performant, accessible interfaces — and you'll do it alongside senior engineers, designers, and product leads who care deeply about craft.

This role is ideal for someone who has a few solid years of production front-end experience under their belt, is fluent in TypeScript and Next.js, enjoys integrating modern CMS platforms, and is already pulling AI-first development tools like Claude Code, Codex, and Cursor into their daily workflow.

What you will do

Design, build, and ship user-facing features for AI-first web and SaaS products using Next.js,React, and TypeScript

Translate Figma designs into pixel-accurate, responsive, accessible interfaces that hold up across browsers and devices

Integrate headless CMS platforms — Sanity, Gatsby — wiring up schemas, structured content, and preview environments

Consume and build against REST and GraphQL APIs, including authentication, caching, and error handling patterns

Leverage AI-first development tooling (Claude Code, Codex, Cursor) to accelerate delivery while maintaining code quality and review discipline

Write component and end-to-end tests with Playwright and collaborate with QA on coverage, regression prevention, and CI quality gates

Partner with designers, product managers, and backend engineers across active client engagements to scope, estimate, and deliver work

Participate in code reviews, pairing, and technical discussions — giving and receiving clear, constructive feedback

Contribute to front-end performance, accessibility, and SEO improvements using Lighthouse, axe, and Core Web Vitals tooling

Maintain clear documentation for components, integrations, and handoffs in Jira, Confluence, and project repositories

Identify technical risks early and communicate trade-offs, estimates, and status clearly in an async, remote environment

What we definitely need

3–5+ years of professional software engineering experience with a primary focus on front-end development

Strong proficiency in TypeScript and modern JavaScript (ES2020+), including async patterns and type-safe API design

Production experience building applications with Next.js and React, including App Router, server components, and data fetching patterns

Hands-on experience with at least one headless or traditional CMS — Sanity, Gatsby

Preferred

Working familiarity with AI-first development tools such as Claude Code, Codex, or Cursor, and a pragmatic sense of when to use them

Experience writing automated tests with Playwright (or similar tools such as Cypress) and integrating them into CI

Comfortable translating Figma designs into production-grade UI, with a sharp eye for spacing, type, and interaction detail

Solid grasp of HTML, CSS (including Tailwind or CSS-in-JS), accessibility fundamentals (WCAG, ARIA), and responsive design

Experience integrating with REST and GraphQL APIs, including debugging with browser

DevTools and network inspection

Familiarity with Git, pull-request-based workflows, and CI/CD systems such as GitHub

Actions, Vercel, or Netlify

Ability to self-manage time, deliverables, and communication across async, distributed teams

Communication

Write clear, concise updates and status reports to project managers and engineering leads on a regular cadence

Attend and actively contribute to project ceremonies including sprint planning, stand-ups, reviews, and retrospectives

Collaborate with designers and product during requirements and design reviews to flag feasibility and UX concerns early

Write thorough pull request descriptions, commit messages, and inline documentation

Accurately track and report time against tasks and tickets in Jira

Raise scope changes, blockers, or conflicting requirements promptly so timelines and priorities can be adjusted

Communicate technical concepts to non-technical stakeholders without jargon or hand-waving

Tools & Technologies

Languages = TypeScript, JavaScript (ES2020+), HTML, CSS

Frameworks = Next.js, React, Gatsby

AI Tooling = Claude Code, Codex, Cursor, GitHub Copilot

CMS = Sanity, Gatsby

Styling = Tailwind CSS, CSS Modules, styled-components

APIs = REST, GraphQL, Postman, browser DevTools

Testing = Playwright, Cypress, Jest, React Testing Library

CI / CD GitHub Actions, CircleCI, Vercel, Netlify

Project Mgmt Jira, Linear, Confluence

Design Figma (design review and handoff)

Cloud AWS, Azure, Vercel

Other Git, accessibility tools (axe, Lighthouse), Core Web Vitals