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Figma Product Jobs in Kansas (NOW HIRING)

UX Designer

Leawood, KS · On-site

$75 - $110/hr

Bachelor's degree in Design, HCI, or a related field * 3+ years of experience in UX or product design * Proficiency in Figma; experience with AI-powered design and ideation tools (Claude, generative ...

Manager User Experience

Leawood, KS · On-site +1

$113K/yr

From testing to certification, Ascend Learning products are used by physicians, emergency medical ... Proficiency in Figma; experience with AI-powered design and ideation tools (Claude, generative ...

Prototype and implement web animations and interaction-heavy product launch materials * Build ... Figma plugins, webGL experiments, CSS art, or anything else-you tell us * Experience designing and ...

Data Visualization Manager

Lenexa, KS · On-site

$82 - $165/hr

... reviews, testing, deployment, production support, security compliance, change management ... Figma or similar design tools, with the ability to facilitate requirements gathering, develop ...

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Showing results 41-50

Figma Product information

What is a Figma product?

A Figma Product Designer is a professional who uses Figma—a collaborative interface design tool—to create, prototype, and iterate on digital products such as websites, mobile apps, and software interfaces. They are responsible for designing intuitive and visually appealing user experiences, often working closely with developers, product managers, and other stakeholders. Figma Product Designers leverage Figma’s real-time collaboration features to streamline the design process and gather feedback efficiently. Their work helps ensure that digital products are both functional and user-friendly.

What are the key skills and qualifications needed to thrive as a Figma product?

To thrive as a Figma Product Designer, you need strong proficiency in UI/UX design principles, a solid portfolio, and experience with digital product development. Expertise in Figma for interface design, prototyping, and collaboration, along with familiarity with tools like FigJam and design systems, is typically expected. Creativity, problem-solving, and effective communication are crucial soft skills that help you generate innovative solutions and work seamlessly with cross-functional teams. These skills are vital for creating intuitive, user-centered products and ensuring smooth workflows in fast-paced, collaborative environments.

How does the Figma product role typically collaborate with cross-functional teams during the product development process?

In a Figma Product role, collaboration with cross-functional teams is essential and frequent. You’ll regularly work alongside designers, engineers, product managers, and user researchers to define product requirements, prioritize features, and iterate on solutions. This collaborative environment encourages open communication, rapid prototyping, and frequent feedback sessions, ensuring that the final product aligns with both user needs and business objectives. Effective team collaboration within Figma also helps streamline workflows and fosters a culture of innovation.

What is the difference between Figma Product vs Figma Designer?

AspectFigma ProductFigma Designer
Primary RoleFocuses on product development, features, and platform improvements within FigmaCreates UI/UX designs, prototypes, and visual assets using Figma
Required SkillsProduct management, technical understanding, user researchDesign skills, user experience, visual design
Work EnvironmentCollaborates with engineering, product teams, and stakeholdersWorks closely with design teams, clients, and developers
Industry UsageUsed by product teams to enhance Figma's platformUsed by designers to craft interfaces and prototypes

While both roles utilize Figma, the Figma Product role centers on managing and developing the platform itself, whereas the Figma Designer focuses on creating visual and interactive designs within Figma. Understanding these distinctions helps clarify career paths and job expectations in the design and product management fields.

Does Figma hire remote workers?

Figma offers remote work opportunities for many roles, including those related to product development and design. The company has a flexible remote work policy and often hires employees who work from various locations, provided they meet the role's requirements and have the necessary skills with tools like Figma and collaboration platforms.

What careers use Figma?

Figma is widely used by UX/UI designers, product designers, web developers, and front-end developers to create and collaborate on digital interfaces. Professionals in these roles often use Figma for prototyping, design systems, and collaborative workflows in a team environment.

What are popular job titles related to Figma Product jobs in Kansas?

For Figma Product jobs in Kansas, the most frequently searched job titles are:

What cities in Kansas are hiring for Figma Product jobs?

Cities in Kansas with the most Figma Product job openings:

Experience Design Director

Pure Imagination Management LLC

Salina, KS • On-site

$140K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 28 days ago


Job description

Experience Design Director

Job Location: Salina, Kansas

About Us

Pure Imagination Studios started in 2012 as a diversified entertainment company built by a team of creators who shared a true passion for storytelling. We thrive on imagination, and everything we do is set to bring a tangible experience to anything our clients, partners and even ourselves, are able to imagine. We believe that pure imagination should be the fuel to our reality.

Pure Imagination Labs designs immersive, interactive experiences that make complex training and simulation intuitive, purposeful, and fun. Our projects blend real-time systems, tactile interfaces, and narrative framing to support education, decision-making, teamwork, and user engagement in high-stakes scenarios. We take the best of game design and apply it to real-world learning environments that demand more than just entertainment. The environments are dynamic, the challenges are varied, and the work is as rewarding as it is technically ambitious.

Overview


Pure Imagination Labs' Experience Design Director maintains the creative vision across experiences, translating stakeholder intent and instructional goals into structured guest journeys, tone guides, and interaction maps. Collaborates with cross-functional teams to ensure narrative clarity, emotional pacing, and decision-making flow are preserved from concept to execution. Evaluates scripts, content, and guest-facing media for creative and instructional accuracy. Supports install validation to ensure on-site delivery matches intended experience design.


Responsibilities

  • Interpret and maintain the creative vision of project stakeholders, ensuring clarity and consistency across narrative, tone, emotional pacing, and guest flow—particularly in enterprise contexts where engagement, learning, or behavioral outcomes are key.
  • Support the translation of instructional goals and scenario content into guest journeys, interaction flows, and experience maps that guide execution across physical and digital modalities.
  • Collaborate with technical teams to align creative goals with implementation realities across hardware, software, and physical environments.
  • Work closely with writers, instructional designers, designers, and media teams to ensure all guest-facing elements reflect the intended vision and contribute to a clear, goal-driven experience.
  • Review scripts, treatments, and environment content for alignment with both creative tone and instructional accuracy, providing feedback grounded in guest comprehension and engagement.
  • Create and maintain experience documentation such as scenario maps, guest flow diagrams, tone guides, and interaction breakdowns that clearly communicate intent to technical and production teams.
  • Participate in reviews and walkthroughs to assess guest comprehension, emotional pacing, and the clarity of decision-making or learning outcomes; provide actionable, insight-driven feedback.
  • Identify opportunities to refine or extend guest-facing content while preserving the intent of the established creative and instructional framework.
  • Support production in balancing creative fidelity and content accuracy during implementation, especially in cross-disciplinary or high-complexity builds.
  • Attend on-site installs and rehearsals to validate creative execution and experiential clarity in simulated or instructional environments.
  • Performs other duties as assigned.

Basic Qualifications

  • Associate’s degree or equivalent from two-year college/technical school required.
  • Bachelor’s degree from a four-year college or university is preferred or equivalent combination of education and experience.
  • Minimum 7 to 10 years of experience designing and/or creatively executing immersive experiences for public or professional audiences, including location-based entertainment, enterprise training, or simulation-based environments.
  • Experience with upholding a defined creative and instructional vision through all stages of development, with sensitivity to stakeholders, SME, and institutional priorities.
  • Solid expertise in evaluating scenario-based content for clarity, emotional pacing, and guest comprehension in training and entertainment settings.
  • Strong collaboration and communication skills; able to align creative, technical, production, and SME teams in service of a unified experience.
  • Proficient in tools such as Miro, Figma, Adobe Creative Suite, or similar for experience design and documentation.

Additional Qualifications

  • Proven ability to convert creative direction and learning goals into structured experience documentation, such as flow diagrams, tone guides, and interaction models, that drive cross-functional implementation.
  • Experience with hybrid digital-physical environments and the production realities of simulation, instructional, or experiential media.
  • Experience contributing to content across multiple modalities—physical environments, screen-based interactions, and interactive simulations.
  • Experience working with linear media workflows (e.g., narrative video, motion graphics, media encoding, or editorial review).
  • Flexibility to travel for live staging, install support, and on-site experience validation.
  • Strong verbal and written communication skills, with the ability to interact effectively with internal teams, external vendors, and other stakeholders.
  • Ability to handle sensitive information with confidentiality and professionalism.

o Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of four days per week.

o Required Residence: This candidate must live or reside in the state of Kansas; or relocate within six (6) months of offered employment.

o Required Travel: This candidate is required to travel up to 15% for specific project installations.

The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. This position is eligible for company sponsored benefits, including medical, dental and vision insurance, 401(k), medical leave, and a variety of other perks. A bonus and incentive plan may be provided as part of the compensation package, dependent on the level and position offered.

Learn more about the opportunities offered by Pure Imagination by visiting the Careers page of the company website.


Annual Salary: $140,000 (bonus eligible)

Pure Imagination Studios is an equal opportunity employer (EOE).